John Austin - So Now You’re a Zombie - A Handbook for the Newly Undead

Здесь есть возможность читать онлайн «John Austin - So Now You’re a Zombie - A Handbook for the Newly Undead» весь текст электронной книги совершенно бесплатно (целиком полную версию без сокращений). В некоторых случаях можно слушать аудио, скачать через торрент в формате fb2 и присутствует краткое содержание. Город: Chicago, Год выпуска: 2010, ISBN: 2010, Издательство: Chicago Review Press, Жанр: Юмористические книги, Ужасы и Мистика, на английском языке. Описание произведения, (предисловие) а так же отзывы посетителей доступны на портале библиотеки ЛибКат.

So Now You’re a Zombie: A Handbook for the Newly Undead: краткое содержание, описание и аннотация

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Being undead can be disorienting. Your arms and other appendages tend to rot and fall off. It’s difficult to communicate with a vocabulary limited to moans and gurgles. And that smell! (Yes, it’s
.) But most of all, you must constantly find and ingest human brains. Braaaains!!!
What’s a zombie to do?
Thankfully, zombiologist John Austin details everything you need to know, as a newly undead soul, to hunt, fight, and feed on the living. As the first handbook written specifically for the undead,
explains how you ended up in this predicament, the stages of zombification, and what you need to survive in this zombiphobic world. Dozens of helpful diagrams outline attack strategies, such as the Ghoul Reach, the Flanking Zack, the Bite Hold, and the Aerial Fall, to secure your human prey. You’ll even learn how to successfully extract the living from boarded up farmhouses and broken down vehicles.
This handbook also explores the upside of being a zombie. Gone are the burdens of employment, taxes, social networks, even basic hygiene, allowing you to focus on simple necessities in “life”: the juicy gray matter found in the skulls of the living.
There is more to undeath than shambling around in search of brains to eat, but not much more, according to this short but detailed look at the new zombie, or “zed,” lifestyle. Filled with deadpan tips on how to succeed in the coming zombie apocalypse, it covers the basics of caring for decomposing flesh (“If you experience an extreme freeze… your extremities should continue to function until they fall off”), practical suggestions for overcoming obstacles, and instructions for attacking the living (“The only thing more lethal than you is you on fire!”). The blood-splattered pages contain copious diagrams, such as a zombie food pyramid, pie charts of infection methods, and instructions for operating doorknobs. The illustrations are as grossly explicit as the text is employee-handbook underplayed, making this an excellent choice for the zombie completist. From Publishers Weekly

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HeadHey zed head without your melon your body wouldnt work Its packed - фото 46

картинка 47 Head.Hey, zed head, without your melon, your body wouldn’t work. It’s packed with the precious infected brain matter that drives you. If your cranium experiences trauma, termination is probable, so be cautious! Just as important, your moan machine—the mouth—is the entry point for human flesh. Most heads are also graced with eyes, ears, and a nose. Lucky for you, the z-virus has enhanced these organs to aid in hunting and combat; see the next section for more details.

Use Your Head!

Zombies aren’t known for using their heads, but a zed noggin is actually a useful tool for registering stimuli during a human hunt. The z-virus infuses a zombie’s eyes, ears, and nose with extraordinary sensory abilities. By honing your enhanced sight, smell, and hearing and coordinating with other members of the horde (see “Body Language,” page 25), you can pinpoint the location of even the craftiest breather.

Eyes Your rotten eyes dont liethere is no question your eyeballs are - фото 48
Eyes

Your rotten eyes don’t lie—there is no question your eyeballs are different from a human’s. Your eyes’ light receptors changed during zombification; while the cells responsible for detecting bright light remained virtually untouched, those responsible for working in low light, detecting motion, and providing basic visual information have become highly specialized. Consequently, what appears to be pitch black to a breather is still dimly lit to a zed.

Besides amplifying light for hunting prey under the cover of darkness your - фото 49

Besides amplifying light for hunting prey under the cover of darkness, your zombie eyes also provide you with improved peripheral vision. This is not the result of your modified light receptors but the side effect of dehydration, which has caused your eyeball to shorten. This shortening causes light rays to focus behind the retina. As a result, your eyes now see distant objects more clearly, while anything within a few inches of you is blurred. Unfortunately, this farsightedness affects all zeds when defending and attacking at close range.

Through a combination of these changes you may also experience an increase in - фото 50

Through a combination of these changes, you may also experience an increase in remote vision. This will allow you to detect the smooth body motion of an uninfected human out of range of your other senses.

What condition are your eyes in? Review the Zombie Eye Chart on the next page. The silhouettes on the top two lines—military, firefighters, police, ninjas, martial art experts, Chuck Norris, and loggers with chainsaws—should be avoided. On the next two lines are other humans who should be targeted—either because they are generally weaker or because their special skills could benefit the human resistance: the elderly and injured, children, medical staff, white-collar office workers, clowns, and farmers (humans need food, right?).

ZOMBIE EYE CHART Of course before the outbreak is over even the trickier - фото 51
ZOMBIE EYE CHART

Of course, before the outbreak is over, even the trickier targets will have to be dealt with. But all their brains taste the same, so why not start with those who will put up less of a fight?

Ears

Don’t be alarmed that you cannot see your ears. They’re there, right on the sides of your head. Before reanimation, they were responsible for assessing the stupidity of other uninfected humans. The z-virus determined that prejudging others was not necessary in your post-life, so now your ears can only detect the basic sounds made by the living, not evaluate them.

“The ear of the zombie must ring with the voices of the living.”

— ZEDROW WILSON, 1800s

Test results have shown that fresh zeds share the same auditory range as a human. In addition, though all humans have the biological capability to wiggle their ears, most breathers have not developed this talent. But here’s a surprise—drumroll, please—almost all zombies can! When you were zombified, the virus activated the underdeveloped muscles attached to your ears that make this shifting possible. Once stimulated, your ears are now capable of slight motion that can help determine the direction of noises.

HEARING LOSS vs DECOMPOSITION However you may lose all hearing ability during - фото 52
HEARING LOSS vs DECOMPOSITION

However, you may lose all hearing ability during later stages of post-life. Eventually your ear canals (external auditory canals) will clog with decomposing tissue, blocking the inner ears’ ability to function. In addition, you may experience an increasing problem maintaining your balance. Hearing impairment from decomposition in the ear canals can sometime be cured with a quick dip in water, but damage to the inner ear cannot be undone.

Nose

On a hunt, your nose can capture the sweet fragrance of human flesh. Cleverly located between your eyes, but slightly lower, your zed sniffer is capable of not only smelling living prey up to a mile away but also determining its direction. This can be more difficult in an urban environment ; the abundance of odors is sometimes overwhelming.

During decomposition, your nose fills with low levels of toxic mucus. When the living prey’s pheromones—found in their blood, sweat, and other secretions—come in contact with this mucus, your nose instantly registers it and triggers adrenaline-like neurotransmitters in your brain. Which direction your prey is located is then determined by which nasal receptors detect a change in contact levels. When the prey’s direction is pinpointed, you’re off and shambling toward it. (Sounds advanced, doesn’t it?)

Excessive snot may seep into your mouthwhich can lead to projectile vomiting - фото 53 Excessive snot may seep into your mouthwhich can lead to projectile vomiting - фото 54

Excessive snot may seep into your mouth—which can lead to projectile vomiting, since your body will reject consuming anything other than flesh. Your nose will also experience bleeding after a full meal.

SMELLING EFFICIENCY TERRAIN Sensory Deprivation Unfortunately the humanoid - фото 55
SMELLING EFFICIENCY (TERRAIN)
Sensory Deprivation

Unfortunately, the humanoid body (living or zed) is equipped with only two eyes, two ears, and one nose. Most zeds eventually lose one or more of these organs through clumsiness, human resistance, or severe decomposition. (“Everyone freeze—my eyeball just popped out!”) Don’t be alarmed if you are missing one of your senses; you can still call on the senses of other zombies through communal hunting. By mobbing together, you not only increase your physical strength but also join up with recently reanimated, fresh zeds who are capable of locating humans more than a mile away.

If attacking with a horde is impossible, sense-deprived zombies should consider “hide and wait” hunting techniques (see “Waiting for Food,” page 48).

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