“That was not the point of my story,” Chituri said, rather sadly. I was glad not to see his face again.
* * *
Oblivion, they say, is another word for hell. A bleak world, barely habitable, it was once known as Dilaasha, and was considered a reasonable candidate for terraforming. Those hopes have long since vanished. The “habitable” zones are deserts, subject to violent dust-storms, and all indigenous life is primitive—bacterial, algal, and inimical to coexisting with humans.
But all this does not explain why the planet Oblivion is hell. Oblivion earns its name because those who stay there long enough slowly lose their minds.
It begins with forgetting and slips of tongue, peculiar speech disorders, waking terrors, and finally, silence. The rescue teams who first observed the early explorers (consisting of both human and nakalchi) could only speculate as to why the subjects walked around without apparent purpose, neglecting the basic needs of their bodies, muttering in unknown languages, reacting to things that nobody else could see. The second stage was one of great distress—the subjects howled or whimpered and ran about the compound as though to escape a terrible, invisible enemy. They could still, at times, respond to their names; they would look up when called, frowning, as though trying to remember who they had been. Sometimes they would weep in the arms of the staff; a terrible, heart-rending weeping it was. The final stage was silence and withdrawal. In this last stage the sufferers seemed to have completely lost any knowledge of who they were—they did not respond to their names or to instructions; they wandered around with dead eyes, tracing out complicated patterns with their feet.
Only three victims had been taken off-planet. When removed in the second stage they would resist with maniacal strength—both such subjects had met violent death at their own hand. The third had been in the final stage and had simply faded away after removal, although he had been in fine shape physically. However an autopsy had revealed a bizarre restructuring of his brain that no scientist had yet explained.
So now all that is left of the original settlement on Oblivion is a study center where the remaining subjects are incarcerated. Regulations decree that nobody can stay on Oblivion for more than a hundred and ten local days. It’s after that that most people seem to start losing their minds, although in some rare cases twenty days is enough.
There are theories—volatile compounds containing nano-organisms that are slowly released by the soil, pervading everything, that act like psychotropic drugs, low frequency sound waves that boom through the barren hills, disturbing the inner functioning of the body, peculiar surges in radioactive emissions in the environs—but none of these are adequate explanations. Oblivion remains a mystery.
So I came, at last, to Oblivion, to the final confrontation. It was a fitting place for a last stand. The dome-town was mostly uninhabited, the empty buildings testament to the defeated hopes of the original settlers. The insane were housed in a primitive building built around a dusty compound. The skeleton crew that had managed the place for the last shift was irritable and moody, waiting to be taken off-planet in a week, and the few scientists looked depressed and preoccupied. Nobody seemed interested in talking with me, despite the fact that I was apparently a representative of a rich philanthropist considering a major donation. Everyone seemed curiously lacking in vitality or enthusiasm, as though under the influence of some drug. Within a few hours of my stay there, I, too, felt a distinct mental lethargy, punctuated by spikes of nervousness and paranoia. The medic who examined me, a thin, dark, spidery man, was pessimistic.
“You’re one of those who will succumb fast,” he said, not without some relish. “This is a terrible place, affects some people much more quickly than others. Get out while you can, or you’ll be joining them!”
He waved his long fingers toward the observation window behind him. There was something ghoulish about the way he stood watching the crazies, describing for me in painful detail every stage of the terrible sickness. The afflicted—men, women, most of them half naked, wandered aimlessly around the yard, muttering and drawing patterns in the dust with their feet. Some wailed incessantly, beating their chests, while others tore at their clothes. Still others sat very quietly on the ground, looking straight ahead of them with blank eyes. I felt as though their pain and confusion was somehow connected to me, that theirs was a sorrow that was drawing me in slowly. The dust patterns on the ground (the subject of much debate among the scientists) seemed almost to make sense, as though they were the script of a language I had known and forgotten. I shivered and looked away. The medic was right. I couldn’t stay here long.
But when I looked back into the compound, there was Hirasor.
He came into the yard through a door in the wall. A tall man, he now walked with a slight shuffle. He sat down on an unoccupied bench and watched the sufferers. I couldn’t see his face clearly, but the gait, and the arrogant set of the shoulders, was unmistakable. My heart started hammering.
“That’s the other visitor,” the medic said, noting the slight start I gave. “Claims to be interested in our subjects, but he seems to have problems of his own.”
He didn’t explain. Hirasor sat for a while, then moved his hands upward in a gesture that I didn’t recognize, and returned through the door, which shut behind him.
I went into my narrow cell of a room to make my plans.
It was hard to think clearly. Blood, revenge, murder—the sufferings of those who had lost to Hirasor—my own long years of trailing him, giving up love and life for this one obsession—these thoughts reverberated in my mind. When I closed my eyes I saw Hirasor’s face, or the Harvester’s toothed mouth. When I opened them, I saw the stark, claustrophobic room, and the view from the skylight of a yellow dust-plume over the dome. The air smelled faintly of dust and burning. I knew then that Hirasor had chosen wisely. I didn’t know to what extent he, as a nakalchi (and a hardened one at that) would be affected by the place, but he had gambled on it being a disadvantage for me.
The next day there was a message from him, an audio. Giving me the location of his rooms, and telling me that he would let me know when I should come, when Suvarna was not around.
Bring your weapons, he said.
* * *
This is the last memory fragment, the one most fresh in my mind.
I had been waiting for days. Hirasor and I would make an appointment, then he would abruptly cancel it because Suvarna had returned unexpectedly to their quarters. He did not want her to be in the way. I could sense that, like me, he wanted our final confrontation to be between us alone. At times I suspected that he was playing with me, that I should be more circumspect, perhaps induce someone to spy on him—but this was not the time to play detective. It was fitting that at the end there should be no tricks and subterfuges, only him and me, face to face at last.
There was no doubt that he was wearing me down, however. I lay restlessly in my room, plagued by headaches and nightmares. I started at every sound, and the dust devils visible from my window became fiery-eyed monsters.
Thus Hirasor and I waited, like illicit lovers, for the final assignation.
Then his summons came.
I will remember that last journey to the end of my days:
My armor-plated body, all weapons systems readied; the dull, booming pain in my head keeping time with my footsteps. The walk through the complex, through which the other inhabitants seem to float like ghosts. Everything tinged faintly with red, as though the world itself is rusting. The stairs, dusted with Oblivion’s fine grit. The door, a white rectangle, that scans me with a round eye and opens in silence.
Читать дальше