Again the metallic shriek echoed throughout the area. Now the gargoyle did back away, although in rather haphazard fashion. In the area of its belly, a gaping hole now existed. A live animal would have already been dead or dying from such wounds, but the magic animating the winged terror kept it going, albeit without as much skill and fluidity of movement as in the beginning.
"It's working!" shouted Gorst. "I'm going in closer!"
Even seeing that his spell worked perfectly, Zayl did not relax. He also moved nearer to the struggle, watching for any possible threat or an opening of which he could make use.
Swinging the ax hard, the giant actually indented the gargoyle's left shoulder. Unimpeded by such a wound, the beast struck again, reaching for Gorst's right forearm.
The results were as expected. Instead of mangling soft, human flesh and ripping apart muscle and bone, the animated guardian only tore its own front right leg asunder. Suddenly stricken with two badly mauled limbs on the same side, the gargoyle teetered, falling against the wall. Yet still it did not give in.
"This is takin' too long!" bellowed the mercenary. "I'm gonna try something!"
He threw down his ax and leaned forward, presenting his face and throat for the beast.
"Gorst! No!" Even though the spell had so far protected the fighter, Zayl wanted to take no chances.
The metallic guardian, however, reacted too swiftly for the necromancer. With its good front limb, the wingedcreature slashed hard, aiming for the entire target. Claws that could have ripped away Gorst's face to the very bone came closer and closer…
With a savage squeal of wrenching iron, the gargoyle's own muzzle and throat tore off.
Little remained of the monstrous visage save a bit of eye. A ragged hole reminiscent of the damaged golems greeted the staring humans.
The gargoyle took an awkward step forward, choosing to stand on the ruined front limb. This time, it toppled completely to the side and seemed unable to right itself.
With almost childlike interest, Gorst leaned down and bared his chest to the one good forelimb. He then reached out and tapped the ruined guardian on the paw.
The paw instinctively attacked.
A great gouge appeared in the gargoyle's chest.
The metallic beast screeched once… then stilled.
"Nice spell," Gorst commented, rising. "How long does it last?"
"This battle is done," replied the necromancer. "It is gone now."
"Too bad. Can you cast it on me again?"
Zayl shook his head. "Not with any trust to its success. Besides, I suspect that such a spell will not help you down there."
The giant seized his battered ax again, not at all bothered by the other's answer. "Guess I'll just have to fight like normal, huh?"
With the gargoyle destroyed, the handle to the door had also been lost, but Zayl suspected that it did not serve as the true mechanism for entry. Such a place would not depend upon so mundane a device. The true key to opening the door had to involve magic—but how to discover that key?
He pulled the skull free. "Humbart, what do you see?"
"A red force blankets the whole thing. There's dark,greenish lines zigzagging over it from top to bottom, and in the center I see a kind of blue—yellow spot—"
That had to be what Zayl sought. "Guide the tip of the blade to it."
The skull did, urging the necromancer's hand left and right, up and down, as needed. "Right on the mark there, lad!"
A slight tingle coursed through Zayl as he touched the point of his weapon to the spot. Immediately, he began a spell of searching and unbinding. Without the unique properties of the skull, Zayl knew that he would have never been able to pinpoint the area so precisely, so cleverly had the wards been set in place.
His mind untied and unfolded the myriad patterns creating the lock, slowly teasing out the secret to its opening. Unbidden from his mouth came words even he had never heard before, old, old words of dark imagining. The necromancer considered pulling free, but that would have left him with no other options, and Captain Dumon most certainly in some dire strait.
Then, at last, a single word came to him, the final key and, if he had been privy to the knowledge of the original caster, the only one truly needed.
"Tezarka…" Zayl whispered.
With a slow moan, the door began to open.
The necromancer leapt back, joining a wary Gorst in preparation of the attack surely to come. The iron door opened wider, revealing light from within. A flood of varied and powerful forces emanated from within, enough to awe even Zayl.
Yet nothing burst forth to attack them. No guards, no golems, nothing.
Glancing at each other, Zayl and Gorst cautiously entered.
The vast, angled room immediately snared their attention, for here clearly stood the most private sanctum of apowerful spellcaster. The weighty tomes, the gathered specimens, powders, and artifacts—Zayl had never seen such a collection. He stared, for the moment caught up in the sight. Even Gregus Mazi's abode had not touched him so.
It took Gorst to break the spell over him, Gorst, who asked the question that had to be asked.
"Why is it empty?"
They had left him unable to move but at least able to talk, and Kentril saw no reason to remain silent. "Tsin, Snap out of it! Can't you see how wrong everything about this is? You're under a spell yourself, damn it!"
"Do relax, Dumon," chided the Vizjerei. "Such an ungrateful cretin you are! Immortality, riches, power… I thought that was what a mercenary dreamed of."
It was no use. Quov Tsin could not see past whatever had been cast upon him. Lord Khan had preyed upon the sorcerer's greed, just as the captain himself had when first instigating Tsin to persuade their host to make Ureh part of the mortal world again.
Or had their host needed any convincing? It had been Atanna who had first broached the subject with Kentril, telling him that they could be together if her father did not decide to try once more to follow the path to Heaven. The mercenary realized that he had been duped ; Juris Khan had no doubt sent his daughter to fill the gullible captain's head with such notions, knowing that Kentril would do his utmost to sway the Vizjerei.
Both he and Tsin had been played like puppets or, worse, fish on a line. Bait had been set to catch each, then the lord of Ureh had reeled them in with ease.
"It's quite ironic," commented the elder monarch. "I had only just sent my darling daughter to find you when you apparently came looking for her. I had meant to wait longer to cast this spell… but my children were so eager, so hungry, that I was forced to move the spell to this night."
Kentril looked to Tsin to see if he heard any of what their host had just confessed, but the short, balding sorcerer seemed quite contented preparing for the task at hand. The Vizjerei had begun to go around the edge of the platform, using mumbled spells to cause various runes to glow brighter. Whatever hold Juris Khan had over the sorcerer looked to be very complete, indeed.
"I had promised them your men when first we noticed your arrival, but I needed one of you for this precious work. I also needed another wielder of sorcery to aid in my effort, the others having been necessarily sacrificed to my sacred mission long ago."
"Gregus Mazi never tried to destroy Ureh, did he?"
The regal lord looked offended. "He did worse than that! He dared claim that I knew not what I did, claimed that I , Juris Khan, loving lord of all my subjects, damned rather than saved my people! Can you believe such audacity?"
Captain Dumon could believe that and much more about his captor. He saw now what he and the rest had so blindly missed. Ureh's master had gone completely insane, his desire for good somehow twisted into all of this.
Читать дальше