John Adams - Brave New Worlds

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When the government wields its power against its own people, every citizen becomes an enemy of the state. Will you fight the system, or be ground to dust beneath the boot of tyranny?
In his smash-hit anthologies
and
, acclaimed editor John Joseph Adams showed you what happens when society is utterly wiped away. Now he brings you a glimpse into an equally terrifying future — what happens when civilization invades and dictates every aspect of your life?
From
to
, from
to
, the dystopian imagination has been a vital and gripping cautionary force.
collects 33 of the best tales of totalitarian menace by some of today’s most visionary writers.
From Huxley's Brave New World, to Orwell's 1984, to Atwood's The Handmaid's Tale, dystopian books have always been an integral part of both science fiction and literature, and have influenced the broader culture discussion in unique and permanent ways. Brave New Worlds brings together the best dystopian fiction of the last 30 years, demonstrating the diversity that flourishes in this compelling subgenre. This landmark tome contains stories by Ursula K. Le Guin, Cory Doctorow, M. Rickert, Paolo Bacigalupi, Orson Scott Card, Neil Gaiman, Ray Bradbury, and many others.

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Just like your characters did when you steered them through those Choose Your Own Adventure books.

1. Beginning

You have a civilization! It doesn't matter which one — let's say it's modern Western civilization. It's got fast food and sporting events, which is all you really need. Western technology gives you great military power — you have fantastic unstoppable tanks, and heat-seeking missiles to keep you safe. It's a good place to start.

You could also have chosen a remote aboriginal tribe in the center of Australia — one with nuts and berries, and spears and ropes. Or you could have chosen Communist China, or that group of scientists living in Antarctica. But let's stick to modern Western civilization. Let's give you people, too. We'll call them John and Jane. If you have a civilization, then you probably have at least two people in it.

Now, with your civilization comes a political system. Maybe your system is a democracy, and everyone gets a vote except the felons and child molesters. Maybe your system is a republic, and you market it as a democracy because it looks better on the brochures. Maybe your system is totalitarian, and you force everyone to enjoy the sound of that complicated word. Totalitarian!

But! A major choice awaits you. Are you traditional, bound by the past, certain that the old ways are the best because "we've always done it that way, so there"? Or are you radical, lured by the future, always hoping that the new ways will be better than the old because "we've never done it that way, so there"? Be warned, the future of your civilization depends on your choice. John and Jane's lives are at stake.

If you choose tradition, go to section 2.

If you choose radicalism, go to section 5.

2. Tradition

You're a traditionalist. Or a blind follower. Or just someone who reads everything in order, from start to finish. It doesn't matter; you end up in the same place anyway.

So, you have a civilization. You have TV dinners and expensive cars. You hold elections. This is the way it's always been done, and this is the way it must be. Never mind those fruitcakes in wigs who fought against the colonial powers. They were supporting Freedom and Liberty and other words that make great advertising. The corporations live off the people and the people trust the corporations. John and Jane relax, knowing that everything around them has worked for centuries.

Things stagnate. You hold more elections, or pretend to. The people in power have always been in power. The world is the way it's always been. The police have always arrested people in the streets. The freedom to speak has always been restricted in the name of security. The corporations destroy the people and that's the way it's always been, and why would you question that, citizen?

Congratulations! You've got fascism!

Go to section 3.

3. Fascism

How nice for you, that you look so good in jackboots and a uniform! Your secret police are so dangerous that they're sexy. They kick the enemies of the State in the street, like Rockettes in steel-toed boots. You sleep with national security books on your nightstand and a revolver under your pillow. Or maybe you just have secret meetings of secret societies in secret boardrooms, sealing fates with secret handshakes. The artists fill the gulags, and hey — cheap labor! So what if it's not fair and equal? Equality is for hippies. John and Jane trust you to keep them safe at all times.

When you're fascist, you're always right, because God or Satan or your left boot told you what to do. Divine power is with you! that means that you're right, and you'd better make sure everyone else knows it too. Let's go to war!

Go to section 7.

4. Complacency

You've been in power an awfully long time now. Why pay attention any longer? there's too many good shows on TV (or in the bullring, or in the arenas, or whatever you've got). You talk about the great sporting events on television and visit fast-food drivethroughs. You worry about whether your toothpaste is really doing all that a toothpaste should. After a while, you stop paying attention to anything at all. John and Jane are off doing something, but you're not sure what. This is the way it's always been, and this is the way it will always be. Is this progress? You aren't sure.

Go to section 2.

5. Radicalism

You decide to experiment. Artists love your society. Painters color skyscrapers, and sculptors make art of garbage. Directors shoot movies in black light and show them in darkened theatres. Musicians shred the works of previous centuries. Corporations hold festivals to mock their own logos.

People are changing things from the way they've always been, just to make changes. Broken furniture becomes the new fashion. Everyone lives with six uncles and an aunt. John and Jane change their names to Isthmus and Quagmire. No matter what the new idea is, it must be better than the old. You remember that you haven't changed governments in a while. Throw out the old! Bring in the new! It's time for a revolution!

Go to section 6.

6. Revolution

You hand out pamphlets in the street. Citizens march in protest of everything. The Hero of the People takes over in a bloodless coup. The former powers all commit a penitent suicide: on the same day, in the same prison, under your watchful eye. How convenient! You take note of all the former rules — because if that's how they did it, now you must do it differently. You charter a new Constitution in a different font from the old one. Oh good, this regime is much better than the last one!

You suppress the counter-revolutionaries. They want to change everything. Any disagreement in society must be squelched. John and Jane must have their freedom. For the good of the new regime!

Go to section 4.

7. War

Oh boy, it's war! Your regiments march like clockwork toys. Colonel Mustard is your general, with his dashing moustache and monocle. Your hats are quite classy, with a feather for each soldier (for officers, two!) On the streets, your noble supporters weep with pride as their loved ones march past. The people support the Cause (both sides, if it's a civil war). Or if they don't, you silence them, for national security. Jane blows John a kiss as he shoulders his weapon and heads away. He'll come back a hero, and they will marry.

Your soldiers fight bravely. They pose for photos every time they save a small child from Tyranny. There's no blood — at least, not in the photos. The enemy can't oppose the side of Truth and Justice, which you're quite certain is you.

Congratulations! You've won the war! Now for the next step: What kind of society do you want to build? Is your future an ideal Utopia, or a dark Dystopia?

If you build Utopia, go to section 8.

If you build Dystopia, go to section 9.

8. Utopia

Medicine: Disease has been eliminated, and people live to be 120 in perfect health. As a result, your people have more time to contribute to society and to enjoy their lives.

Agriculture: Food is mass-produced by advanced techniques so that there is plenty for everyone. Special additives in the food guarantee nutrition and health for every citizen.

Employment: Everyone is guaranteed a job that pays a living wage, so that all people have the means to support themselves.

Housing: No one is homeless. Citizens are guaranteed safe, affordable housing.

Education: Citizens may study any available information. The government provides the entirety of human history and current events, and encourages people to read.

Law: All issues are decided by fair courts. Mistakes are never made.

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