Richard A. Knaak - Stormrage

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Stormrage: краткое содержание, описание и аннотация

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When the world of Azeroth was young, the god-like titans brought order to it by reshaping its lands and seas. Throughout their great work, they followed a magnificent design for what they envisioned Azeroth would become. Although the titans departed Azeroth long ago, that design endures to this day. It is known as the Emerald Dream, a lush and savagely primal version of the…
WORLD OF WARCRAFT
Many are the mysteries surrounding the Emerald Dream and its reclusive guardians, the green dragonflight. In times past, druids have entered the Dream to monitor the ebb and flow of life on Azeroth in their never-ending quest to maintain the delicate balance of nature.
However, not all dreams are pleasant ones. Recently the Emerald Nightmare, an area of corruption within the Emerald Dream, began growing in size, transforming the Dream into a realm of unimaginable horror. Green dragons have been unexpectedly caught up in the Nightmare, emerging from it with shattered minds and twisted bodies. Druids who have entered the darkening Dream lately have found it difficult — sometimes even impossible — to escape.
Nor are these the Nightmare's only victims: more and more people are being affected. Even Malfurion Stormrage, first and foremost of the druids on Azeroth, may have fallen victim to this growing threat. As uncontrollable nightmares spread across the world, a desperate quest begins to find and free the archdruid.
Soon nature's enemies will learn the true meaning of the name
STORMRAGE

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The kobolds in the front of the throng let out bestial cries and waved their weapons. Their tails whipped back and forth, signaling their growing agitation. Not one of them appeared wounded from Zaldimar’s attack.

“Prepare for an orderly retreat,” Dughan commanded. The fighters were ill prepared for this. Instead of clearing the mine, he and his men were now at risk of being slaughtered.

Ahead of him, Zaldimar stood silent, staring at the creatures as the illuminating effects of his arcane blast began to fade.

“Do something, mage! Fire another one!”

The spellcaster twisted around. Zaldimar’s expression was of utter puzzlement.

“I–I must have another minute… these spells, they are draining on my body …”

Though he was no mage, the marshal knew that Zaldimar needed to muster everything he could — and quickly. He seized Zaldimar by the arm and dragged him back to the rest of the party.

“You must try, Zaldimar! Our lives… very well may depend on it!”

Before the mage could respond, the kobolds poured forth. What had once seemed comical and only of threat to small children — kobolds were no more than four feet high at best — was now a frightening and deadly danger to all.

“Pull back! Pull back! You three! Keep your blades up front with my mace!” Dughan shoved Zaldimar behind him. Even if the mage wasn’t of any use, the marshal was not going to leave him behind to be slain.

The first of the kobolds reached the defenders. Dughan swung at one, then dueled another, much larger creature.

“You no take candle!” it roared, the item in question set atop its head on a small holder. Kobolds could see well in the dark, but in the mine they still needed illumination in the deepest places.

“I — don’t — want — your damned candle!” Dughan shouted back.

He swung again and again. One rat face after another came into view, only to be cut down by the marshal’s skilled hand. Around him, his men proved their mettle — smashing, slicing, and stabbing the kobolds without mercy.

The tide had turned. The vast scores of kobold enemies became piles of corpses. A grin crossed Dughan’s face.

In the end, Goldshire’s force stood knee-deep in blood and bodies. The stench of dead kobolds proved a hundred times worse than their living odor, but the men were willing to suffer it, so complete had their victory been. Even the last of the kobolds’ candles had been doused.

Marshal Dughan counted his troops. They were all present.

Some had minor injuries — mostly scratches — but all were still accounted for and fit.

No… there was one who was not present. “Where is the mage?”

The others shook their heads. Dughan prodded the bodies where he had last seen Zaldimar. There was no sign of the spellcaster’s presence or departure.

Dughan guessed that the powerless Zaldimar had likely fled before the battle. The coward would no doubt be found back in Goldshire. “Let’s be moving on,” the commander decided. “Make sure the other shafts are clear.” He was doubtful that they would find more than a couple of kobolds after this, but even those had to be eradicated.

They started back, Dughan taking the lead. The marshal covered his nose; the smell of dead kobold was growing worse even though the men were leaving the corpses further and further behind. Next time, we’ll flush them outside, where the wind’ll help

Suddenly, Jasperlode shook as if some explosion had taken place deeper down.

The braces ahead of the party creaked ominously.

Dughan thrust his sword ahead. “Move!”

But as the band surged on, one of the more distant braces cracked. The two halves swung down.

“Watch out!” the commander roared.

The roof of the mine collapsed at the weak point. Worse, it began a chain reaction. Other braces snapped.

Masses of earth and stone crashed to the ground.

The men fled back, but then the roof gave way. The dust and darkness blinded Dughan and his men, who shoved into one another as they sought escape.

Then the marshal heard a bloodcurdling scream.

He stumbled into an open area just as the collapse began to subside. Coughing, Marshal Dughan tried to focus and was able to make out the shadowy forms of at least three men.

When it became quiet enough for him to be heard, he called, “Sound off!”

Eleven voices responded, some of them pained. Eleven, not fifteen.

The devastation made it pointless to try to see if the other four were still alive. As it was, Dughan had to get the rest of his men to safety. There was only one choice, to head back to where they had fought the kobolds. Sometimes kobolds dug secret burrows in the mines, ways out. At least it was a hope.

“Follow me!”

The path proved darker and longer than he recalled. Only the powerful stench verified to Dughan that he was nearing the area.

But as he led the group swiftly through the passage, he collided with a rocky wall.

“What is this?” The wall meant that they must have passed the spot where the kobolds had first been seen… but where were the bodies?

Dughan fumbled in his pouches for something to illuminate their surroundings, but found nothing.

A purple glow suddenly arose just to his side. The marshal whirled, his mace at the ready.

Zaldimar stared back at him from behind the glow. Dughan could see nothing else save that face. The mage had a drawn, intense expression.

“Does that help?” he rasped.

“Where the blazes have you been? Have you seen any sign of a way out? The area we came through is impassable!”

Zaldimar nodded. “I know. I made certain.”

“You — what?”

The glow expanded. Dughan’s eyes widened.

The mage’s garments had changed. He now wore a black, armored outfit with skulls at the knee braces and on the chest. A cowl rose high behind his head. His eyes glowed a monstrous dark purple.

“And as for escape, a simple spell will enable me to leave here.”

Marshal Dughan thrust the pointed tip of his mace under Zaldimar’s chin. “You’ll take us with you, then!”

Something moved at the edge of the light. It struck down the marshal’s weapon. As Dughan fought to retain his grip, he caught a glimpse of a familiar snout.

“Kobold—” But the word died on his lips as Zaldimar further increased the insidious illumination.

It was not merely a kobold… but a dead one. The creature’s gut was wide open and putrefying organs half-hung loose in the gap.

The kobold clutched its weapon and stared with sightless eyes at the officer.

And as the light expanded, Marshal Dughan saw that there were many, many more… all the kobolds he and his men had vanquished and seemingly numbers beyond even that.

“What’s happened?” he demanded.

“They serve me now… as I serve our rightful lord …” rasped Zaldimar, his grinning face like a skull. “And as you will, good marshal …”

The kobolds moved forward. Marshal Dughan and his men pressed together.

“It won’t hurt long …”

Utterly silent, the kobolds surged forward. Dughan smashed through the throat of one, which had no effect. In desperation, he struck harder and lopped off the entire head.

But the body kept attacking.

“I must leave you for a little while,” Zaldimar murmured. “I have to prepare for Goldshire next… a task with which you and your soldiers will assist once you’ve been… converted.”

“Damn you—” But Marshal Dughan cut off as the necromancer vanished… and with him, the light.

The air grew thick, harsh. The fetid smell of dead kobold was everywhere. Without the magical illumination, he could not see the figures coming toward him.

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