Терри Брукс - The Druid of Shannara

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Quest for the Black Elfstone
In the three hundred years since the death of the Druid Allanon, the mysterious, evil Shadowen have seized control of the Four Lands. The shade of Allanon summons the four scions of Shannara: Par, Coll, Wren, and Walker Boh. To Walker Boh he gives the duty of restoring the lost Druid's Keep, Paranor. For that, Walker Boh needs the black Elfstone, but his search leads him into a trap.
Quickening, the daughter of the ancient King of the Silver River, finds Walker Boh dying after an attack by the Shadowen Rimmer Dall. She heals Walker Boh and tells him that the Elfstone is in the hands of the Stone King, who seeks to turn all the world to stone. To secure the Elfstone they must travel through the Charnal Mountains into the perilous, unknown land beyond. And no one knows what horrible monsters the Stone King has set to guard his citadel.
They form a strange company to undertake the quest: Walker Boh, with only one arm and no longer able to summon his magic; Morgan Leah, whose once-magic sword has been broken; Quickening, who must depend on the men for her defense; and Pe Ell, an assassin who plans eventually to kill her. Thus, the quest for the black Elfstone begins.

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“Walker?” Quickening whispered and touched his arm.

The pale countenance shifted away from the Hollow at last and the dark eyes found her own. “I must find it,” he said. He glanced at each of them in turn. “Wait here until I call for you.”

Morgan started to object, but there was something in the other man’s eyes that stopped him from doing so.

Instead, he watched silently with the others as the Dark Uncle walked alone into Bone Hollow.

The day was still, the air windless, and nothing moved in the ragged expanse of the Hollow save Walker Boh. He crossed the broken stone in silence, a ghost who made no sound and left no mark. There were times in the past few weeks when he had thought himself little more. He had almost died from the poison of the Asphinx and again from the attack of the Shadowen at Hearthstone. A part of him had surely died with the loss of his arm, another part with the failure of his magic to cure his sickness. A part of him had died with Cogline. He had been empty and lost on this journey, compelled to come by his rage at the Shadowen, his fear at being left alone, and his wish to discover the secrets of Uhl Belk and the Black Elfstone. Even Quickening, despite ministering to his needs, both physical and emotional, had not been strong enough to give him back to himself. He had been a hollow thing, bereft of any sense of who and what he was supposed to be, reduced to undertaking this quest in the faint hope that he would discover his purpose in the world.

And now, here within this vast, desolate stretch of land, where fears and doubts and weaknesses were felt most keenly, Walker Boh thought he had a chance to come alive again.

It was the presence of the Koden that triggered this hope. Until now the magic had been curiously silent within him, a worn and tired thing that had failed repeatedly and at last seemed to have given up. To be sure, it was there still to protect him when he was threatened, to frighten off the Urdas when they came too close, to deflect their hurled weapons. Yet this was a poor and sorry use when he remembered what it had once been able to do. What of the empathy it had given him with other living things? What of his sense of emotions and thoughts? What of the knowledge that had always just seemed to come to him? What of the glimpses of what was to be? All of these had deserted him, gone away as surely as his old world, his life with Cogline and Rumor at Hearthstone. Once he had wished it would be so, that the magic would disappear and he would be left in peace, a man like any other. But it had become increasingly clear to him on this journey, his sense of who and what he was heightened by the passing of Cogline and his own physical and emotional devastation, that his wish had been foolish. He would never be like other men, and he would never be at peace without the magic. He could not change who and what he was; Cogline had known that and told him so. On this journey he had discovered it was true.

He needed the magic.

He required it.

Now he would test whether or not he could still call it his own. He had sensed the presence of the Koden before Pe Ell had. He had sensed what it was before Horner Dees had described it. Amid the strewn rock, hunched down and silent, it had reached out to him as creatures once had when he approached. He could feel the Koden call to him. Walker Boh was not certain of its purpose in doing so, yet knew he must respond. It was more than the creature’s need that he was answering; it was also his own.

He moved directly through the jumble of boulders and petrified wood to where the Koden waited. It had not moved, not even an inch, since the company had arrived. But Walker knew where it lay concealed nevertheless, for its presence had brought the magic awake again. It was an unexpected, exhilarating, and strangely comforting experience to have the power within him stir to life, to discover that it was not lost as he had believed, but merely misplaced.

Or suppressed, he chided harshly. Certainly he had worked hard at denying it even existed.

Mist curled through the rocks, tendrils of white that formed strange shapes and patterns against the gray of the land. Far distant, beyond and below the peaks and the valley they cradled, Walker could hear the crash of the ocean waters against the shoreline, a dull booming that resonated through the silence. He slowed, conscious now that the Koden was just ahead, unable to dispel entirely his apprehension that he was being lured to his doom, that the magic would not protect him, and he would be killed. Would it matter if he was? he wondered suddenly. He brushed the thought away. Within, he could feel the magic burning like a fire stoked to life.

He came down from between two boulders into a depression, and the Koden rose up before him, cat-quick. It seemed to materialize out of the earth, as if the dust that lay upon the rock had suddenly come together to give it form. It was huge and old and grizzled, three times his own size, with great shaggy limbs and ragged yellow claws that curled down to grip the rock. It lifted onto its hind legs to show itself to him, and its twisted snout huffed and opened to reveal a glistening row of teeth. Sightless white eyes peered down at him. Walker stood his ground, his life a slender thread that a single swipe of one huge paw could sever. He saw that the Koden’s head and body had been distorted by some dark magic to make the creature appear more grotesque and that the symmetry of shape that had once given grace to its power had been stripped away.

Speak to me, thought Walker Boh.

The Koden blinked its eyes and dropped down so close that the huge muzzle was no more than inches from the Dark Uncle’s face. Walker forced himself to meet the creature’s empty gaze. He could feel the hot, fetid breath.

Tell me, he thought.

There was an instant’s time when he was certain that he was going to die, that the magic had failed him entirely, that the Koden would reach out and strike him down. He waited for the claws to rend him, for the end to come. Then he heard the creature answer him, the guttural sounds of its own language captured and transformed by the magic.

Help me, the Koden said.

A flush of warmth filled Walker. Life returned to him in a way he found difficult to describe, as if he had been reborn and could believe in himself again. A flicker of a smile crossed his face. The magic was still his.

He reached out slowly with his good arm and touched the Koden on its muzzle, feeling beneath his fingertips more than the roughness of its hide and fur, finding as well the spirit of the creature that was trapped beneath. The Dark Uncle read its history in that touch and felt its pain. He stepped close to study its massive, scarred body, no longer frightened by its size or its ugliness or its ability to destroy. It was a prisoner, he saw—frightened, angered, bewildered, and despairing in the manner of all prisoners, wanting only to be free.

“I will make you so,” Walker Boh whispered.

He looked to discover how the Koden was bound and found nothing. Where were the chains that shackled it? He circled the beast, testing the weight and texture of the air and earth. The great head swung about, seeking to follow him, the eyes fixed and staring. Walker completed his circuit and stopped, frowning. He had found the invisible lines of magic that the Stone King had fashioned and he knew what it would take to set the creature free. The Koden was a prisoner of its mutation. It would have to be changed back into a bear again, into the creature it had been, and the stigma of Uhl Belk’s touch cleansed. But Walker hadn’t the magic for that. Only Quickening possessed such power, magic strong enough to bring back the Meade Gardens out of the ashes of the past, to restore what once was, and she had already said she could not use her magic again until the Black Elfstone was recovered. Walker stood looking at the Koden helplessly, trying to decide if there were anything he could do. The beast shifted to face him, its great, ragged bulk a shimmer of rock dust against the landscape.

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