Jan Siegel - The Traitor’s Sword - The Sangreal Trilogy Two

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The second part of the captivating Sangreal trilogy from the author of ‘Prospero’s Children.’Lately, Nathan Ward’s dreams have been transporting him to a desolate city, whose people have fled, save for a sickly king and his daughter. They live in the shadow of a terrifying curse inflicted by a sword that holds an ancient demon; a sword that brings death to anyone who dares to wield it.The king is dying, and only a stranger can save him . . . a stranger who is destined to defeat the dark evil in the blade.But who could ever imagine that a boy still dressed in his pyjamas could be the chosen one?

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SANGREAL TRILOGY

II

THE TRAITOR’S SWORD

Amanda Hemingway

The Traitors Sword The Sangreal Trilogy Two - изображение 1

CONTENTS

Cover

Title Page SANGREAL TRILOGY

Battle BATTLE Not the bladebut the hand on the hilt Not the prizebut the blood that is spilt. Not the songbut the cry of the steel Not the painbut the ones who can’t feel. Not the firebut the pulse of the heart Not the fearbut the standing apart. Not to weepbut the tears running red Not to sleepbut to dream with the dead.

Prologue: The Dead City

One: Parents and Children

Two: Magic

Three: An Entanglement of Clues

Four: A Feast of Slugs

Five: Damon

Six: The Love-Spell

Seven: The Princess and the Peas

Eight: Dancing with Demons

Nine: The White Ship

Ten: Elemental Powers

Epilogue: Autumn Leaves

About the Author

Other Works

Copyright

About the Publisher

BATTLE

Not the bladebut the hand on the hilt

Not the prizebut the blood that is spilt.

Not the songbut the cry of the steel

Not the painbut the ones who can’t feel.

Not the firebut the pulse of the heart

Not the fearbut the standing apart.

Not to weepbut the tears running red

Not to sleepbut to dream with the dead.

PROLOGUE The Dead City

It began with a city, a city in another universe.

Nathan Ward dreamed of the city, as he had dreamed of other cities long before. Most people dream of other worlds, dreamworlds parallel to our own yet subtly different, where strange things are familiar and familiar things strange – the spin-off regions of the subconscious mind. But the worlds in Nathan’s dreams were real, or seemed real, depending on the nature of reality. He went to the kind of school where teachers talked about philosophy and quantum physics, so he knew the chair he was sitting on was provably nonexistent, and the entire cosmos was made up of particles too small to believe in, popping in and out of reality whenever scientists studied them too closely. (Sneaky things, particles.) Nonetheless, Nathan was a down-to-earth boy who had yet to find a magical country at the back of a wardrobe, so it was unnerving to find one in his own head. The previous summer he had almost got lost in such a dream, and had been unable to make his way back without help.

Sometimes on these journeys he was merely a disembodied thought; at others, as the dream grew more solid so did he, while his sleeping form would fade, even vanish altogether. He was a weekly boarder at Ffylde Abbey, sharing a dormitory with other boys, and a tendency to dematerialize in the night didn’t always pass unremarked. Particles can get away with such behaviour more easily than teenage boys. At home his mother, his best friend, and the man he called uncle all knew of the problem, so there was no need to try and explain the inexplicable, but there were moments when he still felt unsafe. As if there was a hole inside his head through which his life and his very self might slip away. Dreams can too easily become nightmares, and when your dreams are real, the nightmares have teeth …

The strange thing was, when he dreamed of the city, he knew it wasn’t the first time, though the earlier times were all but forgotten, immured in a locked cupboard at the back of his memory. The dream gave him a feel he couldn’t mistake, like when you return to a place visited in early childhood. There’s nothing you recognize, yet you know you’ve been there before.

There had been a city in his dreams many times in the past, the city of Arkatron on Eos – a city at the end of time, last stronghold of a high-tech, high-magic civilization in a universe that was dying. It had been a futuristic metropolis of soaring sky-towers and airborne vehicles that wheeled and dipped around them like giant birds, and a population mantled and masked and gloved against the poisonous sunlight – a science fiction city with a ruler called the Grandir – a ruler thousands of years old, whose face was never seen and whose true name was never spoken – a ruler who had once had a whole cosmos for his empire.

But this city was different. (In his mind, he called it a city, giving it the benefit of the doubt, though quite possibly it was only a town.) It sprawled over two hills, the higher rising into a bastion of rock with a grey-walled house perched on the top, built of the same stone and blending with it, so you couldn’t tell where the crag ended and the house began. The lower hill was a hump-backed ridge crested with pointy gables and spiked with chimney stacks, but only one or two emitted a thin spindrift of smoke, and as his vision drew nearer Nathan saw windows without panes, doors ajar on empty halls, new grass growing over untrodden roads. It was a ghost town – or ghost city – except there seemed to be no ghosts left, only endless vacancy. There weren’t even any birds.

In Arkatron, focus of a universe that was ending, the city thrived after a fashion, crawling with people and lights and life, yet here, though the universe showed no signs of imminent demise, the city was dead. A Marie-Celeste of a city, whose footsteps had barely faded and whose voices might have been stilled only a little while ago. It reminded Nathan of towns pictured in history books, the outer houses made of mud bricks and rickety timbers, with shaggy thatching on the roofs, the inner of stone and tile. The hilltop house was the largest, poised in the eye of the wind, weatherbeaten and grim, sprouting irrelevant battlements and tiny turrets as if it were trying to become a castle, though no one would be fooled. It had neither moat nor portcullis, and on one side a steep little garden sloped down to wall and road. As Nathan’s thought winged earthwards he saw four children were playing there.

They might have been the only children – perhaps the only people – in the whole city. Three boys and a girl. The boys were fighting with wooden swords, banging their weapons on toy shields, shouting incomprehensible war cries. The girl was making mud pies. She looked about seven or eight years old and wore an expression of extreme concentration half hidden under the tangle of her hair. She reminded him a little of Hazel, his best friend, who often hid behind her hair, but whereas Hazel’s was brown and straight this child’s was blonde, dark blonde like wheat, and the tangle was rippled and crinkled into untidy waves. One of the boys came over, evidently to check on her, and she looked up with a sudden sweet smile which made Nathan think that when she was older, though she might not be pretty or beautiful, her smile would always win her friends. As in other dreams he could understand what the children said, though he realized afterwards that the language they spoke wasn’t English.

‘Let me play with you,’ the girl said. ‘I can fight too.’

‘Swords aren’t for girls,’ the boy retorted. ‘You might get hurt.’

‘Have one of my pies, then.’ The smile disappeared; her face closed.

‘I don’t eat mud and sand,’ the boy said, half teasing, half scornful.

‘’Tisn’t mud and sand,’ said the girl. ‘It’s chocolate.’

‘’Tisn’t chocolate, stupid.’

‘’Tis so.’

The boy opened his mouth to go on arguing, and then was suddenly quiet. Nathan found his gaze fixed on the mud pie, which was round and carefully moulded, and thought it did indeed look a lot like chocolate. There were even little flakes around the rim, like decoration …

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