Dan Abnett - Ghostmaker
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Annotation
A WARHAMMER 40,000 NOVEL
Gaunt's Ghosts
GHOSTMAKER
Dan Abnett
For Craig, who was there with Nova, long ago.
IT IS THE 41st millennium. For more than a hundred centuries the Emperor has sat immobile on the Golden Throne of Earth.
He is the master of mankind by the will of the gods, and master of a million worlds by the might of his inexhaustible armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the Imperium for whom a thousand souls arc sacrificed every day so that he may never truly die.
YET EVEN IN his deathless state, the Emperor continues his eternal vigilance. Mighty battlefleets cross the daemon-infested miasma of the warp, the only route between distant stars, their way lit by the Astronomican the psychic manifestation of the Emperor's will Vast armies give battle in his name on uncounted worlds. Greatest amongst his soldiers are the Adeptus Astartes the Space Marines, bio-engineered super-warriors. Their comrades in arms arc legion: the Imperial Guard and countless planetary defence forces, the ever-vigilant Inquisition and the tech-priests of the Adeptus Mechanicus to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from aliens, heretics, mutants — and worse.
To BE A man in such times is to be one amongst untold billions. It is to live in the cruellest and most bloody regime imaginable. These arc the tales of those times. Forget the power of technology and science, for so much has been forgotten, never to be relearned. Forget the promise of progress and understanding, for in the grim dark future there is only war.
There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.
INHERITING COMMAND of the Sabbat Worlds Crusade force from the late and lauded Warmaster Slaydo, Warmaster Macaroth renewed the Imperial offensive to liberate the Sabbat Worlds, a cluster of nearly one hundred inhabited systems along the edge of the Segmentum Pacificus.
'Many legendary actions distinguished that twenty year campaign, and many legends were made: the last stand of the Latarii Gundogs at Lamicia, the Iron Snakes' victories at Presarius, Ambold Eleven and Fornax Aleph, and the dogged prosecution of the enemy by the so-called Ghosts of Tanith on Canemara, Spurtis Elipse, Menezoid Epsilon and Monthax. Of these, perhaps Monthax presents the most intriguing question for Imperial historians. Ostensibly a head-on confrontation with the forces of Chaos, this action is clouded in mystery and the details are still sequestered in the archives of Imperial High Command. Only speculation remains as to what truly occurred on the tangled shores of that hideous battle site.'
— from A History of the Later Imperial Crusades
It was summer here, apparently.
Intermittent but heavy rain sluiced the Imperium lines from a sky wrinkled with grey cloud cover. Barbed, twisted root-plants with florid, heavy leaves groped their way out of every inch of muddy land and poked from the shimmering waterbeds too. As land went, most of it had gone. Lagoons and long pools of sheened water forked through the groves of undergrowth, home to billowing micro-flies and unseen, chirruping insects.
There was a smell in the air, a smell like rank sweat. The smell didn't surprise Colonel-Commissar Ibram Gaunt. What did surprise him was that it wasn't coming from his men. It was exuding from the water, the plants, the mud. Monthax reeked of corruption and rot.
There was no digging-in on Monthax. Trenches were raised abutments of imported flak-board and locally cut timber. Levees and sand-bagged walls had been dug out and raised by the Ghosts. For three days, since the drop-ships landed them, there had been no other sound except the squelch of entrenching tools as work parties filled plastic sacks. No other sound except the chirrup of a billion insects.
Seeping sweat into his freshly-donned tunic from the moment he had it on, Gaunt emerged from his command shed, a three chamber modular habitat staked up on girder poles out of the soupy water. He put his commissar's cap squarely on his head, knowing full well that it would make sweat run into his eyes. He wore high boots, breeches and a tunic shirt, carrying his weatherproof overcoat over his shoulders. It was too hot to wear it, too wet to go without.
Ibram Gaunt stepped down off the shed steps and his feet settled in satin-skinned water twenty centimetres deep. He paused. The oily ripples ebbed away and he looked down at himself. A reflected Gaunt lay horizontal in the rank water at his feet. Tall, lean, with a sculpted, high-cheeked face that ironically mocked his name.
He looked away, up, through the fleshy leaves of the thickets and the coiled low cover of the plant growth. On the horizon, partly screened by sweating mist, firepower roared back and forth as Imperial gunnery duelled with the heavy artillery of Chaos.
He strode forward through the slushy water, up through the dry land of an islet thick with tendrils and overhanging flowers, and along a duck-board walkway towards the lines.
Behind a long, meandering, S-shaped embankment levee three kilometres long, the Tanith First-and-Only stood ready. They had raised this dyke themselves, armouring it with rapidly decaying planks of flak-board. Artificial mounds had been dug behind the defence to keep ammo piles out of the water. His men stood ready in fire-teams, fifteen hundred strong, dressed in the black capes and dull body-armour uniform that was their signature. Some stood at eyeholes in the dyke, guns fixed. Others manned heavy weapon nests. Others stood and smoked and chatted and speculated. All stood in at least fifteen centimetres of murky slime.
The bivouacs, also raised on girder legs out of the swamp, were set back from the dyke line by about thirty metres. Little sanctuaries of dryness lifted out of the ooze.
Gaunt wandered along the dyke to the first group of men, who were digging up a footstep by the dyke wall from mud spaded out of the waterline.
Whooping birds swung overhead, large-winged and stark-white with folded, gangly pink legs. The insects chirruped.
Sweat made half moons in the underarms of his tunic in less than a dozen paces. Flies stung him. All thoughts of future glory, of the bitter action to come, left Ibram Gaunt's mind. Instead, the echoes came. The memories.
Gaunt cursed quietly, wiped his brow. It was days like this, in the slow, loaded hours while they waited for combat, that the memories flooded back at their most intense. Of the past, of lost comrades and missed friends, of glories and defeats long gone, of ends.
And of beginnings…
ONE
GHOSTMAKER
Fire, like a flower. Blossoming. Pale, greenish fire, scuttling like it was alive. Eating the world, the whole world…
Opening his eyes, Ibram Gaunt, Imperial Commissar, gazed into his own lean, pale face. Trees, as dark green as an ocean at night, rushed past behind his eyes.
'We're making the final approach now, sir.'
Gaunt looked round, away from his reflection in the small, thick port of the orbital cutter, and saw his adjutant, Sym. Sym was an efficient man of middle years, his slightly puffy flesh marked across the throat and cheek by a livid, ancient burn.
'I said, we're making the final approach,' Sym repeated.
'I heard you,' Gaunt nodded gently. 'Remind me again of the schedule.'
Sym sat back in his padded leather G-chair and perused a data-slate. 'Official greeting ceremony. Formal introductions to the Elector of Tanith and the government assembly. Review of the Founding regiments. And a formal dinner tonight.'
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