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Algorithms For Dummies 2nd Edition Published by John Wiley Sons Inc111 - фото 1

Algorithms For Dummies®, 2nd Edition

Published by: John Wiley & Sons, Inc.,111 River Street, Hoboken, NJ 07030-5774, www.wiley.com

Copyright © 2022 by John Wiley & Sons, Inc., Hoboken, New Jersey

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Published simultaneously in Canada

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Library of Congress Control Number: 2022934261

ISBN: 978-1-119-86998-6; 978-1-119-86999-3 (ebk); 978-1-119-87000-5 (ebk)

Algorithms For Dummies®

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Table of Contents

1 Cover

2 Title Page

3 Copyright

4 Introduction About This Book Foolish Assumptions Icons Used in This Book Beyond the Book Where to Go from Here

5 Part 1: Getting Started with Algorithms Chapter 1: Introducing Algorithms Describing Algorithms Using Computers to Solve Problems Distinguishing between Issues and Solutions Structuring Data to Obtain a Solution Chapter 2: Considering Algorithm Design Starting to Solve a Problem Dividing and Conquering Learning that Greed Can Be Good Computing Costs and Following Heuristics Evaluating Algorithms Chapter 3: Working with Google Colab Defining Google Colab Working with Notebooks Performing Common Tasks Using Hardware Acceleration Executing the Code Getting Help Chapter 4: Performing Essential Data Manipulations Using Python Performing Calculations Using Vectors and Matrixes Creating Combinations the Right Way Getting the Desired Results Using Recursion Performing Tasks More Quickly Chapter 5: Developing a Matrix Computation Class Avoiding the Use of NumPy Understanding Why Using a Class is Important Building the Basic Class Manipulating the Matrix

6 Part 2: Understanding the Need to Sort and Search Chapter 6: Structuring Data Determining the Need for Structure Stacking and Piling Data in Order Working with Trees Representing Relations in a Graph Chapter 7: Arranging and Searching Data Sorting Data Using Merge Sort and Quick Sort Using Search Trees and the Heap Relying on Hashing

7 Part 3: Exploring the World of Graphs Chapter 8: Understanding Graph Basics Explaining the Importance of Networks Defining How to Draw a Graph Measuring Graph Functionality Putting a Graph in Numeric Format Chapter 9: Reconnecting the Dots Traversing a Graph Efficiently Sorting the Graph Elements Reducing to a Minimum Spanning Tree Finding the Shortest Route Chapter 10: Discovering Graph Secrets Envisioning Social Networks as Graphs Navigating a Graph Chapter 11: Getting the Right Web page Finding the World in a Search Engine Explaining the PageRank Algorithm Implementing PageRank Going Beyond the PageRank Paradigm

8 Part 4: Wrangling Big Data Chapter 12: Managing Big Data Transforming Power into Data Streaming Flows of Data Sketching an Answer from Stream Data Chapter 13: Parallelizing Operations Managing Immense Amounts of Data Working Out Algorithms for MapReduce Chapter 14: Compressing and Concealing Data Making Data Smaller Hiding Your Secrets with Cryptography

9 Part 5: Challenging Difficult Problems Chapter 15: Working with Greedy Algorithms Deciding When It Is Better to Be Greedy Finding Out How Greedy Can Be Useful Chapter 16: Relying on Dynamic Programming Explaining Dynamic Programming Discovering the Best Dynamic Recipes Chapter 17: Using Randomized Algorithms Defining How Randomization Works Putting Randomness into your Logic Chapter 18: Performing Local Search Understanding Local Search Presenting local search tricks Solving Satisfiability of Boolean Circuits Chapter 19: Employing Linear Programming Using Linear Functions as a Tool Using Linear Programming in Practice Chapter 20: Considering Heuristics Differentiating Heuristics Routing Robots Using Heuristics Explaining Path Finding Algorithms

10 Part 6: The Part of Tens Chapter 21: Ten Algorithms That Are Changing the World Using Sort Routines Looking for Things with Search Routines Shaking Things Up with Random Numbers Performing Data Compression Keeping Data Secret Changing the Data Domain Analyzing Links Spotting Data Patterns Dealing with Automation and Automatic Responses Creating Unique Identifiers Chapter 22: Ten Algorithmic Problems Yet to Solve Solving Problems Quickly Solving 3SUM Problems More Efficiently Making Matrix Multiplication Faster Determining Whether an Application Will End Creating and Using One-Way Functions Multiplying Really Large Numbers Dividing a Resource Equally Reducing Edit Distance Calculation Time Playing the Parity Game Understanding Spatial Issues

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