Fritz Leiber - Swords Against Death

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Swords Against Death
The Fafhrd and Gray Mouser stories follow the lives of two larcenous but likable rogues as they adventure across the fantasy world of Nehwon. The pieces in
follow the duo as they shake the dust of Lankhmar from their feet in the wake of the deaths their of their first loves. There follow a miscellaneous series of adventures from their wanderings.

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Yet after their first trampings and gallopings of Nehwon, after their second, mostly womanless, adventures in and about Lankhmar — for the memories of Ivrian and Vlana haunted them for years — and after their ensorceled voyage across the Outer Sea and back, and after their encounters with the Seven Black Priests and with Atya and Tyaa, and their second return to Lankhmar, they did for a few brief moons share a house and home, although it was a rather small and, naturally, stolen one, and the two women in it ghosts only, and its location — because of the morbid mood they also shared — most dubious and dire.

Coming one night half drunk by way of Plague Court and Bones Alley from the tavern at Cash and Whore named the Golden Lamprey to an inn of most merry yet most evil recollection called the Silver Eel — on Dim Lane, this, halfway between Cheap and Carter — they spied behind it the still uncleared cinders and blackened, tumbled stones of the tenement where their first loves Ivrian and Vlana had, after many torments, been burned to white ashes, some atomies of whom they might even now be seeing by the murky moonlight.

Much later that night and much more drunk, they wandered north beyond the Street of the Gods to the section of the aristocrats by the Sea Wall and east of the Rainbow Palace of Lankhmar's Overlord Karstak Ovartamortes. In the estate of Duke Danius, the Mouser spied through the spiked wall and now by brighter moonlight — the air there being cleansed of night-smog by the gentle north seawind — a snug, trim, well-polished, natural wooden garden house with curvingly horned ridgepole and beam-ends, to which abode he took a sudden extreme fancy and which he even persuaded Fafhrd to admire. It rested on six short cedar posts which in turn rested on flat rock. Nothing then would do but rush to Wall Street and the Marsh Gate, hire a brawny two-score of the inevitable nightlong idlers there with a silver coin and big drink apiece and promise of a gold coin and bigger drink to come, lead them to Danius’ dark abode, pick the iron gate-lock, lead them warily in, order them heave up the garden house and carry it out — providentially without any great creakings and with no guards or watchmen appearing. In fact, the Mouser and Fafhrd were able to finish another jug of wine during their supervising. Next tightly blindfold the two-score carriers — this was the only difficult part of the operation, requiring all the Mouser's adroit, confident cajoling and Fafhrd's easy though somewhat ominous and demanding friendliness — and guide and goad the forty of the impromptu porters as they pantingly and sweatingly carried the house. They went south down empty Carter Street and west up Bones Alley (the garden house fortunately being rather narrow, three smallish rooms in a row) to the empty lot behind the Silver Eel, where after Fafhrd had hurled aside three stone blocks there was space to ease it down. Then it only remained to guide the still blindfolded carriers back to the Marsh Gate, give them their gold and buy them their wine — a big jug apiece seemed wisest to blot out memory — then rush back in the pinkening dawn to buy from Braggi, the tavernmaster, the worthless lot behind the Silver Eel, reluctantly chop off with Fafhrd's fighting axe the garden house's ridgepole and beam-horns, throw water and then disguising ashes onto the roof and walls (without thought of what evil omen this was, recalling Vlana and Ivrian), finally stagger inside and collapse into sleep on the naked floor before even looking around.

When they woke next evening, the place turned out to be quite nice inside, the two end-rooms each a thick-carpeted bedroom with highly erotic murals filling the walls. The Mouser puzzled as to whether Duke Danius shared his garden-concubines with a friend or else rushed back and forth between the two bedrooms all by himself. The central room was a most couth and sedate living room with several shelves of expensively bound stimulating books and a fine larder of rare jugged foods and wines. One of the bedrooms even had a copper bathtub — the Mouser appropriated that one at once — and both bedrooms had privies easily cleaned out below by a parttime and out-dwelling houseboy they hired that night from the Eel.

The theft was highly successful, they had no trouble from Lankhmar's brown-cuirassed and generally lazy guardsmen, no trouble from Duke Danius — if he hired house-spies, they botched their not-too-easy job. And for several days the Gray Mouser and Fafhrd were very happy in their new domicile, eating and drinking up Danius’ fine provender, making the quick run to the Eel for extra wine, the Mouser taking two or three perfumed, soapy, oily, slow baths a day, Fafhrd going every two days to the nearest public steam-bath and putting in a lot of time on the books, sharpening his already considerable knowledge of High Lankhmarese, Ilthmarish, and Quarmallian.

By slow degrees, Fafhrd's bedroom became comfortably sloppy, the Mouser's quite fussily tidy and neat — it was simply their real natures expressing themselves.

After a few days Fafhrd discovered a second library, most cunningly concealed, of books dealing with nothing but death, books at complete variance with the other supremely erotic volumes. Fafhrd found them equally educational, while the Gray Mouser amused himself by picturing Duke Danius pausing to scan a few paragraphs about strangulation or Kleshite jungle poisons while dashing back and forth between his two bedrooms and their two or more girls.

However, they didn't invite any girls to their charming new home and perhaps for a very good reason, because after half a moon or so the ghost of slim Ivrian began to appear to the Mouser and the ghost of tall Vlana to Fafhrd, both spirits perhaps raised from their remaining mineral dust drifting around-about, and even plastered on the outer walls. The girl-ghosts never spoke, even in faintest whisper, they never touched, even so much as by the brush of a single hair; Fafhrd never spoke of Vlana to the Mouser, nor the Mouser to Fafhrd of Ivrian. The two girls were invariably invisible, inaudible, intangible, yet they were there.

Secretly from each other, each man consulted witches, witch doctors, astrologers, wizards, necromancers, fortune tellers, reputable physicans, priests even, seeking a cure for their ills (each desiring to see more of his dead girl or nothing at all), yet finding none.

Within three moons the Mouser and Fafhrd — very easy-amiable to each other, very tolerant on all matters, very quick to crack jokes, smiling far more than was their wont — were both rapidly going mad. The Mouser realized this one gray dawn when the instant he opened his eyes a pale, two-dimensional Ivrian at last appeared and gazed sadly at him one moment from the ceiling and then utterly vanished.

Big drops of sweat beaded his entire face and head from hairline down on all sides; his throat was acid, and he gagged and retched. Then with one fling of his right arm, he threw off all his bedclothes and raced naked out of his bedroom and across the living room into Fafhrd's.

The Northerner wasn't there.

He stared at the tousled, empty bed for a long time. Then he drank at one swallow half a bottle of fortified wine. Then he brewed himself a pot of burningly hot, triple-strength gahveh. As he gulped it down, he found himself violently shivering and shaking. He threw on a wool robe and belted it tightly around him, drew on his wool boots, then still shivered and shook as he finished his still-steaming gahveh.

All day long he paced the living room or sprawled in one of its big chairs, alternating fortified wine and hot gahveh, awaiting Fafhrd's return, still shaking from time to time and pulling his warm robe tighter around him.

But the Northerner never appeared.

When the windows of thin and ash-dusty horn yellowed and darkened in the late afternoon, the Mouser began to think in a more practical fashion of his plight. It occurred to him that the one sorcerer he had not consulted about his horrible Ivrian hang-up — just conceivably because that was the one sorcerer he believed might not be a faker and quack — was Sheelba of the Eyeless Face, who dwelt in a five-legged hut in the Great Salt Marsh immediately east of Lankhmar.

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