Robert Salvatore - The Legacy
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- Название:The Legacy
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Robert Salvatore
The Legacy
(The Legacy of the Drow - 01)
Prelude
The rogue Dinin made his way carefully through the dark avenues of Menzoberranzan, the city of drow. A renegade, with no family to call his own for nearly twenty years, the seasoned fighter knew well the perils of the city, and knew how to avoid them. He passed an abandoned compound along the two mile-long cavern's western wall and could not help but pause and stare. Twin stalagmite mounds supported a blasted fence around the whole of the place, and two sets of broken doors, one on the ground and one beyond a balcony twenty feet up the wall, hung open awkwardly on twisted and scorched hinges. How many times had Dinin levitated up to that balcony, entering the private quarters of the nobles of his house, House Do'Urden?
House Do'Urden. It was forbidden even to speak the name in the drow city. Once, Dinin's family had been the eighth-ranked among the sixty or so drow families in Menzoberranzan; his mother had sat on the ruling council; and he, Dinin, had been a Master at Melee-Magthere, the School of Fighters, at the famed drow Academy.
Standing before the compound, it seemed to Dinin as if the place were a thousand years removed from that time of glory. His family was no more, his house lay in ruins, and Dinin had been forced to take up with Bregan D'aerthe, an infamous mercenary band, simply to survive.
"Once," the rogue drow mouthed quietly. He shook his slender shoulders and pulled his concealing piwafwi cloak around him, remembering how vulnerable a houseless drow could be. A quick glance toward the center of the cavern, toward the pillar that was Narbondel, showed him that the hour was late. At the break of each day, the Arch-mage of Menzoberranzan went out to Narbondel and infused the pillar with a magical, lingering heat that would work its way up, then back down. To sensitive drow eyes, which could look into the infrared spectrum, the level of heat in the pillar acted as a gigantic glowing clock.
Now Narbondel was almost cool; another day neared its end.
Dinin had to go more than halfway across the city, to a secret cave within the Clawrift, a great chasm running out from Menzoberranzan's northwestern wall. There Jarlaxle, the leader of Bregan D'aerthe, waited in one of his many hideouts.
The drow fighter cut across the center of the city, passed right by Narbondel, and beside more than a hundred hollowed stalagmites, comprising a dozen separate family compounds, their fabulous sculptures and gargoyles glowing in multicolored faerie fire. Drow soldiers, walking posts along house walls or along the bridges connecting
multitudes of leering stalactites, paused and regarded the lone stranger carefully, hand crossbows or poisoned javelins held ready until Dinin was far beyond them.
That was the way in Menzoberranzan: always alert, always distrustful.
Dinin gave one careful look around when he reached the edge of the Clawrift, then slipped over the side and used his innate powers of levitation to slowly descend into the chasm. More than a hundred feet down, he again looked into the bolts of readied hand crossbows, but these were withdrawn as soon as the mercenary guardsmen recognized Dinin as one of their own.
Jarlaxle has been waiting for you, one of the guards signaled in the intricate silent hand code of the dark elves.
Dinin didn't bother to respond. He owed commoner soldiers no explanations. He pushed past the guardsmen rudely, making his way down a short tunnel that soon branched into a virtual maze of corridors and rooms. Several turns later, the dark elf stopped before a shimmering door, thin and almost translucent. He put his hand against its surface, letting his body heat make an impression that heat-sensing eyes on the other side would understand as a knock.
"At last," he heard a moment later, in Jarlaxle's voice. "Do come in, Dinin, my Khal'abbil. You have kept me waiting far too long."
Dinin paused a moment to get a bearing on the unpredictable mercenary's inflections and words. Jarlaxle had called him Khal'abbil, "my trusted friend," his nickname for Dinin since the raid that had destroyed House Do'Urden (a raid in which Jarlaxle had played a prominent role), and there was no obvious sarcasm in the mercenary's tone. There seemed to be nothing wrong at all. But, why, then, had Jarlaxle recalled him from his critical scouting mission to House Vandree, the Seventeenth House of Menzoberranzan? Dinin wondered. It had taken Dinin nearly a year to gain the trust of the imperiled Vandree house guard, a position, no doubt, that would be severely jeopardized by his unexplained absence from the house compound.
There was only one way to find out, the rogue soldier decided. He held his breath and forced his way into the opaque barrier. It seemed as if he were passing through a wall of thick water, though he did not get wet, and, after several long steps across the flowing extraplanar border of two planes of existence, he forced his way through the seemingly inch-thick magical door and entered Jarlaxle's small room.
The room was alight in a comfortable red glow, allowing Dinin to shift his eyes from the infrared to the normal light spectrum. He blinked as the transformation completed, then blinked again, as always, when he looked at Jarlaxle.
The mercenary leader sat behind a stone desk in an exotic cushioned chair, supported by a single stem with a swivel so that it could rock back at a considerable angle. Comfortably perched, as always, Jarlaxle had the chair leaning way back, his slender hands clasped behind his clean-shaven head (so unusual for a drow!).
Just for amusement, it seemed, Jarlaxle lifted one foot onto the table, his high black boot hitting the stone with a resounding thump, then lifted the other, striking the stone just as hard, but this boot making not a whisper.
The mercenary wore his ruby-red eye patch over his right eye this day, Dinin noted.
To the side of the desk stood a trembling little humanoid creature, barely half Dinin's five-and-a-half-foot height, including the small white horns protruding from the top of its sloping brow.
"One of House Oblodra's kobolds," Jarlaxle explained casually. "It seems the pitiful thing found its way in, but cannot so easily find its way back out."
The reasoning seemed sound to Dinin. House Oblodra, the Third House of Menzoberranzan, occupied a tight compound at the end of the Clawrift and was rumored to keep thousands of kobolds for torturous pleasure, or to serve as house fodder in the event of a war.
"Do you wish to leave?" Jarlaxle asked the creature in a guttural, simplistic language.
The kobold nodded eagerly, stupidly.
Jarlaxle indicated the opaque door, and the creature darted for it. It had not the strength to penetrate the barrier, though, and it bounced back, nearly landing on Dinin's feet. Before it even bothered to get up, the kobold foolishly sneered in contempt at the mercenary leader.
Jarlaxle's hand flicked several times, too quickly for Dinin to count. The drow fighter reflexively tensed, but knew better than to move, knew that Jarlaxle's aim was always perfect.
When he looked down at the kobold, he saw five daggers sticking from its lifeless body, a perfect star formation on the scaly creature's little chest.
Jarlaxle only shrugged at Dinin's confused stare. "I could not allow the beast to return to Oblodra," he reasoned, "not after it learned of our compound so near theirs."
Dinin shared Jarlaxle's laugh. He started to retrieve the daggers, but Jarlaxle reminded him that there was no need.
"They will return of their own accord," the mercenary explained, pulling at the edge of his bloused sleeve to reveal the magical sheath enveloping his wrist. "Do sit," he bade his friend, indicating an unremarkable stool at the side of the desk. "We have much to discuss."
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