Sheri Tepper - Wizard’s Eleven

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Wizard’s Eleven sets out, perhaps more clearly than in the previous books, the world of the True Game, the society of Gamesmen, and the nature of Talents. Like most of Tepper’s books, it also raises questions of law versus justice, the appropriate use of power, and the ethics of concealing one’s gifts or nature.

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“Well, the poor fools stayed under the mountain. The Talents began to be born, and to grow, and feed on one another. Some were good people. Others were truly monsters. Barish was always an activist. He decided to intervene, to make plans…

“He stole one of the transport machines, disassembled it, brought it here to the wastes. Then he sought out the best of the emerging Talents, seduced them with hope and high promises, and brought them here. There were twelve with Barish, the Council. They made plans. They would accumulate those among the Gamesmen who had notions of justice, accumulate them like seed grain, and when the time came, they would plant that crop for a mighty harvest.”

He returned to us by the fire, shivering, though the night was not yet that cold. “It was not enough to plan a great future if one might not be alive to see it. So he asked me to work with him to develop a strain of people who would be immune to the Talents of Gamesmen and immutable through time. Well, we had longevity drugs and maintenance machines as well as the transport machines themselves. It gave us centuries to work. When there were enough of the Immutables, Barish made a contract with them. They were to find the good seed among the Gamesmen and communicate those names to those under the mountain. Those under the mountain would have them picked up, blued, and stored in the ice caverns. He got their agreement very simply, by playing on their fears. He told the `magicians’ that those identified were a danger to them, a danger to be removed but preserved as a later source of power. They believed Barish. Everyone believed Barish.

“And so, the Immutables became the `Council.’ Up until the death of Riddle’s grandfather, some eighty years ago. The chain was broken then. We may never know why.”

“And Barish himself,” prompted Jinian as I was about to do so.

“And Barish himself lay down beside the eleven others he had brought up here to Barish’s Keep. Once every hundred years the Immutables were to come and wake him, bringing with them some brain-dead body which he might occupy in order that his own not age, for he wished to save his lifespan for the great utopian time which was to come. And once every hundred years I met him in Learner, he in one guise or another, I always as Queynt, to talk of this world and its future. Once a century we would argue about the methods he had chosen, I urging him to waken his stored multitudes and learn from those who had been here before he came; he saying that there were not yet enough, to give him just another hundred years…”

“Until?” I asked, knowing the story was almost at an end.

“Until some eighty years ago I came to Learner to meet him only to find it in ruins. No Barish. Until I came up here to find his Keep, where I had been only once before, to find tumbled stone and Wind’s Bones, abysses and fallen mountains. I went to Dindindaroo to ask Riddle — the current Riddle of that time — where Barish was. Dindindaroo was in ruins, Riddle dead, the new Riddle ignorant of the very name of Barish.

“I grieved. I went against my judgment and kept up his work. I became the new Council as Riddle had been before me. I sent my hundreds into the icy caverns. I waited for Barish. He did not return. And then, at last, a year ago the mountain of magicians went up in fire and I knew Barish would not come again of himself.

“He lies upon this mountain, or he is gone. I seek him. You seek him. And we must find him because where he lies is the only machine which can restore Barish’s multitude to life once more. If this thing is not done, he will have lived and died to no purpose, and I will have been party to a very grave miscalculation…”

I believed him. We all did. There was no fantastic pretense in him now, no egregious eccentricism. He was only one, like us, driven by old loyalties and a sense of what could be good and right. If Windlow had been there, he would have taken the man by the hand and reassured him, so I did it, wordlessly, hoping he would understand. It seems he did, for he said, “Your purpose is like mine. If you have been guided here by songs, by Seers, by a giant form striding to the north, well — if there is anything of Barish remaining, he will be trying to reach me.”

“As Thandbar tries to reach his kindred,” I said. “His is the only Gamesman I have never touched. His was my own Talent, so I never called upon him.”

“I never knew that any living thing or any known device could reach what lies preserved within the blues,” said Queynt. “Though some once said that travelers between the stars sometimes wakened with a memory of dreams. Who knows? I don’t. I know very little.”

“Do you know how you have lived this thousand years?” asked Jinian. “While I am much inclined to trust you, Vitior Queynt, this is one thing about you I find unbelievable.”

“I have lived this long by learning,” he said, “from shadowpeople and gnarlibars and krylobos and eestnies. You have not seen eestnies, but they were here before we came and would teach you, too, if you asked. Barish had not the patience for it, so he said. Then, too, he kept thinking I would die. He will be offended I have not.”

Well, we had enough to chew on for one night. King Kelver went back along our trail to appear as a Mirrorman. He retrieved the cap at the same time, and my help was not needed. It seemed that the Elator or the Mirrorman suspected nothing.

When morning came, Queynt suggested that Jinian and I take Yittleby and Yattleby and continue the search across the chasm. “The birds can leap the abyss,” he said. “If the rest of us stay here or spend some time seeking a trail, it will delay those behind us a bit more. Perhaps we will spend a day or two searching off in different directions while you and Jinian go in the direction we believe correct.” It seemed as good an idea as any other, so I Dragoned across, carrying Jinian, then showed myself high in the air to let the followers know that the abyss had been crossed by Dragon. The others were scattered among the rocks, seeming to seek a way through the maze. From my height, I could see several, and I knew they could follow us whenever they felt it wise to do so. Delay, obfuscation, Game and more Game. I was as weary of it as possible to be.

Yittleby and Yattleby had leaped the chasm, galloping to the very edge to launch themselves up and out with ecstatic cries, long legs extended before them, for all the world like boys vying with one another in the long jump. They were saddled, which surprised me, and they knelt at our approach to let us mount. Then it was only necessary to hang on while they lurched upright and began their matched, unvarying stride toward the north. They would bear no bit or bridle. One or two attempts to guide them taught me merely to point in the direction I wanted to go.

Late in the day I saw a fallen stone with a waysign painted upon it. By matching the stone to its broken pedestal, I could see which way the arrow had originally pointed, and I indicated that direction to Yittleby. She ignored me. I tapped her on the neck, sat back in startlement as the huge beak swung around to face me. “Krerk,” she said, stamping one taloned foot. “Krerk.”

At that moment I heard a harsh, rumbling roar as of a great rockslide. As it went on, rumbling and roaring, I realized it was not the sound of stone. “Gnarlibar?” I whispered.

“Krerk,” both birds agreed, turning away from the line I had indicated. When the sound changed in intensity, the birds again changed direction, ascending a pile of rough stones. Halfway up they knelt and shook us off, gesturing with their beaks in an unmistakable communication. “Go on and see,” they were saying. “Take a good look.” They crouched where they were as we crawled to the top of the pile.

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