H. Piper - The H. Beam Piper Essential - 30 Sci-Fi Classics & Fantasy Titles in One Edition

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This unique collection of sci-fi and fantasy stories has been meticulously edited, designed and formatted to the highest digital standards.
The Terro-Human Future History Series:
Uller Uprising
Four-Day Planet
The Cosmic Computer
Space Viking
The Return
Omnilingual
The Edge of the Knife
The Keeper
Graveyard of Dreams
Ministry of Disturbance
Oomphel in the Sky
A Slave is a Slave
Naudsonce
Little Fuzzy
The Paratime Series:
He Walked Around the Horses
Police Operation
Last Enemy
Temple Trouble
Genesis
Time Crime
Other Novels:
Lone Star Planet (A Planet for Texans)
Null-ABC (Crisis in 2140)
Short Stories:
Time and Time Again
Flight from Tomorrow
The Mercenaries
Day of the Moron
Dearest
The Answer
Hunter Patrol
Crossroads of Destiny

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But to the story of how the hunters got an honest co-operative and Fenris got an honest government, and Bish Ware got Anton Gerrit the slaver, I can write

The End.

The Cosmic Computer

Table of Contents Table of Contents The Terro-Human Future History Series The Terro-Human Future History Series Table of Contents Uller Uprising Uller Uprising Table of Contents Four-Day Planet Four-Day Planet Table of Contents The Cosmic Computer The Cosmic Computer Table of Contents Space Viking The Return Omnilingual The Edge of the Knife The Keeper Graveyard of Dreams Ministry of Disturbance Oomphel in the Sky A Slave is a Slave Naudsonce Little Fuzzy The Paratime Series He Walked Around the Horses Police Operation Last Enemy Temple Trouble Genesis Time Crime Other Novels Lone Star Planet (A Planet for Texans) Null-ABC (Crisis in 2140) Short Stories Time and Time Again Flight from Tomorrow The Mercenaries Day of the Moron Dearest The Answer Hunter Patrol Crossroads of Destiny

Junkyard Planet

by

H. Beam Piper

Table of Contents Table of Contents The Terro-Human Future History Series The Terro-Human Future History Series Table of Contents Uller Uprising Uller Uprising Table of Contents Four-Day Planet Four-Day Planet Table of Contents The Cosmic Computer The Cosmic Computer Table of Contents Space Viking The Return Omnilingual The Edge of the Knife The Keeper Graveyard of Dreams Ministry of Disturbance Oomphel in the Sky A Slave is a Slave Naudsonce Little Fuzzy The Paratime Series He Walked Around the Horses Police Operation Last Enemy Temple Trouble Genesis Time Crime Other Novels Lone Star Planet (A Planet for Texans) Null-ABC (Crisis in 2140) Short Stories Time and Time Again Flight from Tomorrow The Mercenaries Day of the Moron Dearest The Answer Hunter Patrol Crossroads of Destiny

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I

Table of Contents

Thirty minutes to Litchfield.

Conn Maxwell, at the armor-glass front of the observation deck, watched the landscape rush out of the horizon and vanish beneath the ship, ten thousand feet down. He thought he knew how an hourglass must feel with the sand slowly draining out.

It had been six months to Litchfield when the Mizar lifted out of La Plata Spaceport and he watched Terra dwindle away. It had been two months to Litchfield when he boarded the City of Asgard at the port of the same name on Odin. It had been two hours to Litchfield when the Countess Dorothy rose from the airship dock at Storisende. He had had all that time, and now it was gone, and he was still unprepared for what he must face at home.

Thirty minutes to Litchfield.

The words echoed in his mind as though he had spoken them aloud, and then, realizing that he never addressed himself as sir, he turned. It was the first mate.

He had a clipboard in his hand, and he was wearing a Terran Federation Space Navy uniform of forty years, or about a dozen regulation-changes, ago. Once Conn had taken that sort of thing for granted. Now it was obtruding upon him everywhere.

"Thirty minutes to Litchfield, sir," the first officer repeated, and gave him the clipboard to check the luggage list. Valises, two; trunks, two; microbook case, one. The last item fanned a small flicker of anger, not at any person, not even at himself, but at the whole infernal situation. He nodded.

"That's everything. Not many passengers left aboard, are there?"

"You're the only one, first class, sir. About forty farm laborers on the lower deck." He dismissed them as mere cargo. "Litchfield's the end of the run."

"I know. I was born there."

The mate looked again at his name on the list and grinned.

"Sure; you're Rodney Maxwell's son. Your father's been giving us a lot of freight lately. I guess I don't have to tell you about Litchfield."

"Maybe you do. I've been away for six years. Tell me, are they having labor trouble now?"

"Labor trouble?" The mate was surprised. "You mean with the farm-tramps? Ten of them for every job, if you call that trouble."

"Well, I noticed you have steel gratings over the gangway heads to the lower deck, and all your crewmen are armed. Not just pistols, either."

"Oh. That's on account of pirates."

"Pirates?" Conn echoed.

"Well, I guess you'd call them that. A gang'll come aboard, dressed like farm-tramps; they'll have tommy guns and sawed-off shotguns in their bindles. When the ship's airborne and out of reach of help, they'll break out their guns and take her. Usually kill all the crew and passengers. They don't like to leave live witnesses," the mate said. "You heard about the Harriet Barne , didn't you?"

She was Transcontinent & Overseas, the biggest contragravity ship on the planet.

"They didn't pirate her, did they?"

The mate nodded. "Six months ago; Blackie Perales' gang. There was just a tag end of a radio call, that ended in a shot. Time the Air Patrol got to her estimated position it was too late. Nobody's ever seen ship, officers, crew or passengers since."

"Well, great Ghu; isn't the Government doing anything about it?"

"Sure. They offered a big reward for the pirates, dead or alive. And there hasn't been a single case of piracy inside the city limits of Storisende," he added solemnly.

The Calder Range had grown to a sharp blue line on the horizon ahead, and he could see the late afternoon sun on granite peaks. Below, the fields were bare and brown, and the woods were autumn-tinted. They had been green with new foliage when he had last seen them, and the wine-melon fields had been in pink blossom. Must have gotten the crop in early, on this side of the mountains. Maybe they were still harvesting, over in the Gordon Valley. Or maybe this gang below was going to the wine-pressing. Now that he thought of it, he'd seen a lot of cask staves going aboard at Storisende.

Yet there seemed to be less land under cultivation now than six years ago. He could see squares of bracken and low brush that had been melon fields recently, among the new forests that had grown up in the past forty years. The few stands of original timber towered above the second growth like hills; those trees had been there when the planet had been colonized.

That had been two hundred years ago, at the beginning of the Seventh Century, Atomic Era. The name "Poictesme" told that—Surromanticist Movement, when they were rediscovering James Branch Cabell. Old Genji Gartner, the scholarly and half-piratical space-rover whose ship had been the first to enter the Trisystem, had been devoted to the romantic writers of the Pre-Atomic Era. He had named all the planets of the Alpha System from the books of Cabell, and those of Beta from Spenser's Faerie Queene , and those of Gamma from Rabelais. Of course, the camp village at his first landing site on this one had been called Storisende.

Thirty years later, Genji Gartner had died there, after seeing Storisende grow to a metropolis and Poictesme become a Member Republic in the Terran Federation. The other planets were uninhabitable except in airtight dome cities, but they were rich in minerals. Companies had been formed to exploit them. No food could be produced on any of them except by carniculture and hydroponic farming, and it had been cheaper to produce it naturally on Poictesme. So Poictesme had concentrated on agriculture and had prospered. At least, for about a century.

Other colonial planets were developing their own industries; the manufactured goods the Gartner Trisystem produced could no longer find a profitable market. The mines and factories on Jurgen and Koshchei, on Britomart and Calidore, on Panurge and the moons of Pantagruel closed, and the factory workers went away. On Poictesme, the offices emptied, the farms contracted, forests reclaimed fields, and the wild game came back.

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