Richard Knaak - Kingdom of Shadow

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New York Times bestselling author Richard Knaak writes of a Sorceror's search for wealth in a once magical, mysterious lost city… After a lifetime of research and calculation, the Vizerei sorcerer Quov Tsin, thinks he has figured out the secret behind the ruins of the lost city of Ureh. He hires a pack of mercenaries from the West and they set out to search for the wealth of the fabled city — the riches and knowledge that disappeared without a trace along with the people of the ancient city, where mighty sorcerers once sought to gain entrance to Heaven itself. His calculations prove correct and phantoms soon begin to appear in the darkened city. Before long, the ruins return to life, but not as the Mecca they imagined. Instead, as the adventurers become a part of the magical life of the city, they come under the attention of its ruler, Juris Khan. Members of the party begin to disappear. Soon Tsin and the necromancer Zayl begin to suspect the horrible truth, that the quest for Heaven led the ancient sorcerers, and their city, not to Heaven but to Hell… and thanks to their own interference, no barrier will bar the possesed denizens way back into the natural world.

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They found Tsin impatiently scurrying around a display of stones, alchemaic devices, and other tools of his disreputable trade. Every now and then, the balding sorcerer would scribble notes on a parchment atop the makeshift desk his hired crew had put together early on. He seemed especially interested this day in peering through an eyeglass pointed at the very tip of Nymyr, then consulting a tattered scroll. As they approached, Kentril heard him chuckle with glee, then resort to the scroll again.

The Vizjerei reached for a device that most resembled to the mercenary a sextant, save that the sorcerer had clearly made some changes in the design. As his bony fingers touched the object, Quov Tsin noticed the pair.

"Ah! Dumon! About time! And has your latest day's labor born any more fruit than the previous?"

"No… it's just as you said. So far, we've found little more than junk." Kentril chose not to mention the brooch. With his luck, Tsin would have found some relevance in the artifact and therefore confiscated it.

"No matter, no matter! I let you and your band search mostly to keep you out of my way until the final readings could be made. Of course, had you found anything, that would have been a plus, but in the long run, I am not bothered by the lack of success."

Perhaps the sorcerer had not been, but the mercenariescertainly grumbled. Kentril had promised his companions much based on the words of the Vizjerei, and the failure would hang more around his neck than even Tsin's.

"Listen, sorcerer," he muttered. "You paid us enough to get this madness underway, but you also made promises of a lot more. Myself, I could go home right now and be happy just to be out of this place, but the others expect much. You said that we'd find treasure—ample amounts of it—in this ancient ruin, but so far we've—"

"Yes, yes, yes! I've explained it all before! It is just not the proper time! Soon, though, soon!"

Kentril looked to Gorst, who shrugged. Turning his gaze back to the slight mage, Captain Dumon snarled, "You've told me some wild things, Vizjerei, and they keep getting wilder the longer this goes on! Why don't you explain once more to Gorst and me what you've got in mind, eh? And make it clear for once."

"That would be a waste of my time," the diminutive sorcerer grated. Seeing Kentril's expression darken further, he sighed in exasperation. "Very well, but this is the last I'll speak of it! You already know the legends of the piousness of those who lived in the city, so I'll not bother with retelling that. I'll go straight to the time of troubles—will that do?"

Propping himself against a large chunk of rubble once forming part of the great wall, Kentril folded his arms, then nodded. "Go from there. That's when your story starts getting a little too fantastic for my tastes."

"The mercenary's a critic." Nonetheless, Quov Tsin paused in his tasks and began the tale that Captain Dumon suspected he could hear a hundred times and still not completely fathom. "It began during a time… a time known to those of us versed in the arts and the battle between light and darkness… a time known as the Sin War."

Hardened as he had become over the years, Kentril could not help but shudder whenever the short Vizjereimuttered those last two words. Until he had met Tsin, he had never even heard such legends, but something about the mythic war of which his employer spoke filled the mercenary's head with visions of diabolic demons seeking to guide the mortal world down the path of corruption, leading all to Hell.

The Sin War had not been fought as normal wars, for it had been fought by Heaven and Hell themselves. True, the archangels and demons stood opposing one another like two armies, but the battles most often took place behind the scenes, behind the eyes of mortals. The supposed war had also stretched hundreds of years—for what were years to immortal beings? Kingdoms had risen and fallen, fiends such as Bartuc, the Warlord of Blood, had come to power, then been defeated—and still the war had pressed on.

And early on in this struggle, wondrous Ureh had become a central battleground.

"All knew of Ureh's greatness in those days," the bald sorcerer went on. "A fount of light, the guiding force of good in those troubled days—which, of course, meant that it drew the attention not only of the archangels but of the lords of Hell themselves, the Prime Evils."

The Prime Evils. Whatever land one had been born in, whether in the jungles of Kehjistan or the cooler, rockier realms of the Western Kingdoms, all knew of the Prime Evils, the three brothers who ruled Hell. Mephisto, Lord of Hatred, master of undead. Baal, Lord of Destruction, bringer of chaos.

Diablo .

Diablo, perhaps the most feared, the ultimate manifestation of terror, the nightmare not only of children but of veteran warriors who had already seen the horrors men themselves could produce. Diablo it had been who had gazed most at bright Ureh from his monstrous domain, who had most been offended by its glorious existence. Order could be brought forth from the chaos created by Baal, and the hatred of Mephisto could be mastered by anyman with strength, but to have no fear of fear itself—such a thing Diablo could not believe and would not stand.

"The lands around Ureh grew darker with each passing year, Captain Dumon. Creatures twisted by evil or born not of this world harried those who would journey to and from the city walls. Sinister magicks insinuated themselves where they could, barely driven back by the sorcerers of the kingdom."

And with each defeat by the peoples of Ureh, the Vizjerei added, Diablo grew more determined. He would bring down the wondrous city and make its inhabitants the slaves of Hell. All would see that no power on the mortal plane could withstand the most foul of the Prime Evils.

"It came to the point when no one dared travel to the city and few could escape it. It is said that then the lord of the realm, the just and kind Juris Khan, gathered his greatest priests and mages and decreed that they would do what they had to in order to save their people once and for all. Legend has it that Juris Khan had been granted a vision by an archangel, one who had declared to him that the powers above had seen the trials of their most honored followers and had felt moved to grant them the greatest of havens, so long as the humans put it upon themselves to reach it." Quov Tsin had an almost enraptured expression on his wizened face. "He offered the people of Ureh the very safety of Heaven itself."

Gorst grunted, his way of expressing his outright awe at these words. Kentril held his peace, but he had trouble imagining such an offer. The archangel had opened the very gates of Heaven to the mortals of Ureh, opened to them a place where not even all three Prime Evils combined could have made the slightest incursion. All the people of Ureh had to do was find their way there.

"Some gesture," the mercenary captain interjected, not without some sarcasm. "‘Here we are, but you can find your own good way to get to us."

"You asked for the story, Dumon—do you want it ornot? I've far more important things to do than entertain you."

"Go ahead, sorcerer. I'll try to keep my awe reined in."

With a disdainful sniff, Tsin said, "The archangel came twice more in Juris Khan's dreams, each time with the same promise and each time with some clues as to how this miracle could come to be…"

Guided by his visions, Lord Khan urged the sorcerers and priests to efforts such as none had ever conjectured before. The archangel had left what hints he could of what needed to be done, but the restrictions by which he existed forbade him from granting the mortals any more than that. Still, with the faith of Heaven behind them, Ureh dedicated its efforts to achieving this wondrous task. They knew what they had been offered, and they knew what fate likely would befall them if they failed.

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