Richard Knaak - Kingdom of Shadow

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New York Times bestselling author Richard Knaak writes of a Sorceror's search for wealth in a once magical, mysterious lost city… After a lifetime of research and calculation, the Vizerei sorcerer Quov Tsin, thinks he has figured out the secret behind the ruins of the lost city of Ureh. He hires a pack of mercenaries from the West and they set out to search for the wealth of the fabled city — the riches and knowledge that disappeared without a trace along with the people of the ancient city, where mighty sorcerers once sought to gain entrance to Heaven itself. His calculations prove correct and phantoms soon begin to appear in the darkened city. Before long, the ruins return to life, but not as the Mecca they imagined. Instead, as the adventurers become a part of the magical life of the city, they come under the attention of its ruler, Juris Khan. Members of the party begin to disappear. Soon Tsin and the necromancer Zayl begin to suspect the horrible truth, that the quest for Heaven led the ancient sorcerers, and their city, not to Heaven but to Hell… and thanks to their own interference, no barrier will bar the possesed denizens way back into the natural world.

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The throat wound flared. As the necromancer removed the blade, the flaring intensified, quickly overwhelming the macabre figure. The creature fell against the wall, curling into a fetal position. In but the blink of an eye, the entire body lay bathed in the furious brightness, the already shriveled form shrinking ever more in on itself.

Zayl watched a moment longer in order to assure himself that soon there would be nothing at all remaining. He then turned to face those already attacking the first golem and found that not only had their numbers trebled, but now they attacked from both ends.

He had been surrounded.

The golems did their best to hold the horrific band at bay, both fighting with the mechanical skill that they had inherited from the true mercenaries. The false Gorst chopped off the arm of one ghoul, while his counterpart ran another through the chest. Unfortunately, although both warriors were the products of sorcery, their weapons lacked the magical abilities inherent in the spellcaster's blade. True, with enough effort and time, they might be able to hack their foes to pieces, but the numbers and circumstances did not offer that as a likely hope.

That left matters to Zayl's skills.

In such tight quarters, he dared not use either the Talons or the Teeth of Trag'Oul, especially with Juris Khan nodoubt lurking near, preparing to strike. Still, perhaps something similar…

Glancing quickly over his shoulder, Zayl cast the spell.

From both walls, the ceiling, and even the floor erupted thick bars of ivory, bars of actual bone . One of the demonic attackers collided with the barrier as it arose. Under a silent command from Zayl, the Kentril golem fell back just in time, barely avoiding being caught with the oncoming fiends.

Composed of the bones of a thousand different long—dead creatures, the wall very efficiently barred the ghouls' way. The gaping mouths snapped open and closed, and twisted, dried fingers madly but vainly sought the necromancer. With demonic fury, they struggled to get past his work, but, at least for the time being, the defensive wall held.

Yet for how long he could not say. Quickly turning back to those swarming around the Gorst golem, Zayl cast another spell. With the dagger, he drew a pair of curving lines in the air, at the same time reciting.

Two of the monstrous attackers had slipped past the construct, but they managed to come only a few feet toward the necromancer before the spell affected them. With almost human screams, they abruptly cringed, then swiftly backed away. Beyond them, those that had continued to fight the golem likewise suddenly cowered in outright fear.

One turned, fleeing into the darkened passage beyond. That caused the rest of the ranks to break, creating a scene both horrific and saddening. Each of these horrors had once been human, and in some ways Zayl regretted everything he had just been forced to do to them. They had not been at fault. Rather, they had been betrayed by the one they had most trusted, most revered.

Lord Juris Khan.

With the golems keeping guard, Zayl pushed on to the chamber of the Key. Whether or not he or his companions survived, at least one of the crystals had to be removed orshattered. If it proved necessary that this be the one, the necromancer would not falter.

And there it stood, exactly as he had seen it last. Beyond it, the dead form of Gregus Mazi still hung above, his nightmare, at least, at an end.

Keeping vigilant, Zayl started toward the Key. The rotting bodies of the winged fiends he and the others had slain previously lay all about, but no new danger reared its ugly head. Closer and closer the necromancer got to the dark crystal. His fingers came within inches—

A crackling sound drove him back, Zayl's first clue that the ceiling had begun to collapse. He looked up, saw no sign of any fissure or falling bits of rock, yet the harsh crackling sound continued.

Something farther back in the chamber moved.

The necromancer's eyes widened.

With movements akin to those of a marionette, Gregus Mazi tore himself free of his centuries—old prison.

But as Zayl stared into the eyes, he knew that Mazi himself had not stirred to life. The sorcerer had indeed perished earlier… but now his corpse moved at the will of the mad Juris Khan.

Body glittering from the many crystalline deposits covering it, the undead figure stretched out a crusted hand toward Zayl, who immediately stepped farther out of reach.

The hand suddenly shot forth, growing larger and longer as it neared.

The necromancer reacted too slowly. The elongated fingers wrapped completely around him, squeezing him tight much as the stone ones had done in the tunnel.

However, in contrast to that nearly fatal struggle, Zayl did not this time have to rely on himself alone. The golems, attuned to his will, strode into the chamber, weapons raised for battle.

The stalactite man thrust forward with his other hand, seeking to do with the false Kentril as he had done with Zayl. Commanded by the necromancer, the golem counteredthe assault with a swing of his blade. A good chunk of the outstretched hand dropped to the floor… but so did a part of the construct's blade.

"Surrender to your fates," Gregus Mazi uttered. "Repent your sins, and the archangel may yet accept you…"

The mouth might have belonged to the resurrected sorcerer, but the voice and words truly could only be those of Ureh's mad monarch.

"Kentril Dumon, my good captain," the macabre figure continued, the blank eyes fixing on the false mercenary, "throw off the shackles of doubt and deceit forced on you by this corrupted soul! Immortality with Atanna awaits you…"

Despite his predicament, Zayl's hopes rose. In those few lines, Lord Khan had revealed that he believed the construct to be the true captain. That meant that he had not noticed the two mercenaries climbing Nymyr. Even if Zayl perished, the chance still existed that Captain Dumon and Gorst could put an end to the threat posed by this city of the damned.

The Kentril golem did not answer, of course, that ability well beyond the necromancer's skills. Instead, he struck again at the reaching hand, chipping off one of its fingers but losing more of the sword as well.

Apparently seeing through the eyes of his undead puppet, Khan had not so far noticed anything odd about the golem, not even the peculiarity of the sword. The longer Zayl could distract him, the better.

"Captain Dumon listens only to me, my lord," the spellcaster retorted, putting as much condescension in his voice as possible. "So long as I live, his will is mine!"

"Then for the sake of his soul—and yours, even—you must die, necromancer!"

But although he expected to do just that, Zayl had no intention of falling prey to his adversary so easily. Juris Khan's interest in the captain had bought him necessary seconds in which to plan. The spell risked his own life, but if it succeeded, then Khan himself would have to take the stage.

He pictured a starburst in his mind, then overlaid it upon the crystalline form once inhabited by Gregus Mazi. With what air still existed in his lungs, Zayl shouted out a single word of power.

Gregus Mazi exploded.

The force of the explosion sent Zayl flying backward into the Kentril golem. A torrent of rocky missiles assailed the necromancer and his two puppets. The entire chamber shook, and the stalactite that had held Mazi for so long plummeted to the floor, impaling the earth there.

Zayl struck his head hard, becoming momentarily dazed. Rocks continued to pelt him, forcing the necromancer to cover his face with his arm. He had cast a variation of a spell that caused the corpse of one who had died violently to unleash in an awful explosion the anguish sealed in the body during its last terrible moments of life. Unfortunately, although Zayl had tried hard to focus the direction of that explosion, the size of the chamber had made it impossible for him to avoid some backlash.

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