Aaron Rosenberg - Tides of Darkness

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After killing the corrupt Warchief Blackhand, Orgrim Doomhammer was quick to seize control over the Orcish Horde. Now he is determined to conquer the rest of Azeroth so that his people will once again have a home of their own in the…
WORLD OF WARCRAFT
Anduin Lothar, former Champion of Stormwind, has left his shattered homeland behind and led his people across the Great Sea to the shores of Lordaeron. There, with the aid of the noble King Terenas, he forges a mighty Alliance with the other human nations. But even that may not be enough to stop the Horde's merciless onslaught.
Elves, dwarves, and trolls enter the fray as the two emerging factions vie for dominance. Will the valiant Alliance prevail, or will the Horde's tide of darkness consume the last vestiges of freedom on Azeroth?

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Slogging through the marshes was difficult and unpleasant, but other than muttering a little no one complained. Their scouts kept the orcs in sight and then reported back, allowing the Alliance troops to move at a slow pace and still not worry about losing their quarry. The Horde remnant was in general disarray, all the orcs heading the same direction but not marching together, simply jogging or walking at their own paces and with a handful of companions amid the larger group. Turalyon just hoped that remained the case. He assumed the Horde leader, that Doomhammer, had left troops and a lieutenant in charge of the portal itself. If that leader was strong enough he could fuse the defeated orcs back into a solid fighting force, along with whatever warriors he had with him already. Turalyon warned his lieutenants to keep the men alert and not let them get complacent. Assuming this would be an easy fight could get them all killed.

They spent another week in the swamps before finally reaching an area called the Black Morass. But here even Khadgar was in for a surprise.

"I don't understand," the mage commented, crouching to study the ground. "This should all be marsh! It should be just like what we've already been through, soggy and filthy and smelly." He tapped the hard red stone before him and frowned. "This is definitely not right."

"It looks almost igneous," said Brann Bronzebeard, who stood beside him. The dwarves had insisted on accompanying them the rest of the way, and Turalyon had been glad for both their battle prowess and their company. He found he liked the two brothers, with their bluff good cheer and their equal appreciation for a good fight, a good ale, and a fine woman. Brann was certainly the more scholarly of the two, and he and Khadgar had spent several evenings talking about obscure texts while the rest of them discussed less academic subjects. And all the dwarves from Ironforge were experts on rocks and gems, so for Brann to not recognize the rock beneath them was unsettling, to say the least. "But no fire I know could do this," he added, scraping at it with one blunt fingernail. "And certainly not to such a large expanse." For the red stone stretched ahead of them as far as they could see. "I've never seen the like."

"Unfortunately, I have," Khadgar replied, standing again. "But not on this world." He did not explain further and something in his expression warned the others not to press him.

Muradin started to ask anyway, but his brother stopped him. "Do ye know what your name means in Dwarven, lad?" Brann asked Khadgar. "It means ‘trust. " The mage nodded. "We trust ye, lad. You'll tell us when you're ready."

"Well, it's almost certainly tied to the orcs," Turalyon pointed out, "and we'll have an easier time pursuing them across stone than we would through more marshland, so I'm not opposed to the change in scenery." The others nodded, though Khadgar still looked thoughtful, and they mounted up again and continued on.

A few nights later, Khadgar glanced up from the campfire and suddenly announced, "I think we have a problem." The others all turned to listen to the young—old mage. "I have consulted with the other magi and we think we know what's caused the ground to change," he explained. "It's the Dark Portal itself. Its very presence is affecting our world, starting with the lands immediately around it. And I think it's spreading."

"Why would this portal cause such an alteration?" Uther asked. The Silver Hand leader had never been very comfortable with magi, sharing the common perception that their magic was unholy and possibly even demonic, but he had learned to at least accept and possibly even respect Khadgar during the long war.

But the mage shook his head. "I'd have to see it to be certain," he replied. "But I'd guess the portal is linking our two worlds, this one and the orcs' homeworld of Draenor, and it's doing more than just forming a bridge. Somehow it's melding the two together, at least right at its entry point."

"And their world is made of red stone?" Brann guessed.

"Not entirely," Khadgar answered. "Some time ago I had a vision of Draenor, however, and what I saw of it was a bleak place, with ground much like this. There is little life left there, as if nature itself has been stripped away. I think it may be their magics, which taint the land itself. That taint is spreading through the portal, and every time the orcs use their magics here it grows worse."

"All the more reason to destroy it, then," Turalyon announced. "And the sooner the better."

His friend nodded. "Yes, I agree. The sooner the better."

It was three more days before the scouts came back and announced that the orcs had stopped moving. "They're all holed up in a large valley just ahead," one of them announced. "And there's some kind of gateway in the center."

Khadgar exchanged a glance with Turalyon, Uther, and the Bronzebeard brothers. That had to be the Dark Portal.

"Tell the men," Turalyon said softly, drawing Lothar's broken sword with one hand and hefting his own hammer with his other. "We attack at once." Khadgar marveled once again at the changes the last few months had caused in his friend. Turalyon had become more stern, more commanding, more sure of himself—he had gone from being an untried youth to a seasoned warrior and an experienced commander. But since Lothar's death he had also had an aura about him, a sense of calm and wisdom and even majesty. Uther and the other Paladins had similar feels but more removed, as if they were above the problems of this world. Turalyon seemed to be more at one with the world around him, more attuned to his surroundings. It was a magic Khadgar did not understand, but one he respected a great deal. In many ways it was the opposite of his own magic, which sought to control the elements and other forces. Turalyon was not controlling anything, but by opening himself to those same forces he gained the ability to tap them, with less control but more subtlety than any mage.

The soldiers were readied, and they all crept forward, leading their horses to keep them at least quieter on the hard red stone. The ground rose up slightly and then dropped abruptly into a deep valley whose far walls reared even higher. At the center of the valley, as the scout had said, stood a massive gate, not set in any wall or structure but freestanding, and Khadgar gasped as he saw it fully. The Dark Portal—it could hardly be anything else—was easily a hundred feet high and almost as wide, and was crafted from some greenish gray stone. It had harsh, swirling patterns carved on either side, each based around a scowling skull, with two wickedly curved barbs along the outer edges. The centerpiece had a crude ornamental border below but was plain and unmarked above. Four wide steps led up to the portal itself, which glowed green and black and crackled with energy. And to Khadgar's senses it was a maelstrom, radiating power and a strange sense of vast distance. He could also feel it reaching out, digging into the land and pulling tendrils of energy into its gaping maw.

The orcs were milling about before the portal, as if unsure what to do now. There were more here than they had been following, so clearly Turalyon had been right—Doomhammer had left orcs here to guard the place. But the Alliance still outnumbered them. And the orcs were separated into distinct clusters, as if they no longer had reason to trust one another and so had reverted to their own families and hunting parties. This was not an army but a collection of small bands.

"Now!" Turalyon shouted, and he leaped over the edge of the cliff and slid down the long slope, landing almost on top of several orcs sitting there. Lothar's sword stabbed forward, impaling one orc on its jagged half—length, and then Turalyon' hammer struck another orc, crushing his skull and sending him careening into the first, who fell free of the sword and toppled to the ground. Then Uther and the rest of the Paladins were there as well, flanking Turalyon as he stood and stalked toward the other orcs, and the rest of the Alliance was right behind them.

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