Mark Del Franco - Unshapely Things

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In the alleys of the decrepit Boston neighborhood known as the Weird, fairy prostitutes are turning up dead. The crime scenes show signs of residual magic, but the Guild, which polices the fey, has more "important" crimes to investigate and dumps the case on human law enforcement.
Boston police call in Connor Grey, a druid and former hotshot Guild investigator-whose magical abilities were crippled after a run-in with a radical environmentalist elf. As Connor battles red tape and his own shortcomings, he realizes that the murders are not random, but part of an ancient magical ritual. And if Connor can't figure out the killer's M.O., the culmination of the spell might just bring about a worldwide cataclysm.

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After the meal, I lingered in the parlor mentally debating how long I had to remain in the name of politeness. The conversation often veered into complaints about the fey — sometimes subtly, sometimes obviously. I kept quiet, merely nodded at occasional remarks to fend off any actual verbal exchanges. It struck me at how vocal people could be with their animosity when they found themselves in like company. I had done it myself at the Guild, but the level of anger, even hate, in the room surprised me, all the more so considering so many of those in attendance were theoretically civic leaders.

After another hour, I approached the commissioner when he was briefly alone.

"Thank you for dinner. I'm sorry I can't stay longer, but I have an appointment," I said.

"Really?" he said in a way that made me feel instantly guilty. I wanted to say, no, I just can't stand being around your guests anymore, but I refrained. He continued smiling. "Well, it was good to see you under less unfortunate circumstances. Have a good evening."

Maybe from his point of view, I thought. We shook hands, and I made for the door. As I stepped outside, the doorknob pulled out of my hand, and I turned to see Murdock standing on the threshold. "Leaving so soon?"

"Why did you invite me today?"

He glanced over his shoulder, stepped fully out of the house, and closed the door. "What do you mean?"

"You know what I mean. You knew who was going to be here today, but you invited me anyway. I haven't heard so many sophomoric comments about the fey since, well, since I was a sophomore."

He crossed his arms and leaned against the arch of the doorway. "I thought it was important for you to see you're not the only one who dislikes the Guild."

"You could have just told me."

He shrugged. "You wouldn't have heard me."

Annoyed, I looked away up the street. I didn't like being played, but he was right. After a couple of calming breaths, I felt the anger in my chest dissipate. Murdock was one of the few people I knew who could get away with a stunt like this, especially when he was right. "Okay, lesson learned. Happy?"

"Satisfied is more like it. You have a tendency to get incredibly focused, which is a good thing sometimes. But you need to keep it in perspective. The Guild doesn't do what it does just to personally piss you off. It pisses off a lot of people."

"What, so I should ease up on the Guild?"

He gave an exasperated sigh. "No, I'm just trying to tell you that the only way to change the Guild is to work with it, not against it. Though they wouldn't say it quite that way, most of the people inside the house understand that. That's what they work for every day: change everyone can live with."

"Even people who hate me?"

"The way of the world is conflict, Connor. That won't change. You can only change the resolution."

I looked at him curiously. "When'd you become such a philosopher?"

He grinned broadly then. "I keep telling you not to make things personal. You'll accomplish more and regret less. If that makes me a philosopher, then, hell, kiss my ring."

The air felt slightly damp on my skin and it moved enough to persuade me it would be bearable to walk. I like walking everywhere, but the ongoing heat was getting to be depressing. As I moved northward, the neat, trim row houses of Southie gave way to a section of warehouses that still served as offices and storage. Long blocks empty of even parked cars stretched out, ranks of loading docks closed tightly against the Sunday silence. Crossing over Congress Street and into the Weird proper brought more traffic but no one on the sidewalks. It was like taking a walk from content to depressing.

Murdock's little speech about working with the system got me thinking. It only made sense if both sides were willing. And for the moment, the Guild wasn't playing. So I decided it was time to help them cooperate.

I got on my computer and put in motion a chain of user accounts I had set up on various servers. I watched as one account after another opened and closed, hiding my tracks through the Internet. The accounts jumped from Boston to Texas down into Mexico then over to Japan. From there I traveled to a cybercafe frequented by kids who liked to launch poorly written viruses from Malaysia. The server there was a chaotic mess as a result, but nice camouflage. From there I set a random jump to Morocco, which brought me to the log-in at the Boston Guildhouse. I typed in my user ID and password and hit enter. The screen refreshed and asked me to reenter the password. On the off chance I had mistyped, I entered it again. I got another reenter password and jumped out.

"Damn," I muttered. Rubbing my eyes, I leaned back in my chair. My back door into the system had been closed. Someone had done a sweep and found me, or rather the bogus identity I had set up. Taking a deep breath, I started again, except when I reached the final log-in at the Guild, I used the user ID of a temp account I knew in payroll. It let me in with no problem. No problem except it was a low-level account with no privileges.

I began poking around in the directories but stopped. It would take too long to set up another account. I debated whether to crack macDuin's. The beauty of having worked at the Guild was that I knew the system, how passwords were set, and where to look for them. The downside was that I might be discovered. I had no idea when they had found my account or whether they were monitoring for illegal code more than usual. I knew the folks in the tech department were pretty good. I had taught them a fair amount. I decided to go hunting for a remote access number instead.

Since I was already in, I made my way into the system's password files. It's a lot easier than you would think. I found the file I wanted, then looked for another account with the same dial-up access number. I was only slightly surprised that I didn't find what I was looking for. A little burst of inspiration hit me. I jumped into the system log, scanning for the access number from the first password file. I had to go back a couple of weeks, but I finally found a remote dial-in. There was a routine, obviously permissible, log-in at 1:32 A.M. followed by a logout a little later at 1:48. Two minutes later there was another log-in from a different access number, an access number that was so different, in fact, it didn't belong on the Guildhouse server. But it was there. I smiled broadly. Knowing Meryl, she had wired it herself and was working an untraceable line from the phone company.

"Gotcha," I said softly to the screen. I went back into the password directory, used the illegal phone number as a search criterion, grabbed a copy of Meryl's backdoor password file, and logged out. I then dialed in to a random local university, launched my password cracker program, and set it to work on Meryl's password. Local universities expected extensive CPU activity. They tended to let students mangle the system as long as it didn't slow it down too much or screw up someone's work.

It would take a while for the program to run, so I made coffee. I settled on the futon with Woodbury's Stone Magic: The Simple Explanation. It clocked in at over one thousand pages in very tiny type. Despite its density, the author had endeared herself to me with some very simple advice about stones: When all else fails, throw 'em. I made my way through a good chunk of the selenite section. There were an enormous number of uses for the crystal, and it would take some time to follow up on all of them. My computer chimed.

I strolled into the study sipping my coffee and pulled up the chair. The program had cracked the password. It was "HiConnor." I sat stunned as I stared at the screen. Then I laughed so hard, I almost fell out of my chair.

I dialed in to the Guild on Meryl's illicit line. A plain box opened asking for user ID and password, and I typed them in and hit Enter. I knew Meryl's skills well enough to know that once I was in, no one at the Guild would know I was there.

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