R.A. Salvatore - Maestro
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- Название:Maestro
- Автор:
- Издательство:Wizards of the Coast Publishing
- Жанр:
- Год:2016
- ISBN:978-0-7869-6602-8
- Рейтинг книги:3 / 5. Голосов: 1
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Maestro: краткое содержание, описание и аннотация
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He winced, though, as he landed, hoping he had been counting his shots correctly.
He skidded over to one of the large bronze doors and swung it closed, then rushed to the next.
The Melarni dark elves came from the hallway-an arrow nearly put an end to Jarlaxle, and ended up sticking in his wide-brimmed hat. He made a mental note to find that archer and punish him severely for making a hole in his fine hat.
But first the doors.
He banged the second one shut then shot a glob into them at the base, sealing them. Another flew from his wand, up at the top of the jamb for good measure. With that, the wand became no more functional than a simple stick, its charges expended.
I have to replace that one! Jarlaxle thought, and he cursed aloud as he drew forth yet another wand.
Still muttering curses to himself as he turned back to the room, the mercenary also uttered a command word and dropped a fireball into the portable pit as he leaped it again.
The drider’s shriek helped to compensate for the loss of his wand.
He landed easily, reaching into his pouch and pulling forth a long bar of silvery metal, a special metal indeed that ignited easily and burned white-hot. Into the pit it went, followed closely by a second fireball, and while the magical flames would burn and bite at the drider, wounding it, perhaps even mortally, the metallic bar took all doubt from that outcome. A brilliant white glow emanated from the pit, like the blinding ignition of a new sun. The drider’s screams became something more profound than mere agony, higher-pitched and full of terror.
And full of the frantic realization that death had come.
He felt a bit off balance, with just his sword in hand, but it wasn’t simply a sword, of course, but Charon’s Claw. He stayed one-handed with the blade, even though the hilt was long enough for him to take it up with both hands.
The priestess was too quick for a two-handed style, though, her mace and whip working with seeming independence, as was so typical of the truly ambidextrous dark elves.
So Entreri kept his left hand free for balance, and kept his left shoulder back, fighting more like a fencer than a brawling warrior.
He measured the strikes of his opponent.
Down he cut to intercept a low sweep of the mace, and the whip cracked near his left ear. He almost reached for it with his open hand-if he could move inside as the priestess struck, he might grab the length of the whip.
She came on again, mace coming across, then again on the backhand, and as she opened up with her arm swinging back wide, the whip snapped again.
Entreri was down low, though, beneath it, and he almost made the grab.
Not yet, he told himself, even though he knew that he hadn’t much time here, that they needed to be done with the room and out of House Melarn. But he couldn’t make his play until he knew it was there for him to take, or the priestess would recognize the danger and so would protect against it.
He had to goad her, had to let her grow confident-no difficult plan, given his diminished stature as a mere human, and a human male at that.
She came on more boldly, mace sweeping, whip cracking, and Entreri expected to find his opportunity soon.
But a wave of dizziness assaulted him and he stumbled. His leg went numb.
The priestess laughed at him and pressed on.
The whip-the infernal whip carried poison!
Now he took up Charon’s Claw in both hands, needing to drive the aggressive priestess back. The red blade swept in front of him, hooking and batting the whip before it could snap. Entreri would have used that moment to try to tug the weapon from the priestess’s hand, but in came the mace, hard at his left side, and he had to bring Charon’s Claw across to block.
The mace crackled with unexpected power, lightning energy arcing across its head, and even with that block, the off-balance assassin was driven hard to the side. He stumbled, throwing himself into a roll that got him away from the priestess, and one that brought him near the other, with Entreri’s dagger buried into her eye.
He needed that dagger back now, to fall into his more normal battle routines, but he got a surprise as he reached for the weapon. The drow priestess mewled softly-she wasn’t dead.
Entreri grabbed the jeweled hilt, but didn’t tear the dagger free. He called upon it and let it drink the wounded priestess’s remaining life energy, drawing it into himself, feasting as a vampire might.
His energy returned slowly, the injection of life energy battling the poison.
The other priestess was over him now, attacking with her weapons, but Entreri held on a bit longer, Charon’s Claw working furiously to block the mace and keep the cracking whip out wide.
Just a bit more, he knew.
The numbness left Entreri’s leg. Even the cut healed.
He tore out the dagger, the priestess falling over sideways to the floor, and he put his legs under him.
At that moment, Entreri saw Drizzt engulfed in fire, and thought he had lost one of his allies.
No time, he realized.
Across went Charon’s Claw, and Entreri enacted a different bit of its magic, the blade trailing an opaque magical ash that hung in the air like a curtain between him and his foe.
He flipped the dagger into the air and dived out to the right, through the curtain.
He came up to see the gaze of the oblivious priestess rising up with the spinning missile, the jewels catching the torchlight.
She turned finally, as if only then realizing that Entreri had gone through the strange floating ash, and her expression shifted from confusion to a mask of fear. For now Entreri was too close, and he held that mighty sword in both hands out wide to his right, and when that blade came across so expertly no magical armor would stop it.
Artemis Entreri cut the priestess in half at the waist.
Drizzt knew this was no simple flame strike. He had witnessed more than a few of those in his life, including many from Catti-brie. This one came from a matron mother of a ruling House, and the fires roared and stung and bit.
But Drizzt emerged, uncomfortable but unharmed, much to the surprise and dismay of the two priestesses, including Zhindia, who were focused on him at that time.
“How?” he heard the nearby priestess whisper as he descended upon her, his blades working in a blur, defeating her magical armor and tearing at her skin. Her puzzlement didn’t surprise Drizzt. She couldn’t know of the frostbrand named Icingdeath, which provided him protection from even powerful magical fires. The discomfort had been all too real for Drizzt, the matron mother’s magic nearly overwhelming the defenses of the blade. For a fleeting instant, Drizzt wished he hadn’t given the protective ring to Catti-brie. But in the end, in the mere eye-blink it took Drizzt to react, the defensive powers of the scimitar proved sufficient, kept him alive and kept him free of serious harm.
The priestess went down, gasping and reaching at her torn throat. Drizzt turned his attention to the far doors, to the matron mother standing in front of them, already casting once more.
She would be wise enough to avoid fire.
The ranger felt the waves of gripping magic, a spell of holding. He was already on the move, diving back the way he had come, but he crashed hard to the floor under the disorienting blast. He was trying to sheathe his blades as he went, a maneuver he had practiced and used for decades to great effect, but that spell from Matron Mother Zhindia assaulted him, and Twinkle went skidding aside even as Icingdeath slid into its sheath.
Drizzt ignored it and turned the fall into an awkward roll, scooping up Taulmaril as he went.
He came back to his feet wobbly, his brain numbed by the magical assault. He kept enough of his wits about him to control his movements and focus. He had the first arrow away before Zhindia could finish her next spell.
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