Charles De Lint - Memory and Dream

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Memory and Dream: краткое содержание, описание и аннотация

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Dreams have magic in them. A few of us have the power to make that magic real. A masterwork by one of fantasy’s most gifted storytellers: a magnificent tale of love, courage, and the power of imagination to transform our lives.
This is the novel Charles de Lint’s many devoted readers have been waiting for, the compelling odyssey of a young woman whose visionary art frees ancient spirits into the modern world.
Isabelle Copley’s visionary art frees ancient spirits. As the young student of the cruel, brilliant artist Vincent Rushkin, she discovered she could paint images so vividly real they brought her wildest fantasies to life. But when the forces she unleashed brought tragedy to those she loved, she turned her back on her talent—and on her dreams.
Now, twenty years later, Isabelle must come to terms with the shattering memories she has long denied, and unlock the slumbering power of her brush. And, in a dark reckoning with her old master, she must find the courage to live out her dreams and bring the magic back to life.
Charles de Lint’s skillful blending of contemporary urban characters and settings with traditional folk magic has made him one of the most popular fantasy authors of his generation.
Memory and Dream is the most ambitious work of de Lint’s extraordinary career, an exciting tale of epic scope that explores the power our dreams have to transform the world-or make it a waking nightmare.
It is the story of Isabelle Copley, a young artist who once lived in the bohemian quarter of the northern city of Newford. As a student of Vincent Rushkin, a cruel but gifted painter, she discovered an awesome power—to craft images so real that they came to life. With her paintbrush she called into being the wild spirits of the wood, made her dreams come true with canvas and paint. But when the forces she unleashed brought unexpected tragedy to those she loved, she ran away from Newford, turning her back on her talent-and on her dreams.
Now, twenty years later, the power of Newford has reached out to draw her back. To fulfill a promise to a long-dead friend, Isabelle must come to terms with the shattering memories she has long denied, and unlock the slumbering power of her brush. She must accept her true feelings for her newfound lover John Sweetgrass, a handsome young Native American who is the image of her most intense imaginings. And, in a dark reckoning with her old master, she must find the courage to live out her dreams, and bring the magic back to life.
Charles de Lint - Novelist, poet, artist, and musician, Charles de Lint is one of the most influential fantasy writers of his generation. With such warmly received works as Spiritwalk, Moonheart, Into the Green, and Dreams Underfoot(also set in the town of Newford), he has earned high praise from readers and critics alike, Booklist has called him “one of the most original fantasy writers currently working.” And The Magazine of Fantasy and Science Fiction writes: “De Lint shows us that, far from being escapism, contemporary fantasy can be the deep, mythic literature of our time.” De Lint and his wife MaryAnn Harris, an artist, live in Ottawa, Ontario, Canada, where they are both Celtic musicians in the band Jump At the Sun. “For more than a decade, Charles de Lint has enjoyed a reputation as one of the world’s leading fantasists.”— “A superb storyteller. De Lint has a flair for tales that blur the lines between the mundane world and magical reality, and nowhere is this more evident than in his fictional city of Newford.”— “De Lint can feel the beauty of the ancient lore he is evoking. He can well imagine what it would be like to conjure the Other World among ancient standing stones. His characters have a certain fallibility that makes them multidimensional and human, and his settings are gritty. This is no Disneylike Never-Never Land. Life and death in de Lint’s world are more than a matter of a few words or a magic crystal.” – “There is no better writer now than Charles de Lint at bringing out the magic in contemporary life ... The best of the post-Stephen King contemporary fantasists, the one with the clearest vision of the possibilities of magic in a modern setting.” — “In the fictional city of Newford, replete with the brutal realities of modern urban life, de Lint’s characters encounter magic in strange and unexpected places ... In de Lint’s capable hands, modern fantasy becomes something other than escapism. It becomes folk song, the stuff of urban myth.” —

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When Rushkin’s numena left the room, he was caught in a dilemma then. Follow them and protect Cosette and the others? How long would it take the creatures to track down their source paintings? Or should he leave them to fend for themselves while he attempted to deal with Rushkin?

“I’m sorry, Cosette,” he whispered as he edged away from the window and squeezed around the squat bulk of the gargoyle that shared his ledge. Dealing with Rushkin’s creatures was only a temporary solution. The only way to stop them for good was to cut off the evil at its source, and god help him if he failed, for then he would have still more deaths on his conscience.

Once the numena’s vehicle pulled away from the curb, Scara behind the wheel once more, John scrambled down a drainpipe until he could drop to the ground. He entered the building through a ground-floor window by the simple expediency of kicking out the sheet of plywood that had been nailed across it. He made no effort to be quiet. Rushkin wasn’t going anywhere.

He had no trouble finding his way up to the room where Rushkin’s pallet lay. The monster was sitting up, waiting for him, when John stepped into the room. John paused at the doorway and their gazes locked.

“I’ve been expecting you,” Rushkin said.

“Then you know why I’m here.”

Rushkin smiled. “You can’t hurt me. You had your chance—long ago on that winter’s night—but you tarried too long. We’re not in one of your maker’s dreams now and I won’t make the mistake of entering them again. Give it up, John Sweetgrass. Accept your fate.”

“No,” John told him, but he clenched his fists in frustration as he realized that, this time, Rushkin spoke the truth. Every part of him wanted to take that scrawny neck in his hands and wring the life from it, but he could no more make a move against Rushkin than he could against Isabelle.

“It’s over now,” Rushkin said. “You’ve killed many of my hunters, but no more. These are the final days of the enmity that lies between us. I will take my nourishment from you and all of your maker’s creations and put an end to you, once and for all.”

There at least, John knew he was safe. Long before the night of the terrible fire, he’d taken his painting from the farmhouse on Wren Island and brought it to the studio of another of Rushkin’s proteges—the one who hadn’t been with the monster long enough to fall under his sway. Barbara had painted over it and now kept the painting safely stored away in her studio, hidden in a cupboard along with all of her juvenile work. In return for her help, John had told her the secret of bringing numena across from the before, sharing what he knew of it from having observed Isabelle at work, but it wasn’t a knowledge that Barbara had cared to practice. She brought one across—because of curiosity as much as to test him, John had supposed—but then no more.

“I’ve got enough trouble being responsible for my own life,” she’d told John. “I don’t need the extra grief this’d bring.”

John only wished that Isabelle had felt the same. While it was true that he owed his existence to her gift, he’d rather have remained in the before than to see so many of the others she’d brought across die.

“You know,” Rushkin was saying, “I miss Benjamin the most. He was with me for a very long time indeed.”

John couldn’t believe what he was hearing.

“You’re incapable of any emotion except for greed,” he told Rushkin.

“Now you wrong me,” the monster said. “I might have a failing or two when it comes to interacting socially, but you have only to look at the work I have produced to know that what you’re saying is a lie.”

John shook his head. “You might get someone like Isabelle to buy your lies, but don’t bother trying them on me.”

“The work speaks for itself.”

“You work is hollow at its heart,” John said. “It’s all flash and technique and glossy lies—no different from its maker. Something rots under the surface of both you and your paintings. The trouble is most people don’t peel away enough of the veneer to see it.”

Anger flashed in Rushkin’s eyes, but he quickly suppressed it. “So now you’re an art critic?” he asked.

“Merely a good judge of character,” John replied.

Rushkin shrugged. “It doesn’t matter. Your opinion changes nothing. In the end, I will prevail and you will be nothing more than ashes and memory.”

“Isabelle will stop you.”

He would convince her, John vowed. Even if it cost him his life.

Rushkin laughed. “I doubt that. Isabelle is already hard at work on a new painting to feed me.”

“Another lie. I heard her turn you down.”

“And yet, she’s painting even as we speak.” Rushkin waved a hand casually to the doorway behind John. “See for yourself, if you don’t believe me.”

John hesitated, suddenly unsure. He had heard her refuse Rushkin’s offer, hadn’t he? Or did he have to distrust his own memories now, as much as he did Isabelle’s?

“I’ll take her away from here,” he told Rushkin.

“How do you know she wants to go?”

“I’ll convince her.”

“Then she’ll simply complete the work elsewhere, but I will still have it. Give it up, John Sweetgrass.

I have won. I will always win.”

John turned abruptly and strode into the hallway. He tried the doors as he went along, flinging them open, until he came to one that was locked. The key was still in the lock. With one quick motion, he unlocked the door and shouldered it open to find that Rushkin hadn’t lied. In the room Isabelle turned away from the canvas she was working on to face him. She looked angry until her gaze alit on his wrist and the bracelet he was wearing.

John ... ?” she asked uncertainly.

All he could do was stare at her. He was rendered immobile by confusion. By shock. But most of all by the enormity of her betrayal.

Isabelle dropped her palette and brush on the table beside her. Wiping her hands on her jeans, she stepped toward him.

“Is that you, John?” she said.

“How could you?” he asked, his voice thick with disappointment.

He started to retreat from the room, but she caught his arm to keep him from leaving. When he pulled free, she grabbed hold of him again.

“No,” she told him. “This time we’re going to finish a conversation without one or the other of us walking away.”

John couldn’t help himself. “I never abandoned you,” he said. “No. But you didn’t stay either, did you?”

“You didn’t want me.”

Isabelle shook her head. “We both know that isn’t true. I can’t tell you how many nights I lay awake, wishing you’d come back to me, wishing everything could just be like it was before that day in the park.”

“Yes, but—”

“And since you told me that you always knew when I wanted to see you, I know the only reason you didn’t come back was because you didn’t want to. I might have sent you away, but you’re the one who chose to stay away.”

“You didn’t want me,” John said. “You wanted time to turn back and rewind to before that night in Fitzhenry Park.”

“Didn’t I just say that?”

John sighed and tried again. “You believe that I’m dependent upon you for my existence. That without you, I’d be nothing.”

“No. But I am responsible for your being here.”

“You made a gateway, not me. You didn’t make any of us. We existed elsewhere first.”

Isabelle nodded. “I did the paintings, but you chose to come here. I know that. 33

“So what are you trying to tell me?”

“I ..... Isabelle had to look away. “It’s not easy to explain.”

“Then perhaps you can explain that,” John said, pointing to the painting she was working on.

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