Charles Stross - The Jennifer Morgue

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In this alternately chilling and hilarious sequel to The Atrocity Archives (2004) from Hugo-winner Stross, Bob Howard is a computer übergeek employed by the Laundry, a secret British agency assigned to clean up incursions from other realities caused by the inadvertent manipulation of complex mathematical equations: in other words, magic. In 1975, the CIA used Howard Hughes's Glomar Explorer in a bungled attempt to raise a sunken Soviet submarine in order to access the Jennifer Morgue, an occult device that allows communication with the dead. Now a ruthless billionaire intends to try again, even if by doing so he awakens the Great Old Ones, who thwarted the earlier expedition. It's up to Bob and a collection of British eccentrics even Monty Python would consider odd to stop the bad guy and save the world, while getting receipts for all expenditures or else face the most dreaded menace of all: the Laundry's own auditors. Stross has a marvelous time making eldritch horror appear commonplace in the face of bureaucracy.

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They leave the office and Cooper locks the door behind him. The Hughes GMDI ship may be enormous — it's bigger than a Marine Corps assault carrier, larger than an Iowa-class battleship — but its companionways and corridors are a cramped, gray maze, punctuated by color-coded pipes and ducts conveniently located at shin-scraping and head-banging height. It doesn't roll in the swells but it rocks, weirdly, held solidly on station by the SKS thrusters (a new technology that accounts for a goodly chunk of the cost of the ship).

Down six flights of steps there's another passage and a bulkhead: then Cooper sees the dogged-back hatch leading out into the moon pool at the level of the fifty-foot catwalk. As usual it takes his breath away. The moon pool is just under 200 feet long and 75 feet wide, a stillness of black water surrounded by the gantries and cranes required for servicing the barge. The giant docking legs are fully extended below the waterline at either end of the pool. The drill string pierces the heart of the chamber like a black steel spear tying it to the ocean floor. The automatic roughneck and the string handling systems have fallen silent, the deafening clatter and roar of the drill system shut down now that the grab has reached its target. Soon, if all goes well, the derrick above them will begin hauling up the string, laboriously unbolting the hundreds of pipe segments and stacking them on the deck of the ship, until finally Clementine — also known as the HMB-1 "mining barge" — rumbles to the surface of the pool in a flurry of cold water, clutching its treasure beneath it. But for now the moon pool is a peaceful haven, its surface marred only by shallow, oily ripples.

The engineering office is a hive of activity in contrast to the view outside the windows, and nobody notices Cooper and the British spook as they slip inside and look over the operations controller's shoulder at his screens. "Left ten, up six," someone calls. "Looks like a hatch," says someone else.

Strange gray outlines swim on the screen. "Get me a bit more light on t h a t ..."

Everyone falls silent for a while. "That's not good," says one of the engineers, a wiry guy from New Mexico who Cooper vaguely remembers is called Norm. The big TV screen in the middle is showing a flat surface emerging from a gray morass of abyssal mud. A rectangular opening with rounded edges gapes in it — a hatch? — and there's something white protruding from a cylinder lying across it. The cylinder looks like a sleeve. Suddenly Cooper realizes what he's looking at: an open hatch in the sail of a submarine, the skeletonized remains of a sailor lying half-in and half-out of it.

"Poor bastards probably tried to swim for it when they realized the torpedo room was flooded," says a voice from the back of the room. Cooper looks around. It's Davis, somehow still managing to look like a Navy officer even though he's wearing a civilian suit. "That's probably what saved the pressure hull — the escape hatch was already open and the boat was fully flooded before it passed through its crush depth."

Cooper shivers, staring at the screen. "Consider Phlebas," he thinks, wracking his brain for the rest of the poem.

"Okay, so what about the impact damage?" That's Duke, typically businesslike: "I need to know if we can make this work."

More activity. Camera viewpoints swivel crazily, taking in the length of the Golf-II-class submarine. The water at this depth is mostly clear and the barge floodlights illuminate the wreck mercilessly, from the blown hatch in the sail to the great gash in the side of the torpedo room. The submarine lies on its side as if resting, and there's little obvious damage to Cooper's untrained eye. A bigger hatch gapes open in front of the sail. "What's that?" he asks, pointing.

The kid, Steve, follows his finger. "Looks like the number two missile tube is open," he says. The Golf-II class is a boomer, a ballistic missile submarine — an early one, dieselelectric.

It had carried only three nuclear missiles, and had to surface before firing. "Hope they didn't roll while they were sinking: if they lost the bird it could have landed anywhere."

"Anywhere — " Cooper blinks.

"Okay, let's get her lined up!" hollers Duke, evidently completing his assessment of the situation. "We've got bad weather coming, so let's haul!"

For the next half-hour the control room is a madhouse, engineers and dive-control officers hunched over their consoles and mumbling into microphones. Nobody's ever done this before — maneuvered a 3,000-ton grab into position above a sunken submarine three miles below the surface, with a storm coming. The sailors on the Soviet spy trawler on the horizon probably have their controllers back in Moscow convinced that they've been drinking the antifreeze again, with their tale of exotic, capitalist hypertechnology stealing their sunken boomer.

The tension in the control room is rising. Cooper watches over Steve's shoulder as the kid twiddles his joystick, demonstrating an occult ability to swing cameras to bear on the huge mechanical grabs, allowing their operators to extend them and position them close to the hull. Finally it's time.

"Stand by to blow pressure cylinders," Duke announces.

"Blow them now."

Ten pressure cylinders bolted to the grab vent silvery streams of bubbles: pistons slide home, propelled by a three mile column of seawater, drawing the huge clamps tight around the hull of the submarine. They bite into the mud, stirring up a gray cloud that obscures everything for a while.

Gauges slowly rotate, showing the position of the jaws.

"Okay on even two through six, odd one through seven. Got a partial on nine and eight, nothing on ten."

The atmosphere is electric. Seven clamps have locked tight around the hull of the submarine: two are loose and one — appears to have failed. Duke looks at Cooper. "Your call."

"Can you lift it?" asks Cooper.

"I think so." Duke's face is somber. "We'll see once we've got it off the mud."

"Let's check upstairs," Cooper suggests, and Duke nods.

The captain can say "yes" or "no" and make it stick — it's his ship they'll be endangering if they make a wrong call.

Five minutes later they've got their answer. "Do it," says the skipper, in a tone that brooks no argument. "It's what we're here for." He's on the bridge because the impending bad weather and the proximity of other ships — a second Russian trawler has just shown up — demands his presence, but there's no mistaking his urgency.

"Okay, you heard the man."

Five minutes later a faint vibration shakes the surface of the moon pool. Clementine has blown its ballast, scattering a thousand tons of lead shot across the sea floor around the submarine. The cameras show nothing but a gray haze for a while. Then the drill string visible through the control room window begins to move, slowly inching upward. "Thrusters to full," Duke snaps. The string begins to retract faster and faster, dripping water as it rises from the icy depths. "Give me a strain gauge report."

The strain gauges on the giant grabs are reading green across the board: each arm is supporting nearly 500 tons of submarine, not to mention the water it contains. There's a loud mechanical whine from outside, and a sinking feeling, and the vibration Cooper can feel through the soles of his Oxford brogues has increased alarmingly — the Explorer's drill crew is running the machines at full power now that the grab has increased in weight. The ship, gaining thousands of tons in a matter of seconds, squats deeper in the Pacific swell.

"Satisfied now?" asks Cooper, turning to grin at the Brit, who for his part looks as if he's waiting for something, staring at one screen intently.

"Well?"

"We've got a little time to go," says the hatchet-faced foreigner.

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