Dan Abnett - First and Only

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Gaunt's flagship, the great frigate Navarre, had been seconded for picket duties to the Nubila Reach so Gaunt had chosen to travel with his men on the Absalom. He missed the long, sleek, waspish lines of the Navarre, and he missed the crew, especially Executive Officer Kreff, who had tried so hard to accommodate the commissar and his unruly men.

The Absalom was a different breed of beast, a behemoth. Its echoing bulk capacity allowed it to carry nine full regiments, including the Tanith, four divisions of the Jantine Patricians, and at least three mechanised battalions, including their many tanks and armoured transport vehicles. Fat lift ships had hefted the numerous war machines up into the hold from the depots on Pyrites.

Now they were en route – a six-day jump to a cluster of war-worlds called the Menazoid Clasp, the next denned line of battle in the Sabbat Worlds campaign. Gaunt hoped for deployment with the Ghosts into the main assault on Menazoid Sigma, the capital planet, where a large force of Chaos was holding the line against a heavy Imperial advance.

But there was also Menazoid Epsilon, the remote, dark deathworld at the edge of the Clasp. Gaunt knew that Warmaster Macaroth's planning staff were assessing the impact of that world. He knew some regimental units would be deployed to take it.

No one wanted Epsilon. No one wanted to die.

He looked up into the festering, fluctuating light of the Empyrean beyond the glass and uttered a silent prayer to the Most Blessed Emperor: spare us from Epsilon.

Other, even gloomier thoughts clouded his mind. Like the infernal, invaluable crystal that had come into his hands on Pyrites. Its very presence, its unlockable secret, burned in the back of his mind like a melta-gun wound. No further word had come from Fereyd, no signal, not even a hint of what was expected of him. Was he to be a courier – and if so, for how long? How would he know who to trust the precious jewel to when the time came? Was something else wanted from him? Had some further, vital instruction failed to reach him? Their long friendship aside, Gaunt cursed the memory of Fereyd. This kind of complication was unwelcome on top of the demands of his commissarial duties.

He resolved to guard the crystal. Carry it, until Fereyd told him otherwise. But still, he fretted that the matter was of the highest importance, and time was somehow slipping away.

He crossed to the knurled rail at the edge of the bay and leaned heavily on it. The enormity of the Warp shuffled and spasmed in front of him, milky tendrils of proto-matter licking like ribbons of fluid mist against the outside of the glass. The Glass Bay was one of three Immaterium Observatories on the Absalom, allowing the navigators and the clerics of the Astrographicus Division visual access to the void around. In the centre of the bay's deck, on a vast platform mechanism of oiled cogs and toothed gears, giant sensorium scopes, aura-imagifiers and luminosity evaluators cycled and turned, regarding the maelstrom, charting, cogitating, assessing and transmitting the assembled data via chattering relays and humming crystal stacks to the main bridge eight kilometres away at the top of the Absalom's tallest command spire.

The observatories were not forbidden areas, but their spaces were not recommended for those new to space crossings. It was said that if the glass wasn't shielded, the view could derange and twist the minds of even hardened astrographers. The elevator's choral chime had been intended to warn Gaunt of this. But he had seen the Empyrean before, countless times on his voyages. It no longer scared him. And, filtered in this way, he found the fluctuations of the Warp somehow easeful, as if its cataclysmic turmoil allowed his own mind to rest. He could think here.

Around the edge of the dome, the names of militant commanders, lord-generals and master admirals were etched into the polished ironwork of the sill in a roll of honour. Under each name was a short legend indicating the theatres of their victories. Some names he knew, from the history texts and the required reading at the schola back on Ignatius. Some, their inscriptions old and faded, were unknown, ten centuries dead. He worked his way around the edge of the dome, reading the plaques. It took him almost half a circuit before he found the name of the one he had actually known personally: Warmaster Slaydo, Macaroth's predecessor, dead at the infamous triumph of Balhaut in the tenth year of this crusade through the Sabbat Worlds.

Gaunt glanced around from his study. The elevator doors at the top of the transit shaft hissed open and he caught once more a snatch of the chanted warning chime. A figure stepped onto the deck: a navy rating, carrying a small instrument kit. The rating looked across at the lone figure by the rail for a moment and then turned away and disappeared from view behind the lift assembly. An inspection patrol, Gaunt decided absently.

He turned back to the inscriptions and read Slaydo's plaque again. He remembered Balhaut, the firestorms that swept the night away and took the forces of Chaos with it. He and his beloved Hyrkans had been at the centre of it, in the mudlakes, struggling through the brimstone atmosphere under the weight of their heavy rebreathers. Slaydo had taken credit for that famous win, rightly enough as warmaster, but in sweat and blood it had been Gaunt's. His finest hour, and he had Slaydo's deathbed decoration to prove it.

He could hear the grind of the enemy assault carriers even now, striding on their long, hydraulic legs through the mud, peppering the air with sharp needle blasts of blood-red light, washing death and fire towards his men. A physical memory of the tension and fatigue ran down his spine, the superhuman effort with which he and his best fire-teams had stormed the Oligarchy Gate ahead of even the glorious forces of the Adeptus Astartes, driving a wedge of las-fire and grenade bursts through the overlapping plates of the enemy's buttress screens.

He saw Tanhause making his lucky shot, still talked about in the barracks of the Hyrkan: a single las-bolt that penetrated a foul, demented Chaos dreadnought through the visor-slit, detonating the power systems within. He saw Veitch taking six of the foe with his bayonet when his last power cell ran dry. He saw the Tower of the Plutocrat combust and fall under the sustained Hyrkan fire.

He saw the faces of the unnumbered dead, rising from the mud, from the flames.

He opened his eyes and the visions fled. The Empyrean lashed and blossomed in front of him, unknowable. He was about to turn and return to his quarters.

But there was a blade at his throat.

TWO

There was no sense of anyone behind him – no shadow, no heat, no sound or smell of breath. It was as if the cold sharpness under his chin had arrived there unaccompanied. He knew at once he was at the mercy of a formidable opponent.

But that alone gave him a flicker of confidence. If the blade's owner had simply wanted him dead, then he would already be dead and none the wiser. There was something that made him more useful alive. And he was fairly certain what that was.

'What do you want?' he asked calmly.

'No games,' a voice said from behind him. The tone was low and even, not a whisper but of a level that was somehow softer and lower still. The pressure of the cold blade increased against the skin of his neck fractionally. 'You are reckoned to be an intelligent man. Dispense with the delaying tactics.'

Gaunt nodded carefully. If he was going to live even a minute more, he had to play this precisely right. 'This isn't the way to solve this, Brochuss,' he said carefully.

There was a pause. 'What?'

'Now who's playing games? I know what this is about. I'm sorry you and your Patrician comrades lost face on Pyrites. Lost a few teeth too, I'll bet. But this won't help.'

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