Marc Anthony - Escape from Undermountain
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- Название:Escape from Undermountain
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Corin continued to instruct them in the rules of their movement. As King, Artek could walk in any direction he chose, but only one square at a time. Beckla, acting as the Queen, could also move in any direction. However, she could go as many spaces as she wished. Upon learning of this advantage, she flashed Artek a smug expression. Guss, the Ogre, was informed that he could move as far as he wished along straight lines, but not along a diagonal, which was Muragh's sole ability as Sorcerer. Corin had taken the most difficult role for himself, for a Knight was forced to move in a curious pattern: two squares in a straight line, then one more square to either side.
Once they knew the rules, they were ready to begin.
"It looks like the starting move is up to us," Corin decided. "We're playing from weakness, but that doesn't mean we can't act boldly. King, move-one square forward."
Artek stepped from his white starting square onto the black square before him. No magical barrier appeared to block his passage. He let out a sigh of relief.
The moment Artek finished his move, an ethereal figure on the far side of the chamber abruptly began to move. One of the dimly transparent dwarves in the front row-Soldiers, Corin called those pieces- stepped one square forward, then halted, standing as still as before.
"I was afraid of that," Corin said grimly.
"Afraid of what?" Artek asked in growing dread.
"This really is just like a game of lanceboard," the nobleman replied. "Every time one of us moves, one of our opponent's pieces gets to move as well."
Artek shifted uncomfortably on the black square. "Wait a minute, Corin. Isn't the point of this game to capture your opponent's pieces?"
The young lord nodded silently.
"All right," Artek went on. "Then what happens to one of us if we're captured by another piece?"
Corin took a deep breath. "All captured pieces are removed from the gameboard," he said evenly.
The others shivered as the implication of these words registered upon them. A chill danced up Artek's spine, and he licked his lips nervously. Removed from the gameboard. It sounded very… final.
"I guess well just have to keep from getting captured, won't we?" Artek said, hoping he sounded more confident than he felt.
It was their turn again.
"Sorcerer!" Corin called out. "Diagonal to your left, two squares. Protect your King."
His mandible working furiously, Muragh hopped and rolled into position. As he came to a halt on his square, one of the ghostly Knights leapt the Soldier in front of it and sallied out onto the gameboard. Corin himself moved next, mirroring the enemy Knight's position. The knight moved again. Corin tracked him. This time another Soldier moved forward.
"Ogre, ahead two and challenge!" Corin commanded.
Guss obeyed, lumbering forward toward the middle of the board. One of the opposing Sorcerers drifted menacingly in his direction but could not have captured him anyway, for Guss and the translucent Sorcerer were on opposite colors.
Corin shook his head. This is difficult with so few pieces. Do you see, Artek? There's a clear diagonal between you and that Sorcerer-and that's the only way he can move. You're in danger now. However, I can move to protect you."
"Wait a minute!" Artek protested. "Won't the Sorcerer be able to capture you then?"
"If so, then our Queen will be able to take him," Corin replied with only a slight quaver in his voice. "Well have to hope our opponent is not yet ready to sacrifice one of his pieces." Before Artek could argue further, Corin moved two and then one, ending up standing between Artek and the enemy Sorcerer.
Fortunately, Corin's reasoning proved correct. The Sorcerer did not capture Corin. Instead, it moved diagonally back one square, taking itself out of Guss's path.
"Good, we've got our opponent on the retreat," Corin said. "Now is the time to keep pressing forward."
Following Corin's directions, they executed several more moves, making good progress across the board while avoiding the opposing pieces. Then one of the enemy Knights galloped silently forward, lance aimed menacingly at Artek.
Corin let out a sharp laugh. "It seems our opponent grows impatient. The Knight is in your path, Queen, and Ogre is protecting you. Capture him!"
Beckla swallowed hard, straightening her vest. "Here goes nothing," she said dubiously. The wizard steeled her shoulders, then moved boldly forward, stepping onto the same square as the enemy Knight. The Knight lowered its lance toward her, but its horse reared back, opening its mouth in a silent scream. A gout of green fire sprang up from the floor, consuming the Knight as it rose toward the ceiling. A moment later, the magical fire vanished.
Beckla stared at the faint scorch mark on the floor-all that remained of the Knight. "Something tells me we definitely do not want to get captured," she said.
The others could only nod in agreement. They continued to move across the board, but their progress was slower now. Corin was deep in concentration, and sweat beaded on his smooth brow. It was becoming steadily more difficult to avoid capture. Artek took an opposing Soldier, and Guss a Sorcerer-both opposing pieces were consumed by pillars of emerald flame.
"Queen, move two to your left!" Corin called out. Just as Beckla started to step in that direction, the nobleman shouted in alarm. "Wait! Stop!"
Beckla halted, no more than an inch from the edge of her present square.
"I'm sorry," Corin said breathlessly. "You'll be exposed to their Ogre from that position. I didn't see it until it was almost too late."
Corin studied the board again. Seconds stretched into long minutes. The others watched him in growing alarm. The nobleman muttered under his breath, going through move after move in his mind. It seemed he could find none that would not result in capture. Finally, he looked back at Artek, his expression grim.
"I'm afraid we're out of choices. There's only one thing I can think of, and I'm afraid it's a rather risky gambit. If it fails, we're lost."
Artek gazed at him unflinchingly. "I trust you, Corin."
For a moment, it almost seemed a faint smile of gratitude touched the young lord's lips. He nodded. "Very well, then. It's time to gamble our King. Let's just hope they take the bait. King! Ahead one!"
Artek did as instructed. In response, an opposing Soldier moved one square out of the way. In sudden alarm, Artek saw that he was surrounded on three sides. An enemy Knight, Queen, and Ogre were all in position to capture him. It had been his last move. There would be no escaping.
"We've lost," he said, his hopes dying.
"Not yet!" Corin cried out. "It seems you've forgotten the same thing our opponent has." He pointed toward a small yellow object that for some time now had sat unnoticed near the side of the gameboard. "Now, Muragh!"
Grinning toothily, the skull rolled forward, moving in an unobstructed diagonal line-straight toward the enemy King. The ghostly King's mouth opened in a silent cry of surprise and fear, but it could not move aside. Muragh careened directly into the ethereal form. The King's arms spread wide as a blazing column of green fire sprang from the floor beneath its feet. A second later, many more pillars of emerald magic shot toward the ceiling, each consuming one of the remaining enemy game pieces. As suddenly as they had appeared, the columns of fire dissipated-the ghostly figures were no more. Artek stared in wonder. They had won.
With no opposing pieces, all they had to do now was avoid the magical force walls by moving correctly. They made their way swiftly across the game-board and stepped onto the swath of green marble bordering the far side.
Artek gripped Corin's shoulder. "You did it," he said with a fierce grin.
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