Домагой Курмаич - Mother of Learning

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Mother of Learning: краткое содержание, описание и аннотация

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Zorian is a teenage mage of humble birth and slightly above-average skill, attending his third year of education at Cyoria’s magical academy. He is a driven and irritable young man, consumed by a desire to ensure his own future and free himself of the influence of his family, whom he resents for favoring his brothers over him. Consequently, he has no time for pointless distractions or paying attention to other people’s problems.
As it happens, time is something he is about to get plenty of. On the eve of the Cyoria’s annual summer festival, he is killed and brought back to the beginning of the month, just before he was about to take a train to Cyoria. Suddenly trapped in a time loop with no clear end or exit, Zorian will have to look both within and without to unravel the mystery before him. And he does have to unravel it, for the time loop hadn’t been made for his sake and dangers lurk everywhere…
Repetition is the mother of learning, but Zorian will have to first make sure he survives to try again - in a world of magic, even a time traveler isn’t safe from those who wish him ill.

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"Of course the damn ring has to be in the most difficult location possible," Zorian grunted unhappily. "Just getting there will be an issue."

"Actually, I think I have a solution to both that and how to reach Blantyrre in a reasonable time frame," Daimen grinned before throwing a rolled up poster at him. "Have a look and tell me what you think."

Zorian caught the poster before it had time to hit his face, gave Daimen an unamused look because he was pretty sure his brother deliberately aimed the object at his head, and then unrolled it to take a look.

It was a propaganda poster, basically. It showed a pretty picture of a weird-looking wooden ship that was apparently commissioned by the king of Aranhal, one of the larger nations in Xlotic. It was an airship, Zorian realized.

An expensive, experimental airship designed by some of the best artificers in Aranhal as part of some kind of national vanity project. It was mostly done, the construction crew was just putting finishing touches on it currently and it was planned it would undergo a test flight in a few weeks.

"So?" Daimen said with a knowing smile on his face. "What do you think?"

Zorian stared at the poster for a second before looking Daimen straight in the eye.

"I think we have ourselves an airship to steal."

78. Grinding Stone

Airships were not held in very high regard among people who cared about such things. The idea of a flying vessel was something that had captivated mankind since time immemorial, of course, but every concrete design for such a vessel had been disappointing. After all, although magic could make a ship fly easily enough, doing so on a long-term basis was very expensive in terms of mana. Moreover, this cost increased massively if one wanted to not just fly, but fly fast and retain a healthy amount of maneuverability in the process, too. This was why very few mages employed magical flight without a pressing reason to do so, even though flight magic wasn’t that complicated and many mages were capable of it.

As a result of this fundamental issue, most airships couldn’t actually fly around as they pleased, but instead had to follow fixed paths that took them through mana-rich areas that could sustain them in the air. And even so, airship designers still had to ruthlessly keep the vessel’s weight down during construction. This made the resulting product relatively fragile and greatly limited the vessel’s usefulness. They also tended to be rather expensive to build and maintain, as the materials which went into them tended to be on the pricier side and the design of the vessel itself was something that required a whole team of skilled professionals. It also didn’t help that there was no standard airship design available to the public, meaning that most airship construction teams started their projects from scratch and were often the only ones who could truly fix or modify the vessel.

Finally, there was a tiny, yet very important issue of how incredibly lethal an airship crash was compared to, say, the sinking of a sea-going ship. If anything went wrong, it was all too easy for everyone on board to die. There had been a number of high-profile airship accidents over the years, including a rather spectacular one where the Tetran airship Gepid plunged straight into the sea not long after starting its maiden flight. And even if one ignored the possibility of a simple malfunction, there was still the matter of the many flying magical beasts that could easily crash the airship if encountered at an inopportune time.

In light of all that, it was not hard to see why airships weren’t in more widespread use. They were not economically viable for private interests and state militaries generally found flying magical creatures to be more effective as an aerial combat force. Despite that, people stubbornly kept trying to make them viable. There was something about a flying vessel that people found irresistibly captivating.

There were considerable differences between regions, however. The states of northern Miasina, for instance, were the leaders when it came to investment into airship research. Due to the vast stretches of desert that surrounded them, the nations of Xlotic saw more potential in airships than Altazian ones. Building roads and railways in the inhospitable interior of northern Miasina was exceptionally difficult, and there were few population centers big enough to justify an expensive teleport platform. A free-flying, economically-viable airship that could traverse the Xlotic desert would be a huge boon to whoever made it.

Pearl of Aranhal , the airship Zorian wanted to steal, definitely hadn’t been designed with economic viability in mind. No expenses have been spared in its construction. Although Zorian had not been able to find concrete numbers anywhere, the final price tag was rumored to be positively astronomical. The airship’s capabilities, however, were said to be appropriately impressive for something that had so much money sunk into it. It was fast, maneuverable and surprisingly robust for an airship. Most importantly for Zorian, though, it boasted an experimental power core that allowed it to operate independently of ambient mana for long periods of time.

After some discussion with Zach, they decided not to make a move on the airship in this particular restart, however. Half of the restart had already passed and they were already committed on many other fronts. Besides, due to Silverlake’s earlier inquiries, people were still paying close attention to them. Zorian still decided to look around a little to get a feel for what they were dealing with.

Unsurprisingly, the airship was under significant protection. Not so much against thieves, since the idea of someone outright stealing the airship was kind of ridiculous, but against spies and saboteurs. The defenses were tight enough to thwart Zorian’s casual probing, but he was confident he could get through them in time. It might take several restarts, but it would happen. The bigger problem, in his opinion, was that the Pearl of Aranhal required a crew of ten in order to take off and land, which made the idea of two people stealing it somewhat problematic. He would probably have to wait for Zach to be able to cast the simulacrum spell before they could make the attempt. Another problem, though a comparatively smaller one, was that some small but critical pieces of the airship hadn’t been installed, and possibly not even made yet. Zorian was confident he could manufacture and install these components himself, but he would need access to the relevant blueprints first…

Once upon a time, one of my ambitions was to examine a train to see how its engines work, Zorian thought to himself nostalgically. Now I’m casually planning how to steal and analyze an experimental airship in my free time. Even taking the time loop into account, it’s still amazing how far I’ve come since then. I wonder what my old self would have said to something like that…

That, of course, was something impossible to answer. He shook his head and focused on more immediate matters. Currently, he was going to meet someone he hadn’t spoken to for a very, very long time – Zenomir Olgai, the old language expert he had once sought out to help him figure out what happened to him. Back then, he had been murdered by the invaders not long after talking to him, so he had reflexively avoided the man ever since, suspecting him a spy. However, none of his investigations of Ibasan collaborators and cultists pointed to Zenomir being one of them. Thus, when Zenomir’s name popped up while seeking out a translator that could help him with some of the documents he had acquired in Aranhal, he decided to pay him a visit. He even intended to drop some hints about the invasion while he was there, just to see if someone would try to murder him again because of it. Who knew, maybe Zenomir was part of some super-secret section of the invaders that other members didn’t normally know about.

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