Copyright
HarperCollins Publishers
Westerhill Road
Bishopbriggs
Glasgow
G64 2QT
First Edition 2013
Second Edition 2017
© HarperCollins Publishers 2017
eBook Edition © June 2017 ISBN 9780008104344
Version: 2017-06-23
Collins® is a registered trademark of HarperCollins Publishers Limited
Scrabble® is a registered trademark of J.W Spear & Sons Ltd, a subsidiary of Mattel, Inc. © 2017 Mattel, Inc.
All rights reserved.
A catalogue record for this book is available from the British Library
Author: Barry Grossman
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Contents
Cover
Title Page
Copyright
Foreword
1. Think Positive
2. Two-letter words
3. Using the A-Team
4. Too Much of a Good Thing
5. Three-Letter Words
6. Three-dom!
7. Small but Powerful
8. Not the B All and End All
9. Queen Bs
10. B is for Bonus
11. Four-Letter Words
12. Four Play
13. More on All Fours
14. The C
15. Bonuses with a C
16. Starting on the Sevens
17. Seventh Heaven
18. Sizing Up the Eights
19. Fantastic Fours
20. Evaluate Your Rack
21. The D
22. Short Ds
23. Making the Change
24. Before We Leave Those Vowels …
25. Keep Scoring
26. Play Parallel
27. Ode to the E
28. Short Es
29. You Can Put an E After That?
30. Six-Letter Stems
31. Retain Those Good Letters
32. Using the F
33. Bonuses with an F
34. Seven-Letter Stems
35. Q but no U
36. Don’t Forget the Americans
37. The G
38. Nuthin’ but a G Thang
39. G8 Summit
40. Retains is a STARNIE
41. Teasing Anagrams
42. The Angriest Words
43. K-Obsessed Kiwis
44. The H
45. H-H-High Score
46. Noun(s)
47. Verbs
48. Don’t Push a Verb too Far
49. Tricky Adjectives
50. The I
51. Is on the Prize
52. Captain Hook
53. Compound your Chances
54. Those Incorrigible Aussies
55. Double Trouble
56. Joy with J
57. Wonders of India
58. The Blank
59. Don’t Forget Mnemonics
60. Remember Retold
61. Watch Where you Put Those Tiles
62. The K
63. Out of Africa
64. Opening and Closing Time
65. Premium Squares
66. Benjamins
67. Anagrams
68. Which Anagrams are the Most Useful?
69. How Do You Spell That?
70. Calm Canadians
71. Spoilt for Choice
72. The L
73. The M
74. Bonuses with M
75. You Don’t Get Two Goes in a Row
76. Keep on the Right Track
77. The N
78. Challenge!
79. The O
80. The P
81. Sneak Preview
82. The Q
83. The R
84. Match an Opening with an Opening
85. Words Can Begin and End with Anything
86. The S
87. Time for T
88. Play to the Board
89. Edge the Endgame
90. How Many can Play?
91. The U
92. The V
93. The W
94. (Im)proper Nouns
95. Serious Hooking
96. The X Factor
97. A Word to the Ys
98. Y is that a Word?
99. Last but not Least – The Z
100. More Than Just a Name
101. The Strangest Words
The 124 two-letter words playable in Scrabble are …
The three-letter words playable in Scrabble are …
Further Resources
What’s this about Clubs?
And what about Tournaments?
Index
Acknowledgements
About the Author
About the Publisher
Foreword
It’s played by millions worldwide. Half of the households in Britain have a set. It’s the board game of choice everywhere from Buckingham Palace to prisons.
But are you getting the most fun you can out of Scrabble? Do you run out of inspiration, find you always have awkward racks, or just keep losing?
This book gives you 101 tips to improve your play and help you enjoy the game. There are useful words (along with helpful definitions for the unusual ones), cunning tactics, and a handy tip for each letter. A two-letter word with a Q, a six-letter word composed entirely of vowels, and the crucial difference between MELINITE and GMELINITE – they’re all part of 101 Ways to Win at Scrabble .
After the 101 tips, you will find a list of the vital two-letter and three-letter words that make the game so much easier by allowing you to fit other words in. There’s also information on Scrabble resources, clubs, and tournaments to allow you to take your game further. So whether you want to play like a champion, or just avoid getting stuck with three Is and two As, 101 Ways to Win at Scrabble is your key to Scrabble enjoyment and success.
1 Think Positive
One comment you may often find yourself making in Scrabble as you stare at your rack or play a really low-scoring move is “I just can’t do anything”.
This is the wrong way to think. You can always do something. You may not necessarily have a great-scoring move on that shot, but you can do something to improve your rack and give yourself a better chance next time.
Too many vowels? Too many consonants? A lovely word on your rack but it doesn’t fit on the board? There are ways of dealing with all these problems, so read on, but the first tip has to be “Think positive!”
2 Two-Letter Words
Two-letter words are the most useful words in Scrabble. And the most useful two-letter words are … all of them. There are 124 in total. (You’ll find them in a handy list at the back of this book.)
The ones that contain what we call the power tiles (J, Q, X and Z) are perhaps first among equals but there is really no substitute for knowing the lot. Some of them are very common, like IN, AT and DO, while others will be familiar to you but you may not be used to thinking of them as words, such as AD (an advertisement), EX (an ex-partner or the letter X), or sounds like ER and HM. A good few, such as GU (a violin in the Shetlands), LI (a Chinese unit of distance) and ZO (a cross between a yak and a cow) will probably be completely unfamiliar to you. It will really help your game if you can learn as many as you can.
3 Using the A-Team
The A is usually a useful letter to have, though you don’t particularly want more than one of them. It will fit nicely into lots of good seven- and eight-letter bonus words.
To help you find them, remember some of the prefixes and suffixes that A is a part of. There’s AB- and AD-: loads of words begin with both of these, such as ABJURES (renounces on oath), ABSTAIN, ADRENAL and ADHESIVE.
ANTI-, being made up of four of the one-point tiles, starts a lot of useful words too. Here are a few handy
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