H. Piper - The H. Beam Piper Essential - 30 Sci-Fi Classics & Fantasy Titles in One Edition

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This unique collection of sci-fi and fantasy stories has been meticulously edited, designed and formatted to the highest digital standards.
The Terro-Human Future History Series:
Uller Uprising
Four-Day Planet
The Cosmic Computer
Space Viking
The Return
Omnilingual
The Edge of the Knife
The Keeper
Graveyard of Dreams
Ministry of Disturbance
Oomphel in the Sky
A Slave is a Slave
Naudsonce
Little Fuzzy
The Paratime Series:
He Walked Around the Horses
Police Operation
Last Enemy
Temple Trouble
Genesis
Time Crime
Other Novels:
Lone Star Planet (A Planet for Texans)
Null-ABC (Crisis in 2140)
Short Stories:
Time and Time Again
Flight from Tomorrow
The Mercenaries
Day of the Moron
Dearest
The Answer
Hunter Patrol
Crossroads of Destiny

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H. Beam Piper

The H. Beam Piper Essential: 30 Sci-Fi Classics & Fantasy Titles in One Edition

Dystopias & Supernatural Tales: The Terro-Human Future History Series, The Paratime Series…

Published by

Books Advanced Digital Solutions HighQuality eBook Formatting - фото 1

Books

- Advanced Digital Solutions & High-Quality eBook Formatting -

musaicumbooks@okpublishing.info

2018 OK Publishing

ISBN 978-80-272-4464-5

Table of Contents

The Terro-Human Future History Series The Terro-Human Future History Series Table of Contents

Uller Uprising Uller Uprising Table of Contents

Four-Day Planet Four-Day Planet Table of Contents

The Cosmic Computer The Cosmic Computer Table of Contents

Space Viking

The Return

Omnilingual

The Edge of the Knife

The Keeper

Graveyard of Dreams

Ministry of Disturbance

Oomphel in the Sky

A Slave is a Slave

Naudsonce

Little Fuzzy

The Paratime Series

He Walked Around the Horses

Police Operation

Last Enemy

Temple Trouble

Genesis

Time Crime

Other Novels

Lone Star Planet (A Planet for Texans)

Null-ABC (Crisis in 2140)

Short Stories

Time and Time Again

Flight from Tomorrow

The Mercenaries

Day of the Moron

Dearest

The Answer

Hunter Patrol

Crossroads of Destiny

The Terro-Human Future History Series

Table of Contents Table of Contents The Terro-Human Future History Series The Terro-Human Future History Series Table of Contents Uller Uprising Uller Uprising Table of Contents Four-Day Planet Four-Day Planet Table of Contents The Cosmic Computer The Cosmic Computer Table of Contents Space Viking The Return Omnilingual The Edge of the Knife The Keeper Graveyard of Dreams Ministry of Disturbance Oomphel in the Sky A Slave is a Slave Naudsonce Little Fuzzy The Paratime Series He Walked Around the Horses Police Operation Last Enemy Temple Trouble Genesis Time Crime Other Novels Lone Star Planet (A Planet for Texans) Null-ABC (Crisis in 2140) Short Stories Time and Time Again Flight from Tomorrow The Mercenaries Day of the Moron Dearest The Answer Hunter Patrol Crossroads of Destiny

Uller Uprising

Table of Contents Table of Contents The Terro-Human Future History Series The Terro-Human Future History Series Table of Contents Uller Uprising Uller Uprising Table of Contents Four-Day Planet Four-Day Planet Table of Contents The Cosmic Computer The Cosmic Computer Table of Contents Space Viking The Return Omnilingual The Edge of the Knife The Keeper Graveyard of Dreams Ministry of Disturbance Oomphel in the Sky A Slave is a Slave Naudsonce Little Fuzzy The Paratime Series He Walked Around the Horses Police Operation Last Enemy Temple Trouble Genesis Time Crime Other Novels Lone Star Planet (A Planet for Texans) Null-ABC (Crisis in 2140) Short Stories Time and Time Again Flight from Tomorrow The Mercenaries Day of the Moron Dearest The Answer Hunter Patrol Crossroads of Destiny

H. Beam Piper

Table of Contents Table of Contents The Terro-Human Future History Series The Terro-Human Future History Series Table of Contents Uller Uprising Uller Uprising Table of Contents Four-Day Planet Four-Day Planet Table of Contents The Cosmic Computer The Cosmic Computer Table of Contents Space Viking The Return Omnilingual The Edge of the Knife The Keeper Graveyard of Dreams Ministry of Disturbance Oomphel in the Sky A Slave is a Slave Naudsonce Little Fuzzy The Paratime Series He Walked Around the Horses Police Operation Last Enemy Temple Trouble Genesis Time Crime Other Novels Lone Star Planet (A Planet for Texans) Null-ABC (Crisis in 2140) Short Stories Time and Time Again Flight from Tomorrow The Mercenaries Day of the Moron Dearest The Answer Hunter Patrol Crossroads of Destiny

Prologue Prologue Table of Contents

I. Commander-in-Chief Front and Center

II. Rakkeed, Stalin, and the Rev. Keeluk

III. Four-and-Twenty Geek Heads

IV. If You Read It in Stanley-Browne

V. You Can Depend on It It's Wrong

VI. The Bad News Came After the Coffee

VII. Bismillah! How Dumb Can We Get?

VIII. Authority of Governor-General von Schlichten

IX. Don't Push Them Anywhere Put Them Back in the Bottle

X. The Geek Luftwaffe and the Kragan Airlift

XI. Of Princedoms Which Have Been Won by Conquest

XII. The Shadow of Niflheim

XIII. A Bag of Tricks We Don't Have

XIV. The Reviewers Panned Hell Out of It

XV. A Place in my Heart for Hildegarde

Prologue

Table of Contents

On Satan's Footstool

The big armor-tender vibrated, gently and not unpleasantly, as the contragravity field alternated on and off, occasionally varying its normal rate of five hundred to the second when some thermal updraft lifted the vehicle and the automatic radar-altimeter control acted to alter the frequency and lower it again. Sometimes it rocked slightly, like a boat on the water, and, in the big screen which served in lieu of a window at the front of the control cabin, the dingy-yellow landscape would seem to tilt a little. If unshielded human eyes could have endured the rays of Nu Puppis, Niflheim's primary, the whole scene would have appeared a vivid Saint Patrick's Day green, the effect of the blue-predominant light on the yellow atmosphere. The outside 'visor-pickup, however, was fitted with filters which blocked out the gamma-rays and X-rays and most of the ultra-violet-rays, and added the longer light-waves of red and orange which were absent, so that things looked much as they would have under the light of a G0-type star like Sol. The air was faintly yellow, the sky was yellow with a greenish cast, and the clouds were green-gray.

A thousand feet below, the local equivalent of a forest grew, the trees, topped with huge ragged leaves, looking like hundred-foot stalks of celery. There would be animal life down there, too—little round things, four inches across, like eight-legged crabs, gnawing at the vegetation, and bigger things, two feet long, with articulated shell-armor and sixteen legs, which fed on the smaller herbivores. Beyond, in the middleground, was open grassland, if one could so call a mat of wormlike colorless or pastel-tinted sprouts, and a river meandered through it. On the skyline, fifty miles away, was a range of low dunes and hills, none more than a thousand feet high.

No human had ever set foot on the surface, or breathed the air, of Niflheim. To have done so would have been instant death; the air was a mixture of free fluorine and fluoride gasses, the soil was metallic fluorides, damp with acid rains, and the river was pure hydrofluoric acid. Even the ordinary spacesuit would have been no protection; the glass and rubber and plastic would have disintegrated in a matter of minutes. People came to Niflheim, and worked the mines and uranium refineries and chemical plants, but they did so inside power-driven and contragravity-lifted armor, and they lived on artificial satellites two thousand miles off-planet. This vehicle, for instance, was built and protected as no spaceship ever had to be, completely insulated and entered only through a triple airlock—an outer lock, which would be evacuated outward after it was closed, a middle lock kept evacuated at all times, and an inner lock, evacuated into the interior of the vehicle before the middle lock could be opened. Niflheim was worse than airless, much worse.

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