Charles De Lint - Memory and Dream

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Memory and Dream: краткое содержание, описание и аннотация

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Dreams have magic in them. A few of us have the power to make that magic real. A masterwork by one of fantasy’s most gifted storytellers: a magnificent tale of love, courage, and the power of imagination to transform our lives.
This is the novel Charles de Lint’s many devoted readers have been waiting for, the compelling odyssey of a young woman whose visionary art frees ancient spirits into the modern world.
Isabelle Copley’s visionary art frees ancient spirits. As the young student of the cruel, brilliant artist Vincent Rushkin, she discovered she could paint images so vividly real they brought her wildest fantasies to life. But when the forces she unleashed brought tragedy to those she loved, she turned her back on her talent—and on her dreams.
Now, twenty years later, Isabelle must come to terms with the shattering memories she has long denied, and unlock the slumbering power of her brush. And, in a dark reckoning with her old master, she must find the courage to live out her dreams and bring the magic back to life.
Charles de Lint’s skillful blending of contemporary urban characters and settings with traditional folk magic has made him one of the most popular fantasy authors of his generation.
Memory and Dream is the most ambitious work of de Lint’s extraordinary career, an exciting tale of epic scope that explores the power our dreams have to transform the world-or make it a waking nightmare.
It is the story of Isabelle Copley, a young artist who once lived in the bohemian quarter of the northern city of Newford. As a student of Vincent Rushkin, a cruel but gifted painter, she discovered an awesome power—to craft images so real that they came to life. With her paintbrush she called into being the wild spirits of the wood, made her dreams come true with canvas and paint. But when the forces she unleashed brought unexpected tragedy to those she loved, she ran away from Newford, turning her back on her talent-and on her dreams.
Now, twenty years later, the power of Newford has reached out to draw her back. To fulfill a promise to a long-dead friend, Isabelle must come to terms with the shattering memories she has long denied, and unlock the slumbering power of her brush. She must accept her true feelings for her newfound lover John Sweetgrass, a handsome young Native American who is the image of her most intense imaginings. And, in a dark reckoning with her old master, she must find the courage to live out her dreams, and bring the magic back to life.
Charles de Lint - Novelist, poet, artist, and musician, Charles de Lint is one of the most influential fantasy writers of his generation. With such warmly received works as Spiritwalk, Moonheart, Into the Green, and Dreams Underfoot(also set in the town of Newford), he has earned high praise from readers and critics alike, Booklist has called him “one of the most original fantasy writers currently working.” And The Magazine of Fantasy and Science Fiction writes: “De Lint shows us that, far from being escapism, contemporary fantasy can be the deep, mythic literature of our time.” De Lint and his wife MaryAnn Harris, an artist, live in Ottawa, Ontario, Canada, where they are both Celtic musicians in the band Jump At the Sun. “For more than a decade, Charles de Lint has enjoyed a reputation as one of the world’s leading fantasists.”— “A superb storyteller. De Lint has a flair for tales that blur the lines between the mundane world and magical reality, and nowhere is this more evident than in his fictional city of Newford.”— “De Lint can feel the beauty of the ancient lore he is evoking. He can well imagine what it would be like to conjure the Other World among ancient standing stones. His characters have a certain fallibility that makes them multidimensional and human, and his settings are gritty. This is no Disneylike Never-Never Land. Life and death in de Lint’s world are more than a matter of a few words or a magic crystal.” – “There is no better writer now than Charles de Lint at bringing out the magic in contemporary life ... The best of the post-Stephen King contemporary fantasists, the one with the clearest vision of the possibilities of magic in a modern setting.” — “In the fictional city of Newford, replete with the brutal realities of modern urban life, de Lint’s characters encounter magic in strange and unexpected places ... In de Lint’s capable hands, modern fantasy becomes something other than escapism. It becomes folk song, the stuff of urban myth.” —

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“Tell him no, Isabelle,” he whispered, his voice pitched so low that not even the stone gargoyle squatting a half-dozen feet away could have heard him. “Deny him, once and for all.”

XIII

Isabelle didn’t honestly believe that Rushkin could bring Kathy back. She was a naïf when it came to his magics, to what could and could not be done, but not so innocent as to believe that the dead could be raised, unchanged and whole. The creation of numena almost made sense. If you accepted that there was an otherworld, then it stood to reason that there could be pathways leading from it to this world. Didn’t Jilly always say that a hundred centuries of myths and fairy tales had to be based upon something?

But the dead didn’t return, unchanged and forgiving. Not even folktales pretended differently. She knew that. She knew it, but still her heart broke when she finally looked up to meet Rushkin’s gaze and shook her head.

“I can’t do it,” she said. “I won’t do it.”

He gave her a look that she knew so well—he was the teacher again, disappointed in his pupil—only this time she didn’t buy into that role.

“Not now,” he said finally. “But you will.”

“You can’t make me.”

Rushkin only smiled. “A handful of your numena still wander loose. Bitterweed and Scara will find the paintings that brought them across. And then you will have to make a choice: sacrifice them, or paint others for me.”

Isabelle shook her head.

“It makes no difference to me,” Rushkin told her. “But I will survive. Make no mistake about that, ma belle Izzy.”

There was honey dripping from his voice as he used Kathy’s endearment, but all Isabelle could do was shudder. From where she lounged against the wall, Scara tittered.

“Take her away,” Rushkin said.

Isabelle cringed and pulled out of Bitterweed’s grip on her shoulder. “Don’t touch me,” she told him.

After giving Rushkin a questioning glance, Bitterweed stood back from her. Isabelle rose under her own steam and let him guide her back out into the foul-smelling hallway. She stared down at her feet as he led her a half-dozen paces to another door.

“In here,” Bitterweed said.

She hesitated at the doorway, gaze taking in the easel and art supplies laid out upon a long wooden table. Brushes and palette knives. Tubes of paint and rags for cleaning up. Linseed oil and turpentine. A palette and beside it, a stack of primed canvases. A white cotton smock hung over the back of the room’s one wooden chair. The only windows were set high in the wall, casting a northern light down into that part of the room where the easel stood. There was already a canvas standing in the easel.

Isabelle turned to her captor. “I told him I wouldn’t do it,” she said. Bitterweed shrugged. It was a familiar body gesture of John’s, but John never put the insolence into it that Rushkin’s creature did.

Oh, John.

“God, he named you well, didn’t he,” she said.

“Rushkin didn’t name me,” Bitterweed replied. “I chose my own name.” Isabelle was intrigued despite herself “Why would you choose to give yourself a name in mockery of someone else’s?”

“Bitterweed is my name.”

“Just that. A surname. No given name.”

“There has to be someone to give you a given name,” Bitterweed said. Isabelle sighed. “You know he doesn’t own you, don’t you? You don’t have to echo his evil.”

Bitterweed smiled. “We’re not evil, Isabelle Copley. We’re no different from anyone else. We just want to survive.”

“But at what cost?”

“Don’t talk to me about cost. Look at you. You’re young and beautiful and why not, considering on how many of us you gorged yourself.”

“I did not set that fire. I would never—”

But Bitterweed wasn’t interested in continuing the conversation any longer. Before she could protest, he shoved her into the room and slammed the door behind her. It took her a moment to catch her balance. She heard a lock engage, then his receding footsteps. Then silence.

She leaned against the table and bowed her head. Nobody knew where she was. Nobody knew Rushkin had returned. Nobody would even think to consider that he would have kidnapped her. She was utterly and entirely on her own—not the way she was on Wren Island, cloistered from the world, but helpless. Even on his deathbed, Rushkin had so easily returned their relationship to how it had been. Even now, he was in control.

After a long moment, she sat down on the chair and stared at the blank canvas set up on the easel.

She didn’t doubt that Rushkin’s creatures would track down the paintings of her existing numena. The two at the Foundation would take no great detective work at all. The creatures would acquire them and Rushkin would feed upon them and she’d still be trapped here. Nothing would be changed except that two more people, whose existence in this world were her responsibility, would be dead.

Unless, she thought, staring at the canvas. Unless ..

She rose abruptly from the chair and strode to the end of the table. Without giving herself the time to change her mind, she started picking up tubes of paint and squeezing their pigment out onto the palette.

She didn’t bother to be careful. She didn’t put on the smock. She didn’t bother to put the tops back onto the tubes, but tossed them onto the table when she was done with them, one after the other. Once she had a half-dozen colors on the palette, she opened the can of turpentine and stuck the brush into its narrow mouth. She mixed a thin wash on the palette as she stood in front of the canvas and tried to clear her mind before she began work on a sketchy underpainting.

She knew she had to work fast. There’d be no time to let the paint dry, no time for finesse or precision. But then she was used to working under adverse conditions. Not lately, not for years. But she hadn’t forgotten. Izzy was long gone from her life, but what Izzy had known, what she’d learned and how she’d made do when money and supplies were scarce and time ran against her—all of that was still inside Isabelle. Her memories were something that no one could take away.

Memories.

Standing in the garden and watching the farmhouse as it was engulfed in flames. Seeing the first frail body stumble out to fall charred at her feet. And then the others. All the others ...

Tears blurred her vision, making it hard to see what she was doing, but she carried on all the same.

“I did not start that fire,” she whispered to the ghostly image taking shape on the canvas. “I did not.”

Vignettes From Bohemia

From the quiet stream

I scooped the moon

Into my hands

To see

Just how it tasted

—Lorenzo Baca, from More Thoughts, Phrases and Lies

I

Newford, June 1975

Although the snow was long gone and there was not a soul in sight, Izzy was still nervous the first time she walked down the lane off Stanton Street that led to Rushkin’s studio in the old coach house. She thought being here would re-awaken memories of the mugging, but the only piece of the past that arose in her mind was a more immediate memory from a few weeks ago when she’d finally gone down to the police station to look at their mug books. She’d dutifully scanned page after page of criminal faces, but none looked familiar. The whole exercise seemed pointless, especially after the detective told her how most such attacks never saw an arrest in the first place, little say were brought to trial.

“It’s especially frustrating in a case of random violence such as your own,” the detective went on.

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