neetha Napew - Spellsinger
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- Название:Spellsinger
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lockups ain't particularly persistent, but if it was a slow night a few
ambitious types might've elected to come follow." He stood up, gestured back
down the road.
"Personally I think we're well clear of 'em, but you never can be sure."
"Right." She was climbing into the driver's seat. "Best never to take chances
with a skunk."
Shortly they were trundling once more down a road that had become hardly more
than a trail. They'd turned off, he noted, on a branch that was almost devoid of
wagon ruts. Their absence was compensated for by large rocks that did nothing to
help his kidneys.
They paused later for a Spartan breakfast of bread, jerky, and a kind of dried
fruit that resembled lime but tasted much better. Then off again.
It was noon when Talea indicated they'd arrived. Jon-Tom peered ahead between
her and the otter. "I don't see anything."
"What did you think?" she asked archly. "That a place like the local branch of
the intracounty... a place like Thieves' Hall would announce itself with flying
banners and a brass band?"
They turned down a still narrower path and penetrated as deeply into the dense
woods as trees would allow. After a half-mile walk they came to a crude corral
filled with an astonishing assortment of reptilian mounts. Several hundred yards
off to the right of this open-air stable Talea located a metal doorway. It lay
half hidden beneath the roots of several massive oaks and was set directly into
the rock face of a low-browed cliff.
She rapped hard on the metal three times with her open palm, waited, then
repeated the knock.
Presently a small window opened in the top of the door. No face showed itself.
It was easy enough for whoever was within to see outside without placing an eye
invitingly near a possible knife thrust.
"Succor and surcease, comfort and respite to those who know how to live," said a
voice from within.
"T' practice usury without interference," Mudge responded promptly. "T' get
one's fair share. T' never givin' a sucker an even break."
There was a pause and then the door swung outward on rusty hinges. Talea entered
first, followed by Mudge. Jon-Tom had to bend almost double to clear the
ceiling.
Inside they confronted a muscular otter a couple of niches taller than Mudge. He
inspected them cautiously, reserving particular attention for Jon-Tom.
"That one I don't know."
" 'E's a friend." Mudge smiled as he spoke. "An acquaintance from a far
province, wot?" He did not elaborate on that, nor did he mention Clothahump.
The other otter blew his nose on the floor and turned perfunctorily away. They
followed. Before long they passed a series of interlocking tunnels. These all
seemed to devolve into a much larger central cavern. It was filled with a noisy,
raunchy, squalling crowd that made the patrons of the Pearl Possum look like
nursery schoolers their first day away from home.
There was enough sharpened steel in that one room to fight a small war. A fair
amount of dried blood on the stone floor showed that those instruments were
frequently in use. In the enclosed area the noise was close to deafening. Not to
mention the odor. He'd almost come to ignore the animal smells, but in that
tight, poorly ventilated chamber, populated as it was by a less than usually
hygienic assembly, it was overpowering.
"What do we do now?"
"First we find the president of the local chapter," Talea explained, "and pay
our protection money. That allows us to stay here. Then we find a piece of
unoccupied tunnel. There are hundreds of them honeycombing this hillside. We set
up temporary housekeeping and lie low until the councilman has a chance to
forget what happened to him.
"Of course, he may buy Nilanthos' explanation, but I wouldn't put it past his
type to check out any citizen's reports for that night. That's where we could
have trouble, remember. We'll wait here a couple of weeks until it all turns to
memory-mush. Then we can safely leave."
At his look of distress, Mudge said, "Don't look so ill, mate. Crikey, 'tis only
for a couple o' weeks." He grinned. "Lynchbany cops 'ave mem'ries as brief as
their courage. But it do behoove us t' stay out o' sight o' casual travelers for
a while. None save the completely daft are likely t' come within leagues o' this
spot."
Jon-Tom focused on well-used swords and knives. "I can't imagine why not," he
said drily, trying to hold his breath.
As it turned out they did not utilize Thieves' Hall for two weeks. It was less
than a day before Jon-Tom made his mistake. It didn't seem like a mistake at the
time, and afterward he was too confused to be sorry.
There was a game. It was common in Lynchbany and well known among those who
preyed upon the townsfolk. It involved the use of triangular dice and a circle.
There were no hidden complexities.
A good student like Jon-Tom had no trouble picking it up, after a few hours of
careful study. He was still a mite hesitant about actually participating, but
Talea was off somewhere chatting with friends and Mudge had simply disappeared.
Left on his own and mentally exhausted, he was both bored and irritable. A
little game playing would be good for him.
Clothahump's purse still contained a few tiny copperpieces, the remnants of the
Mudge-directed spending spree that had enriched several of Lynchbany's
merchants. Cutting an impressive figure in his flashing green cape, Jon-Tom
leaned on his club-staff and studied one of the several continuous games before
finally deciding to join.
The particular game he'd selected seemed to be the largest. With the greater
number of participants he would have more opportunities between throws to study
the play. No one objeeted to or commented on his joining. It was simply a matter
of taking the place of a distraught lynx when the latter ran out of money and
dropped out.
Through no particular skill (the fickleness of dice being everywhere constant)
he did quite well. Dutifully, he concentrated on doing still better. So intent
on the game did he become that he failed to notice that he was drawing something
of a crowd of onlookers.
Players angrily left and were replaced by eager newcomers, full of fresh spirit
and fresh cash. There were always nine or ten throwers seated or squatting
around the circle.
The rock was cold against his backside, even through the leather pants. Not
quite as chilled were the well-traveled coins beginning to stack up in front of
him. For the first time in a long while he was not only relaxed but enjoying
himself.
Much to the delight of the crowd, which always pulls for a big winner, he hit
two nines in a row. Mutterings of magic came from a few of the other players.
They remained mere mutterings. An aged bat named Swal hung himself from the
overhead lamps. From there he could watch all the players. His opinion was well
respected, Jon-Tom could tell, and his knowledge of magic extensive though he
was no wizard himself. Very poor basketball players can make very fine coaches.
Swal had a detailed knowledge of magic though he couldn't work any himself.
Nevertheless, one of the other players tried to turn the tide in his own favor,
attempting to magic the dice before his turn to throw came up. Neither Jon-Tom
nor any of the other players or onlookers caught the unnatural vibration, but
the outraged Swal noticed it immediately.
"He muttered it softly, but I tasted the end of it," Swal explained to the
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