Sheri Tepper - King’s Blood Four

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In the lands of the True Game, your lifelong identity will emerge as you play. Prince or Sorcerer, Armiger or Tragamor, Demon or Doyen… Which will it be?

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Some of those with him were not so sanguine. Indeed, the host before them was mightier than any could recall in memory. The tents of the High King’s array spread north and west like a, mushroom plot fruiting after rain. Between the dike and the Banner the level plain was filled with smaller contingents grouped around their ovens, and the sound of axes still rang from the forested slopes of Malplace Mountain above the ferry barges moored upon the river. Mertyn stared. Even Windlow sat up in his wagon and looked at the horde, bemused.

“If I had not Seen it already,” he is reported to have said, “I would have been amazed.”

Himaggery was busy with the last of the huge curved mirrors, setting it in place upon the dike, bracing it well with strong metal stanchions and setting men ready to hold it or prop it up if it were overthrown. “It must withstand Tragamor push,” he told them. “Brace yourselves and be ready…”

“ ‘Ware, Himaggery,” said a Demon, close at hand. “Herald comes…”

And it was Borold once again, Borold showing off for Dazzle who stood resplendent upon the tower top of Bannerwell, Borold in his pride, glowing with it. He cast a look over his shoulder as he floated up the dike toward Himaggery, one long look to see her standing there. Windlow thought that in that look was such love and uncritical adoration as a god might instill into a new creation. “Except, how boring at last,” he thought. “To have one always, always adoring one. But, perhaps gods do not get bored…” (You may wonder how I knew what he thought, what he said, what happened. Never mind. Eventually, I knew everything that had happened to everyone. Eventually I knew too much.)

It was Borold who trumpeted the Challenge to Game, Borold who spoke not only for Mandor but for Prionde, as well. Turning his head slightly so that his words could be heard behind him on the fortress walls, he cried, “All within sound of my voice pay heed: I speak for Mandor of Bannerwell, most adored, most jealously guarded, and for the High King, Prionde, of the High Demesne, most puissant, most terrible. I speak for these two in alliance here assembled to call Great Game and make unanswerable Challenge upon Himaggery, styled Wizard, who has in treacherous fashion betrayed the hospitality shown his followers by the High King by stealing away one dependent, the Seer Windlow, and who has betrayed the good will of Mandor by sending into his Demesne a spy, the Healer Silkhands. For these reasons and others, more numerous than the leaves upon the trees, all reasons of ill faith and betrayal, treachery and all ungameliness, do my Lords cry Challenge upon this Himaggery and wait his move. We cry True Game!”

Borold awaited answer, at first imperiously, then impatiently, finally doubtfully. Himaggery had paid him no attention, but had gone on fiddling with the great mirror. It was some time before Himaggery looked up and gave a signal to an Elator near him. By this time Borold was casting little glances over his shoulder as though to get some signal from the castle. The Elator vanished. Himaggery signaled once more and a Herald rose lazily from the ground, walked to confront Borold. He did not rise in air. He merely stood there and made the far mountains ring with his words.

“Hear the words of Himaggery, Wizard of the Bright Demesne. The Wizard does not cry True Game. The Wizard cries Death, Pain, Horror, Mutilation, Wounds, Blood, Agony, Destruction. The Wizard calls all these and more. HE IS NOT PLAYING!”

And with that there came a great light and a smell of fire moving like a little sun, hurtling out of the east, spreading somewhat as it came, driving toward the great mirror where it stopped, coalesced and was taken up by a Sorcerer who stood there, ready. The Sorcerer turned and released the little sun once more. The quiet troop of Tragamors who had been crouched on the stone stiffened, twisted in unison, bent their heads toward Bannerwell, and sent the bolt of force against the walls of the fortress. Even as it burst there with a shattering impact and a sound of thunder, another little sun shot into the waiting mirror, was caught, was sent after the first, and yet again and again.

Mertyn whispered in awe. “Gamelords, what is it? How have you done this…”

To which Himaggery replied, “We have only done what could have been done at any time during the last thousand years. We have used Tragamors, working in teams, to Move the power from place to place. The mirrors are only to catch it, focus it, make it easier for the Sorcerers to pull it in without losing it…”

“Ahh,” said Mertyn, almost sadly, watching the walls where the lightning bolts struck and struck again. Those walls trembled, melted, powdered, fell to dust. All before them fell to dust. The Gamesmen before them blazed like tiny stars and were gone. The tents blossomed, died. “Where does it come from, this power?”

“From various places,” Himaggery answered him, somewhat evasively.

“It is better not to know,” whispered Windlow. “Better not to think of it. Better merely… to make an end to Bannerwell’s pride and Prionde’s vainglory, then go. Go on to something better.”

But the end was not to be so quick in coming. A struggle broke out near the great mirror. It tipped, moved, and one of the hurtling suns sped past to splash against the far mountain in a cloud of flowing dust. Elators had materialized near the mirror and were trying to overturn it. Among the struggling Gamesmen the forms of fustigars slashed with white fangs, slashed, ran, turned to slash again — Shapeshifters, come up the dike in the guise of beasts.

“ ‘Ware, Himaggery,” cried the watching Demon, and thrust him aside as an arrow flashed from above. They looked up into the faces of Armigers who had come upon them from the wooded sides of the mountain. The Demon signaled. A hurtling ball of fire flew in from the east, was sloppily intercepted by two Sorcerers without benefit of the focusing mirror, was released again, and tossed upward by the Tragamor. The Armigers fell screaming from the sky like clots of ambient ash. Once more the mirror stood upright and the balls of fire struck at the walls of the fortress.

And those walls fell. Himaggery held up his hand, a drum sounded. Far back to the east the sound echoed, relayed back, and back, beyond hearing. The hurtling fires came no more. He waited, poised, watching intently to see what would happen to that great horde before him.

Through the rent in the castle wall the assembled Gamesmen poured out like Water, those who could fly darting across the Banner, others leaping into the flood to be carried away to the north, struggling to come to the flat banks there and flee away across the plains. There was a struggle going on in the courtyard which could be seen from the dike: Gamesmen of Bannerwell fighting against those of the High Demesne, red plumes against purple, the red plumes overcoming the purple to release the chains and let the bridge fall. Then the red clad followers of the High King fled the fortress, out across the bridge and the grassy plain, toward the red tents which stood upon the northern heights, running toward them as though safety might be found under that fragile covering.

Himaggery gestured once more. Once more the bolts came into the mirror and were cast forward, this time onto those red tents which burned and were gone. The fleeing Gamesmen turned, milled about, some fleeing to the west, others making for the fringes of the forest, still others turning back to throw themselves into the waters of the Banner. It was not long before Himaggery’s men could look down the Cut and see the bodies of those who had drowned in the attempt to swim the Banner, panoplied in sodden glory, dead.

“Prionde?” whispered Windlow. “Was he in that rout?”

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