Guy Kay - Sailing to Sarantium

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Sailing to Sarantium: краткое содержание, описание и аннотация

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Valerius the Trakesian has great ambition. Rumored to be responsible for the ascension of the previous Emperor, his uncle, amid fire and blood, Valerius himself has now risen to the Golden Throne of the vast empire ruled by the fabled city, Sarantium.
Valerius has a vision to match his ambition: a glittering dome that will proclaim his magnificence down through the ages. And so, in a ruined western city on the far distant edge of civilization, a not-so-humble artisan receives a call that will change his life forever.
Crispin is a mosaicist, a layer of bright tiles. Still grieving for the family he lost to the plague, he lives only for his arcane craft, and cares little for ambition, less for money, and for intrigue not at all. But an imperial summons to the most magnificent city in the world is a difficult call to resist.
In this world still half-wild and tangled with magic, no journey is simple; and a journey to Sarantium means a walk destiny. Bearing with him a and a Queen's seductive promise, Crispin sets out for the fabled city from which none return unaltered, guarded only by his own wits and a bird soul talisman from an alchemist's treasury.
In the Aldwood he encounters a great beast from the mythic past, and in robbing the zubir of its prize he wins a woman's devotion and a man's loyalty-and loses a gift he didn't know he had until it was gone.
In Sarantium itself, where rival Factions vie in the streets and palaces and chariot racing is as sacred as prayer, Crispin will begin his life anew. In an empire ruled by intrigue and violence, he must find his own source of power. And he does: high on the scaffolding of the greatest art work ever imagined, while struggling to deal with the dangers-and the seductive lures-of the men and women around him.
Guy Gavriel Kay's magnificent historical fantasies draw from the twin springs of history and legend to create seamless worlds as vibrant as any in literature. Sailing to Sarantium begins THE SARANTINE MOSAIC, a new and signal triumph by today's most esteemed master of high fantasy.

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None of his business, he'd have said, if the thought had even occurred to him or been raised by anyone else. A servant didn't summon the Imperial army or clergy to halt a pagan sacrifice. Not if he wanted to go on living and working on this road. And what was one girl a year, among all of them? There had been plagues two summers in a row. Death was everywhere in the midst of them.

The red-headed Batiaran hadn't raised anything at all with Vargos. He'd simply bought the girl-or had her bought for him-and was taking her away to save her life. His choice of her could have been an accident, chance, but it wasn't, and Vargos knew it.

They'd been planning to stay here two nights, in order not to be travel on this day.

That intention had been in line with what every halfway prudent man on the roads of Sauradia was doing on the Day of the Dead. But late last night, before going up the stairs to his room after the extremely strange capture of the thief, Martinian of Varena had summoned Vargos out to the hallway from his pallet in the servants" room and told him they'd be leaving tomorrow after all, before sunrise, with the girl.

Vargos, taciturn as he was, had been unable not to repeat, "Tomorrow?"

The Rhodian, unexpectedly sober despite all the wine they'd been noisily drinking in the other room, had looked at Vargos for a long moment in the dimly lit corridor. It was difficult to make out his expression behind the full beard, in the shadows. "I don't think it is safe to stay here," was all he'd said, speaking Rhodian. "After what has happened."

It wasn't in the least safe outside, Vargos thought but did not say. He'd considered that the other man might be testing him, or trying to say something without putting it into words. But he hadn't been prepared for what came next.

"It is the Day of the Dead tomorrow," said Martinian, speaking carefully. "I will not make you go with us. You do not owe me that. If you prefer to stay, I will release you freely and hire another man when I can."

That wouldn't be tomorrow, Vargos knew. There would be expressions of regret but no one would be free to travel with the artisan tomorrow. Not for a fistful of silver solidi.

No one would have to.

Vargos had made a swift decision or two in his day. He shook his head. "You asked for a man to come to the Trakesian border, I recollect. I'll be ready with the mule before the sun-up prayers. Jad's light will see us through the day."

The Batiaran was not a fellow with an easy smile, but he'd smiled briefly then and placed a hand on Vargos's shoulder before heading up the stairs. He said, "Thank you, friend," before he went.

In eight years, no one had ever offered to release him from duty in that way before, or offered a thank-you to a short-term hired servant for simply performing-or continuing-his contracted service.

This meant two things, Vargos had finally decided, back on his narrow pallet, elbowing away a too-close, snoring Trakesian. One was that Martinian had known exactly what he was doing-somehow-when he'd had the merchant buy him that girl. And the other was that Vargos was his man now.

Courage spoke to him. The courage of Jad in his chariot battling cold and darkness each long night under the world, of Heladikos driving his horses far too high to bring back fire from his father, and of a single traveller risking his own death for a girl who had been named to a savage ending on the morrow.

Vargos had seen some celebrated men in his time on this road. Merchant princes, aristocrats from the far-off City itself, clad in gold and white, soldiers in bronze armour and regimental colours, austere, immensely powerful figures in the clergy of the god. Some years ago, memorably, Leontes himself, Supreme Strategos of all the Empire's armies, had passed with a company of his own picked guard on their way back east from Megarium. They'd been riding to the military camp near Trakesia, then heading north and east against the restive Moskav tribes. Vargos, in a dense press of men and women, had caught only a flashing glimpse of golden hair, helmetless, as people screamed in ecstasy beside the road. That had been in the year after the great victory against the Bassanids beyond Eubulus, and after the Triumph the Emperor had granted Leontes in the Hippodrome. Even in Sauradia they had heard about that. Not since Rhodias had an Emperor granted a strategos such a processional.

It was this artisan from Varena, though, a descendant of the legions, the Rhodians, the blood Vargos had been raised to hate, who had done the bravest thing he knew, last night and now. And Vargos was going to follow him.

They were unlikely to get far, he thought grimly. Jad's light will see us through, he'd said in the hallway the night before. There was no light to speak of as they led the mule out of the courtyard in a black, blanketing thickness of pre-dawn fog. The pale autumn sun would be rising ahead of them soon-and they would have no way of even knowing.

The three of them walked from the yard in an unnatural, muffled stillness. Men-or the blurred outlines of men-stood and watched them pass. No one offered to help, though Vargos knew every man there. They had tasted no food or drink, on Martinian's instructions. Vargos knew why. He still wasn't sure how Martinian knew.

The girl was barefoot, wrapped in the artisan's second cloak, the hood hiding her face. No other travellers were moving, though the Megarian merchants had left earlier, in full darkness, carrying the wounded man in a litter. Vargos, awake and loading the mule by torchlight, had seen them go. They wouldn't travel far today, but they had little choice but to move on. Where Vargos came from, the apprehended thief would have been an obvious candidate to be hanged from Ludan's Tree.

Here, he wasn't sure. The girl had been named. They might choose another, or they might not relinquish her, fearing a year's bad luck if they did. Things were different in the south. Different tribes had settled here, different histories had set their stamp. Would they kill him and the Batiaran to take her back? Almost certainly, if they wanted her and the two men resisted. This sacrifice was the holiest rite of the year in the old religion; men interfered at absolute peril of their lives.

Vargos was quite certain Martinian would resist.

He was somewhat surprised to feel an equal certainty in himself, a cold anger overriding fear. As they passed out from the courtyard he walked past the stablemaster, Pharus, a burly figure in the mist. Pharus was staring at them in a certain way, no proper respect in his bearing at all, and though Vargos had known him for years he did not hesitate. He stopped in front of the man just long enough to swing the bottom of his staff upwards, hard, hammering Pharus right between the legs without a word spoken. The stablemaster let out a high-pitched screech and crumpled in the mud, hands clutching for his groin as he thrashed on the cold, wet ground.

Vargos bent low in the fog and spoke softly in the ear of the gasping, writhing man. "A warning. Leave her be. Find another, Pharus."

He straightened, carried on, not looking back. He never looked back. Not since he'd left home. He saw Martinian and the girl gazing at him, cloaked shadows on the almost invisible surface of the road. He shrugged, and spat. "Private quarrel," he said. He knew they would know it was a lie, but some things were best not spoken aloud, Vargos had always felt. He did not, for example, tell them he expected to die before midday.

Her mother used to call her erimitsu, "clever one" in their own dialect. Her sister was calamitsu, which was "beautiful one." and her brother was, of course, sangari, which was "beloved." Her brother and father had died last summer, black sores bursting all over their bodies, blood running from their mouths when they tried to scream at the end. They buried them in the pit with all the others. In the autumn, faced with winter coming, imminent starvation, and two daughters, her mother had sold one to the slavers: the one who had the intelligence to perhaps survive in the harsh world far away.

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