Orson Card - Maps in a Mirror - The Short Fiction of Orson Scott Card

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Maps in a Mirror For the hundreds of thousands who are newly come to Card, here is chance to experience the wonder of a writer so versatile that he can handle everything from traditional narrative poetry to modern experimental fiction with equal ease and grace. The brilliant story-telling of the Alvin Maker books is no accident; the breathless excitement evoked by the Ender books is not a once-in-a-lifetime experience.
In this enormous volume are forty-six stories, plus ten long, intensely personal essays, unique to this volume. In them the author reveals some of his reasons and motivations for writing, with a good deal of autobiography into the bargain.
THE SHORT FICTION OF ORSON SCOTT CARD brings together nearly all of Card’s stories, from his first publications in 1977 to work as recent as last year. For those readers who have followed this remarkable talent since the beginning, here are all those amazing stories gathered together in one place, with some extra surprises as well. For the hundreds of thousands who are newly come to Card, here is a chance to experience the wonder of a writer so talented, so versatile that he can handle everything from traditional narrative poetry to modern experimental fiction with equal ease and grace. The brilliant story-telling of the Alvin Maker books is no accident; the breathless excitement evoked by ENDER’S GAME is riot a once-in-a-lifetime experience.
In this enormous volume are 46 stories, broken into five books: Ten fables and fantasies, fairy tales that sometimes tell us truths about ourselves; eleven tales of dread—and commentary that explains why dread is a much scarier emotion than horror; seven tales of human futures—science fiction from a master of extrapolation and character; six tales of death, hope, and holiness, where Card explores the spiritual side of human nature; and twelve lost songs.
The Lost Songs are a special treat for readers of this hardcover volume, for here are gathered tales which will not see print again. Here are Card’s stories written for Mormon children, a pair that were published in small literary magazines, a thoughtful essay on the writing of fiction, and three major works which have, since their original publication, been superseded by novel-, or more than novel-length works. First, there is the original novella-length version of Card’s Hugo and Nebula Award-winning novel, ENDER’S GAME. Then there is “Mikal’s Songbird”, which was the seed of the novel SONGMASTER; “Mikal’s Songbird” will never be published again. And finally, the narrative poem “Prentice Alvin and the No-Good Plow”—here is the original inspiration for the Alvin Maker series, an idea so powerful that it could not be contained in a single story, or a hundred lines of verse, but is growing to become the most original American fantasy ever written.
MAPS IN A MIRROR is not just a collection of stories, however complete. This comprehensive collection also contains nearly a whole book’s worth of
material. Each section begins and ends with long, intensely personal introductions and afterwords; here the author reveals some of his reasons and motivations for writing what he writes—and a good deal of autobiography into the bargain.
ORSON SCOTT CARD grew up in Utah and attended Brigham Young University, where he studied drama. Card’s early writing career was devoted to plays; he had his own theater company, which was successful for a number of years. Card spent his missionary years in Brazil, learning to speak fluent Portuguese. He now lives in Greensboro, North Carolina, with his wife and three children. From book flaps:

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“Me,” he said.

Ender nodded, and then smiled. “Of course. After all, you’re only four years younger than the regular age.”

“It isn’t funny,” Bean said. “I don’t know what’s going on here. First all the changes in the game. And now this. I wasn’t the only one transferred, either, Ender. Ren, Peder, Brian, Wins, Younger. All commanders now.”

Ender stood up angrily and strode to the wall. “Every damn toon leader I’ve got!” he said, and whirled to face Bean. “If they’re going to break up my army, Bean, why did they bother making me a commander at all?”

Bean shook his head. “I don’t know. You’re the best, Ender. Nobody’s ever done what you’ve done. Nineteen battles in fifteen days, sir, and you won every one of them, no matter what they did to you.”

“And now you and the others are commanders. You know every trick I’ve got, I trained you, and who am I supposed to replace you with? Are they going to stick me with six greenohs?”

“It stinks, Ender, but you know that if they gave you five crippled midgets and armed you with a roll of toilet paper you’d win.”

They both laughed, and then they noticed that the door was open.

Lieutenant Anderson stepped in. He was followed by Captain Graff.

“Ender Wiggins,” Graff said, holding his hands across his stomach.

“Yes, sir,” Ender answered.

“Orders.”

Anderson extended a slip of paper. Ender read it quickly, then crumpled it, still looking at the air where the paper had been. After a few moments he asked, “Can I tell my army?”

“They’ll find out,” Graff answered. “It’s better not to talk to them after orders. It makes it easier.”

“For you or for me?” Ender asked. He didn’t wait for an answer. He turned quickly to Bean, took his hand for a moment, and then headed for the door.

“Wait,” Bean said. “Where are you going? Tactical or Support School?”

“Command School,” Ender answered, and then he was gone and Anderson closed the door.

Command School, Bean thought. Nobody went to Command School until they had gone through three years of Tactical. But then, nobody went to Tactical until they had been through at least five years of Battle School. Ender had only had three.

The system was breaking up. No doubt about it, Bean thought. Either somebody at the top was going crazy, or something was going wrong with the war—the real war, the one they were training to fight in. Why else would they break down the training system, advance somebody—even somebody as good as Ender—straight to Command School? Why else would they ever have an eight-year-old greenoh like Bean command an army?

Bean wondered about it for a long time, and then he finally lay down on Ender’s bed and realized that he’d never see Ender again, probably. For some reason that made him want to cry. But he didn’t cry, of course. Training in the preschools had taught him how to force down emotions like that. He remembered how his first teacher, when he was three, would have been upset to see his lip quivering and his eyes full of tears. Bean went through the relaxing routine until he didn’t feel like crying anymore. Then he drifted off to sleep. His hand was near his mouth. It lay on his pillow hesitantly, as if Bean couldn’t decide whether to bite his nails or suck on his fingertips. His forehead was creased and furrowed. His breathing was quick and light. He was a soldier, and if anyone had asked him what he wanted to be when he grew up, he wouldn’t have known what they meant.

There’s a war on, they said, and that was excuse enough for all the hurry in the world. They said it like a password and flashed a little card at every ticket counter and customs check and guard station. It got them to the head of every line.

Ender Wiggins was rushed from place to place so quickly he had no time to examine anything. But he did see trees for the first time. He saw men who were not in uniform. He saw women. He saw strange animals that didn’t speak, but that followed docilely behind women and small children. He saw suitcases and conveyor belts and signs that said words he had never heard of. He would have asked someone what the words meant, except that purpose and authority surrounded him in the persons of four very high officers who never spoke to each other and never spoke to him.

Ender Wiggins was a stranger to the world he was being trained to save. He did not remember ever leaving Battle School before. His earliest memories were of childish war games under the direction of a teacher, of meals with other boys in the gray and green uniforms of the armed forces of his world. He did not know that the gray represented the sky and the green represented the great forests of his planet. All he knew of the world was from vague references to “outside.”

And before he could make any sense of the strange world he was seeing for the first time, they enclosed him again within the shell of the military, where nobody had to say There’s a war on anymore because no one within the shell of the military forgot it for a single instant of a single day.

They put him in a spaceship and launched him to a large artificial satellite that circled the world.

This space station was called Command School. It held the ansible.

On his first day Ender Wiggins was taught about the ansible and what it meant to warfare. It meant that even though the starships of today’s battles were launched a hundred years ago, the commanders of the starships were men of today, who used the ansible to send messages to the computers and the few men on each ship. The ansible sent words as they were spoken, orders as they were made. Battleplans as they were fought. Light was a pedestrian.

For two months Ender Wiggins didn’t meet a single person. They came to him namelessly, taught him what they knew, and left him to other teachers. He had no time to miss his friends at Battle School. He only had time to learn how to operate the simulator, which flashed battle patterns around him as if he were in a starship at the center of the battle. How to command mock ships in mock battles by manipulating the keys on the simulator and speaking words into the ansible. How to recognize instantly every enemy ship and the weapons it carried by the pattern that the simulator showed. How to transfer all that he learned in the nullo battles at Battle School to the starship battles at Command School.

He had thought the game was taken seriously before. Here they hurried him through every step, were angry and worried beyond reason every time he forgot something or made a mistake. But he worked as he had always worked, and learned as he had always learned. After a while he didn’t make any more mistakes. He used the simulator as if it were a part of himself. Then they stopped being worried and gave him a teacher.

Maezr Rackham was sitting cross-legged on the floor when Ender awoke. He said nothing as Ender got up and showered and dressed, and Ender did not bother to ask him anything. He had long since learned that when something unusual was going on, he would often find out more information faster by waiting than by asking.

Maezr still hadn’t spoken when Ender was ready and went to the door to leave the room. The door didn’t open. Ender turned to face the man sitting on the floor. Maezr was at least forty, which made him the oldest man Ender had ever seen close up. He had a day’s growth of black and white whiskers that grizzled his face only slightly less than his close-cut hair. His face sagged a little and his eyes were surrounded by creases and lines. He looked at Ender without interest.

Ender turned back to the door and tried again to open it.

“All right,” he said, giving up. “Why’s the door locked?”

Maezr continued to look at him blankly.

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