Christie Golden - The Shattering - Prelude to Cataclysm

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The Shattering: Prelude to Cataclysm: краткое содержание, описание и аннотация

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Thrall, wise shaman and the warchief of the Horde, has sensed a disturbing change…
Long ago, Azeroth's destructive native elementals raged across the world until the benevolent titans imprisoned them within the Elemental Plane. Despite the titans' intervention, many elementals have ended up back on Azeroth. Over the ages, shaman like Thrall have communed with these spirits and, through patience and dedication, learned to soothe roaring infernos, bring rain to sun-scorched lands, and otherwise temper the elementals' ruinous influence on the world of Azeroth.
Now Thrall has discovered that the elementals no longer heed the shaman's call. The link shared with these spirits has grown thin and frayed, as if Azeroth itself were under great duress. While Thrall seeks answers to what ails the confused elements, he also wrestles with the orcs' precarious future as his people face dwindling supplies and growing hostility with their night elf neighbors.
Meanwhile, Varian Wrynn of Stormwind is considering violent action in response to mounting tensions between the Alliance and the Horde, a hard-line approach that threatens to alienate those closest to him, including his son, Anduin. The conflicted young prince has set out to find his own path, but in doing so, he risks becoming entangled in political instability that is setting the world on edge.
The fate of Azeroth's great races is shrouded in a fog of uncertainty, and the erratic behavior of the elemental spirits, troubling though it is, may only be the first ominous warning sign of the cataclysm to come.

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His eyes fell upon a table where once, in pleasanter times, the soldiers would gather for a repast. Indeed, a weather - beaten lantern, mug, and bowl still sat on the table. With a single sweep of his huge arm, Cairne sent them flying, then grasped the table in both hands. Grunting slightly, he lifted the table, attached benches and all, and hurried to the doorway as fast as he could.

Garrosh grinned. "You are smart and strong, old bull," he said with admiration that, while grudging, was nonetheless genuine. 'You! Grab those crates! Everyone else, hurry, inside, inside!"

They obeyed. Cairne waited, singlehandedly holding aloft the table, until the last one, a troll bleeding badly from a sliced - up leg, hobbled into the great hall. The second he was inside, Cairne ducked in after him and slammed the table into the doorway at a slight angle so that it wedged in firmly. Not a heartbeat later, the makeshift door shuddered under the thump of an attack. There was more pounding and the moans of the "undead."

Cairne gulped in air as he continued to barricade the door. "They are foes, but they are living foes!" he told them. "Garrosh, you were right. The Kvaldir are no more or less than vrykul. They use the mist and costumes as weapons to strike fear into the hearts of their enemies before they attack. It fooled me at first, too — until the runespear impaled one of them and I realized what they were doing."

"Whatever they be, we cannot hold much longer," gasped Cloudcaller, leaning his broad back against the "door" as it shook. Others braced against it. The shaman and druids among the group were desperately trying to attend to the wounded, of which there were many — too many. Fully a third of the already diminished group was injured, some of them seriously. "The crates — any weapons in them? Anything we could use?"

It was a good idea, but one without hope. Most of them had dropped the supplies as they turned to battle their attackers. Carrying the heavy crates with them as they headed for the safety of the great hall would have been foolish.

"We have nothing," Cairne said. "Nothing save our courage."

He had just taken a deep breath, hoping to say a few words to inspire his and Garrosh's people as they fought what would doubtless be their last battle, when Garrosh interrupted him.

"We have our courage, yes," said Garrosh, "but we also have something more. And we will show these false ghosts the price they must pay for attempting to trick us. They think we are vulnerable outside of the hold. And they want to take back this landing. They will know the wrath of the Horde!"

He strode to the center of the hall and flipped back a woven rug that had been lying on the floor. Beneath it was a trap door. With a grunt of effort, Garrosh slowly tugged it open. The trap door fell back with a clang, revealing a small, hollowed - out area.

And in that area, piled high like watermelons, were grenades.

Some of the warriors cheered. The others looked at Garrosh, confused.

'You left them here, just in case, did you not?" Cairne asked, surprised. "In case Warsong Hold fell?"

The orcs were not overfond of contingency plans, Cairne had learned. They did not like to even conceive of possible defeat. And yet it was obvious that Garrosh had done exactly that — left a crate of valuable weapons buried in the sand, in case at some later time, when the orcs were in full retreat, they would have need of them.

Garrosh nodded shortly. "It is not a pleasant thought."

"But it is the mark of a leader, to hold all possibilities, even the unpleasant — even the unthinkable." Cairne said. "It was well done, Garrosh." He inclined his head in a gesture of respect even as a particularly vigorous assault nearly caved his door in.

What was left of the Warsong offensive all scrambled for the small but lethal weapons. The pounding had not ceased all this time. The crates that had been piled up were being pushed ever forward, and the table that served as a door was starting to splinter before the onslaught. Cairne shifted his hooves and repositioned his back to keep up the support as the others loaded themselves down with grenades. Garrosh rose and nodded to Cairne.

"One, two, three!" cried Cairne. On "three" Cairne and the orcs guarding the other two doors stepped back, Cairne dropping the table and the orcs swinging wide the doors. Garrosh was there, a massive battleaxe in each hand, screaming his father's war cry and slashing at the false ghosts, all violence and death. Cairne stepped back, allowing the others to precede him in their race for the ship. They threw the grenades into the cluster of Kvaldir. There were several explosions, and then the path was clear — save of bodies. They had a few precious moments before the next wave of Kvaldir came.

"Go, go!" he urged, turning back to where his spear lay. He quickly strapped it to his back. If he needed to fight in the next few minutes, all would be lost anyway. The real fight would have to take place on the ship. His hands free, he scooped up a badly injured orc as if the warrior weighed nothing at all, and began running as fast as he could toward the ship.

Mannoroth's Bones had been damaged and was under attack, but it looked still seaworthy, at least to Cairne's eyes.

He felt a tug of pain in his heart as a troll fell not four paces in front of him, an axe in his back. There would be time to honor the fallen later, but now there was nothing Cairne could do but leap over the body and keep running.

His hooves sank in the sand. He felt slow, and not for the first time cursed what age had done to his body. There was a hideous cry, and one of the Kvaldir lunged at him, swinging his axe with both brawny arms. Cairne dodged as best he could, but he was not swift enough and grunted in pain as it sliced his side.

And then at last he was there, delivering his charge into one of the small skiffs. It pushed off immediately, crammed to overflowing with wounded. Immediately it became a target, and Cairne had to stand in the small, rocking boat and fight off the Kvaldir while two orcs rowed furiously. At one point, he looked back at the shoreline, dotted with the corpses of "ghosts."

And the corpses of brave members of the Horde.

But some of those "corpses" were still moving. Cairne narrowed his eyes and leaped out of the boat as it pulled up alongside Mannoroth's Bones. He turned back, half - swimming, half - wading, slogging onto the shore toward the injured. Cairne intended to do everything he could to keep that number from increasing.

Six times back and forth he went, bearing those who could not get themselves to safety. Garrosh's group had exhausted their supply of grenades, and the shore was equal parts blood and sand now. The horrific, muddy concoction sucked at his hooves as he ran. He heard Garrosh's war cry through it all, the sound heartening his warriors and even Cairne until at last all who could be rescued had been.

"Garrosh!" shouted Cairne.

Bleeding from half a dozen wounds, his breath ragged, Cairne looked about for Garrosh. He was over there, whirling his two axes, shouting incoherently as he severed limbs and was spattered with blood. So lost in the battle haze was he that he paid no attention to Cairne's cries. The tauren hastened over to him and grabbed Garrosh's arm. Startled, the orc whirled, axes raised, but halted the blow in time.

"Retreat! We have the wounded! The battle is on the ship now!" Cairne shouted at him, shaking his arm.

Garrosh nodded. "Retreat!" he cried, his voice earning over the fray. "Retreat to the ship! We will continue to fight and slaughter our enemies on the water!"

The few combatants left fighting turned at once and hastened to the shore, leaping into the boats even as they pushed off for Mannoroth's Bones. A Kvaldir wrenched one hapless orc from inside the skiff and dragged her onto the shore, where he proceeded to hack her limb from limb. Cairne forced himself to shut out her cries, shoving the last boat off with all his strength and clambering into it.

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