Terry Brooks - Ilse Witch

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The Healer’s eyes widened. “Yes, as a matter of fact. A man who worked for me as an attendant—not in healing, but in caretaking—was found dead in the woods not far from his cottage. It was lucky he was found at all, really. A remote spot, not often visited. A snake bit him, a very poisonous variety—unusual for around here, really. Something you might better expect to find in the Wilderun.”

Walker put aside his bowl and cup and stood up. “Could you show me the room in which the man died?” he asked the Healer. “Hunter, finish your dinner. I can do this alone.”

He followed Dorne down a hallway to a room at the rear of the healing center. Then he sent Dorne back out to keep Hunter company, saying he would be along shortly. The Healer tried to give him a light for the wall candles, but Walker said the darkness was better suited for what he intended.

When he was alone, he stood in the middle of the room, cloaked in its gloom, listening to the sound of the rain and watching the movement of the shadows. He closed his eyes after a time, tasting the air, smelling it, making himself a part of his surroundings. He let his thoughts settle within him and his body relax. Down the hall, he could hear the soft murmur of voices. Carefully, he shut them out.

Time slipped away. Slowly, he began to find fragments of what he was looking for, the leavings and discards of a powerful magic employed not long ago. They came to him in different ways, some as small sounds, some as flickers of movement that reached him even behind his closed eyelids, and some as scents of the magic’s wielder. There was not enough to form an entire image, but enough to determine small truths that could allow him to make educated guesses.

He opened his eyes finally, satisfied. Magic’s use could never be disguised entirely from those who knew how to look for it. A residue always remained to testify.

He went back out into the main room, where Hunter Predd and Dorne were visiting. Both looked up quickly at his appearance. “Can you take me to the cold house?” he asked the Healer. “I need to see the castaway’s body.”

The Healer said he could, although he informed the Druid that the cold house was some distance away from the healing center. “It’s not much of a night to be out in the weather,” he said.

“I’ll go alone,” Walker advised. “Just show me the way.”

The Druid wrapped himself in his damp cloak and went out the front door. Following the Healer’s instructions, he worked his way around the house, first along the porch and under the veranda, then under the eaves along one side, and slipped through the shadows in the rain. The forest began twenty yards from the back of the center, and the cold house was a hundred more beyond. Cowled head dipped against the rainfall and low-hanging branches, Walker made his way down a footpath widened from usage by the Healer and his attendants. Thunder rumbled in the distance, and whistling fiercely, a wind off the ocean blew steadily through the sodden limbs.

At the end of the footpath, the cold-house door opened into an embankment buttressed by huge boulders and covered thickly with sod and plants. Runoff cascaded down a sluice to one side and disappeared into a stream. The handle on the door was slippery and cold beneath the Druid’s fingers, and it took him a moment to release the catch.

Inside, the sounds of the storm faded into silence. There were torches set in brackets on the wall, and tinder with which to light them. Walker lit one in its bracket, then lit a second to carry. He looked around. The room was large and square and laid floor to ceiling with slabs of rock. Niches in the wall contained wooden sleds for the bodies, and runnels chiseled in the stone floor carried away excess moisture and body fluids. A metal-sheathed wood table sat in the center of the room, empty now, but used by the Healer for his examination of the dead. In the deep shadows, glinting like predators’ eyes, sharp instruments hung from pegs on the wall.

The room smelled of blood and death, and the Druid moved quickly to do what was needed and get out of there. The castaway was in the lower niche to the far left of the entry, and Walker slid the body free of its casing and turned down the covering sheet. The man’s face was bloodless and white in the torchlight, his body rigid and his skin waxy. Walker looked upon him without recognition. If he had been Kael Elessedil, he no longer looked so.

“Who were you?” Walker whispered to the dead man.

He jammed the torch he was carrying into the nearest wall bracket. Carefully, he placed his fingertips on the man’s chest, moving them slowly down his torso and then up again to his shoulders. He felt along the man’s throat and skull, probing gently, carefully. All around the man’s face he worked his fingers, searching.

“Tell me something,” he whispered.

Outside, a burst of thunder shook the earth, but the Druid did not look up from his work. He placed his fingers against the dead man’s ruined eyes, the unsupported lids giving beneath his touch, then probed slowly down to his nose and cheeks.

When he reached the man’s bloodless lips, he jerked away as if stung. Here, he mused silently, this was where the man’s life had been taken from him! The magic lingered still, and even two days later it was potent enough to burn. He brushed the lips quickly, testing. No force had been used. Death had come gently, but with a swift and certain rendering.

Walker stepped away. He knew the man’s identity now, knew it with certainty. What fragments remained of the magic used against him confirmed that he was Kael Elessedil.

Questions flooded Walker’s mind. Had the dead man’s killer probed his memory before giving him over to his death? He had to believe so. The killer would have looked there for what Walker had found in the map. A dark certainty began to grow in the turmoil of the Druid’s thinking. Only one person had the ability to do that. His enemy was one to whom he felt no hostility himself, but for whom he was anathema. He had feared for a long time that one day there must be a resolution of their antagonism, but he would have preferred that it wait awhile longer.

She, of course, would be most pleased and eager to have it happen now.

His eyes lifted to the darkness of the room, and for the first time he felt the cold. He must change his plans. Any other enemy but this one would not require the adjustments he was now forced to make. But a confrontation with her—a confrontation that must surely come—would be resolved only if he could blunt her rage by revealing a truth that had been hidden for many years. It pained him anew to think that he had not been present to prevent that truth from being concealed when it might have had a more immediate impact. But there was no help for it now; the events of the past were irreversible. What was given to him to do was to alter the future, and even that might be possible only at great cost.

He placed Kael Elessedil’s body back in its niche, extinguished the torches, and went out into the night once more. Darkness and rain closed about him as he threaded his way through the forest trees towards the center. He must act quickly. He had thought to go next in search of a ship and crew, but that would have to wait. There was a more pressing need, and he must see to it at once.

By midnight tomorrow, he must speak with the dead.

8

By sunrise of the following day, Walker had left Bracken Clell behind. Back aboard Obsidian and seated just behind Hunter Predd, he watched through a curtain of rain as the eastern sky slowly brightened to the color of hammered tin. The rains had lessened from the night before, but not abated altogether. The skies remained clouded and dark, pressing down upon a sodden earth with a mix of shadows and mist. Hunched within his travel cloak, cold and damp already, he retreated deep inside himself to help pass the time. There, he worked his way carefully through the details of the tasks he faced. He knew what was needed, but he found himself wishing again and again that there could be others with whom to share his responsibilities. That he felt so alone was disheartening. It lessened to almost nothing the margin of error he was permitted. He thought of how he had disdained the work of the Druids in his youth, of Allanon in particular, and he chided himself anew for his foolishness.

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