Matt Forbeck - Ghosts of Ascalon

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By the time they had gotten back to the secret warehouse, the others were ready. Kranxx was packing a backpack with numerous small parcels carefully wrapped in waterproof waxed paper. Ember was fitting herself into the armor Gullik had been carrying on his back: sleek, black lacquered plates that glided silently over each other. For his part, Gullik was stroking his scruffy chin and, for the first time, seemed to be deep in thought. Riona picked up her helmet and quickly strapped on her scabbard.

"We're late," said Kranxx, hoisting the satchel onto his back and grabbing a loose piece of cloth that, only when he put it on his wide head, was recognizable as a hat. He pulled out a small lantern and lit it.

"You're in your armor," Riona said to Ember firmly.

"Kranxx pointed out that if we are spotted, whether I am wearing armor or not is a moot point," replied the charr, adjusting her scabbard and resting a hand on a heavy charr-made pistol on her opposite hip.

"At least have Gullik carry your weapons," said Riona. "And wear the shackles."

Anger flashed in Ember's eyes, and Dougal added, "At least until we're clear of the city."

Ember looked at Dougal. Dougal nodded toward Riona. Letting the air out in a long, hissing breath, Ember unfastened her belt and handed it, scabbard, sword, and holstered pistol to the norn. Then she held up her wrists once more. Gullik fished out the chains and Riona fitted them, loosely but locked, once more on her wrists and neck.

"Until we're clear of the city," said Ember, looking harshly at Dougal.

Kranxx poked his head through the door, then motioned for the others to follow. It was almost light now, the eastern sky reddening and drawing back the widow's veil that had hung protectively on Ebonhawke.

Then something exploded off to the north, just beyond the first wall. Screams and shouts sounded right after, and a call to arms went up among the Vanguard. Kranxx's letter of resignation.

Quickly but not panicked, the asura ducked into the mouth of an alley, then hustled everyone in after him. They huddled there in the darkness as a column of soldiers in black-and-gold uniforms tromped past, racing from their barracks to the (hopefully) now-burning shop.

Dougal watched the faces of the soldiers as they passed their hiding place: grim, weary, and determined. These were people who hated their jobs but were proud to do them and refused to falter for an instant. Dougal had been one of their number, as had Riona. To see them in action again, marching off to protect the city, made him flush with shame for not being among them. He felt grateful that the alley stood shrouded in darkness so that no one would see.

He expected Kranxx to lead them in the direction the soldiers came from, but instead he plunged them deeper into the alleyway, into a maze of small back passages that snaked between granaries and shuttered workshops. Once they crossed a major thoroughfare, then ducked back into alleyways that even Dougal was unfamiliar with. He figured they were heading west through the city, until at last they reached a dead end with a hatch nearly flush with the ground at its base.

Kranxx pulled out a key and fitted it into a lock on the hatch. He motioned to Gullik, who began struggling to open the heavy iron lid.

"Do we really have to go in there?" Dougal asked, peering down into the blackness. He pinched his nose so tight that it hurt, and the stench that escaped from the hatch still made his eyes water.

"It's the only way to get out of Ebonhawke without having to deal with the Vanguard," Kranxx said. "You could approach the commander and ask him permission to depart, but-given the nature of your mission and the fact that he's probably looking for you by now-he'd probably toss you into one of our lovely prison cells."

At the mention of Ebonhawke's prison, Dougal glanced at Riona. In the growing light of the morning, he could see the muscles in her face tighten, but she showed no other reaction.

"It's too bad the walls are so high," Gullik grunted, straining as he fitted his fingers under an edge and lifted. "And that you're all so small. Were we all norn warriors, we could just scale the wall and be gone."

Despite herself, Riona snorted. "You'd be filled with arrows and rifle shot before we made it halfway to the top. And then the charr would get to shoot at you on the way down."

Kranxx's lantern's light cast deep shadows on the asura's face. "The Ebon Vanguard built this place to stand against the charr forever," he said. "They drew on the experience Ascalon accumulated during the construction of the Northern Wall, and they've had over two hundred years of keeping the charr out of the city to help them figure out where the weak parts are and what they need to do to keep them plugged."

"Then how have you noticed something they haven't?" asked Dougal.

Kranxx allowed himself a chuckle. "Because I'm asura, and they're human. They think in terms of reiterations. They build something that they hope will stand, then they shore it up the best they can in the places they get wrong. People with brains think not in terms of single bits, like walls, but in terms of systems-especially interlocking systems and how they work together. The thing that lets Ebonhawke survive isn't the wall or the Vanguard. It's the asura gate. Without that, the charr would have been able to starve the humans out of here long ago. With it, the humans have managed a record-breaking stand against a truly determined foe."

"Granted," said Ember, whose hair bristled at the mention of her people's failure to wipe this settlement from Ascalon. "Many charr believe that Ebonhawke is impregnable, and taking it a waste of effort better spent elsewhere. The strongest dissenters are among the Iron Legion. This is why they have taken over the siege."

"And with their machines, they might someday manage to do it," said Riona, louder than she needed to. "One more reason we must work for this truce."

"Breaking down a wall isn't all that challenging, children," said Kranxx. "It just requires the right machines, and the charr have developed many crude but effective machines that could manage it. The trick is getting those machines into the right places. The Vanguard has gotten extremely good at keeping the charr from reaching those places."

Gullik hefted the iron hatch again and it rose another couple inches. The darkness beyond it gaped like an open, infected wound.

"So, why do we have to go down there, again?" asked Dougal.

"Because there's one spot in the wall that the Vanguard rarely watches and the charr don't attack: the sewage exit. Ebonhawke mostly gets its water from streams that flow down into it from the mountains, and they tap an underground river with a few deep wells. But they also need to get rid of all the waste they generate. Otherwise, the city would eventually be overwhelmed with it."

Even under her fur, Ember seemed to be turning a little green.

"The honey wagons dump the waste into a few well-positioned central depositories, each of which sits downstream from the wells and the point at which they divert some of the mountain streams into the sewer's main tunnel. The diverted water then carries the refuse under the city until it spills out of the far side of the mountain a couple hundred yards away from the wall."

Dougal's stomach turned. "You're kidding," he said, although he knew the asura wasn't.

The asura smiled. "The charr can't stand the smell. Every now and then, the Vanguard sends someone up to check out the sewage tunnel's exit, but he finds it locked up tight, and that's a good enough excuse for them to forget about it. The Vanguard isn't made up of complete idiots. They know about the sewage exit, of course, and they've secured it fairly well against attacks-from the outside."

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