di.CreateSubdirectory("Subdir1"); //---c:\My Folder\Subdir1---
di.CreateSubdirectory("Subdir2"); //---c:\My Folder\Subdir2---
}
//---print out some info about the directory---
Console.WriteLine(di.FullName);
Console.WriteLine(di.CreationTime);
//---get and print all the subdirectories---
DirectoryInfo[] subDirs = di.GetDirectories();
foreach (DirectoryInfo subDir in subDirs)
Console.WriteLine(subDir.FullName);
//---get the parent of C:\My folder---
DirectoryInfo parent = di.Parent;
if (parent.Exists) {
//---prints out C:\---
Console.WriteLine(parent.FullName);
}
//---creates C:\My Folder\Subdir3---
DirectoryInfo newlyCreatedFolder =
di.CreateSubdirectory("Subdir3");
//---deletes C:\My Folder\Subdir3---
newlyCreatedFolder.Delete();
} catch (IOException ex) {
Console.WriteLine(ex.Message);
} catch (Exception ex) {
Console.WriteLine(ex.Message);
}
Console.ReadLine();
}
In this example, you first create an instance of the DirectoryInfo
class by instantiating it with a path (C:\My Folder). You check if the path exists by using the Exist
property. If it does not exist, you create the folder (C:\My Folder) and then create two subdirectories underneath it (Subdir1 and Subdir2).
Next, you print out the full pathname (using the FullName
property) of the folder and its creation date (using the CreationTime
property). You then get all the subdirectories under C:\My Folder and display their full pathnames. You can get the parent of the C:\My Folder using the Parent
property.
Finally, you create a subdirectory named Subdir3 under C:\My Folder and pass a reference to the newly created subdirectory to the newlyCreatedFolder
object. You then delete the folder, using the Delete()
method.
Directory Class
The Directory
class is similar to DirectoryInfo
class. The key difference between is that Directory
exposes static members instead of instance members. The Directory
class also exposes only methods — no properties. Some of the commonly used methods are described in the following table.
Method |
Description |
CreateDirectory |
Creates a subdirectory. |
Delete |
Deletes a specified directory. |
Exists |
Indicates if a specified path exists. |
GetCurrentDirectory |
Gets the current working directory. |
GetDirectories |
Gets the subdirectories of the specified path. |
GetFiles |
Gets the file list from a specified directory. |
SetCurrentDirectory |
Sets the current working directory. |
Refer to the MSDN documentation for a full list of methods and properties.
Here's the previous program using the DirectoryInfo
class rewritten to use the Directory
class:
static void Main(string[] args) {
string path = @"C:\My Folder";
try {
//---if directory does not exists---
if (!Directory.Exists(path)) {
//---create the directory---
Directory.CreateDirectory(path);
//---set the current directory to C:\My Folder---
Directory.SetCurrentDirectory(path);
//---creates subdirectories---
//---c:\My Folder\Subdir1---
Directory.CreateDirectory("Subdir1");
//---c:\My Folder\Subdir2---
Directory.CreateDirectory("Subdir2");
}
//---set the current directory to C:\My Folder---
Directory.SetCurrentDirectory(path);
//---print out some info about the directory---
Console.WriteLine(Directory.GetCurrentDirectory());
Console.WriteLine(Directory.GetCreationTime(path));
//---get and print all the subdirectories---
string[] subDirs = Directory.GetDirectories(path);
foreach (string subDir in subDirs)
Console.WriteLine(subDir);
//---get the parent of C:\My folder---
DirectoryInfo parent = Directory.GetParent(path);
if (parent.Exists) {
//---prints out C:\---
Console.WriteLine(parent.FullName);
}
//---creates C:\My Folder\Subdir3---
Directory.CreateDirectory("Subdir3");
//---deletes C:\My Folder\Subdir3---
Directory.Delete("Subdir3");
} catch (IOException ex) {
Console.WriteLine(ex.Message);
} catch (Exception ex) {
Console.WriteLine(ex.Message);
}
Console.ReadLine();
}
As you can see, most of the methods in the Directory
class require you to specify the directory you are working with. If you like to specify the directory path by using relative path names, you need to set the current working directory using the SetCurrentDirectory()
method; if not, the default current directory is always the location of your program. Also, notice that some methods (such as GetParent()
) still return DirectoryInfo
objects.
In general, if you are performing a lot of operations with directories, use the DirectoryInfo
class. Once it is instantiated, the object has detailed information about the directory you are currently working on. In contrast, the Directory class is much simpler and is suitable if you are occasionally dealing with directories.
Working with Files Using the File and FileInfo Classes
The .NET Framework class library contains two similar classes for dealing with files — FileInfo
and
File.
The File
class provides static methods for creating, deleting, and manipulating files, whereas the FileInfo
class exposes instance members for files manipulation.
Like the Directory
class, the File
class only exposes static methods and does not contain any properties.
Consider the following program, which creates, deletes, copies, renames, and sets attributes in files, using the File
class:
static void Main(string[] args) {
string filePath = @"C:\temp\textfile.txt";
string fileCopyPath = @"C:\temp\textfile_copy.txt";
string newFileName = @"C:\temp\textfile_newcopy.txt";
try {
//---if file already existed---
if (File.Exists(filePath)) {
//---delete the file---
File.Delete(filePath);
}
//---create the file again---
FileStream fs = File.Create(filePath);
fs.Close();
//---make a copy of the file---
File.Copy(filePath, fileCopyPath);
//--rename the file---
File.Move(fileCopyPath, newFileName);
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