Jay Posey - Morningside Fall

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Morningside Fall: краткое содержание, описание и аннотация

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The lone gunman Three is gone, and Wren is the new governor of the devastated settlement of Morningside, but there is turmoil in the city. When his life is put in danger, Wren is forced to flee Morningside until he and his retinue can determine who can be trusted.
They arrive at the border outpost, Ninestory, only to find it has been infested with Weir in greater numbers than anyone has ever seen. These lost, dangerous creatures are harbouring a terrible secret — one that will have consequences not just for Wren and his comrades, but for the future of what remains of the world.

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“All clear?” Gamble asked when Wick caught up. She kept her voice low, but it wasn’t a whisper. That seemed encouraging.

“Yeah, last couple of bursts were just for fun. I don’t think we got them all, but I’m pretty sure the survivors finally got the hint.”

“Get us back on track. And try not to run us into any more trouble.”

“Yes, sir ,” Wick said, and he jogged up to the front. Gamble dropped back a little, putting Mouse and Able ahead of her, while Finn and Sky moved out wider to either side of the group. Swoop fell in next to Gamble.

“Left a big mess back there,” he said. “Somebody comes lookin’, there’s not gonna be much doubt what happened.”

“We’ll just have to hope the Weir clean up after themselves,” Gamble answered. “Or that nobody comes looking.”

“Anybody hurt?” Swoop asked.

“Don’t think so. But we better give everybody a once-over once the sun’s up.”

At the mention, Cass noticed that the sky was already growing grey above them. She guessed they had another forty-five minutes, maybe an hour at most, before the Weir would withdraw. After what they’d just survived though, that seemed like a lifetime.

“Be nice to get this gear spread out then too,” Swoop added.

“You need me to carry something for you, cupcake?” Gamble said.

“Nah,” Swoop answered. “I just worry about Mouse.”

“What’s wrong with Mouse?” Cass asked. Gamble and Swoop both looked at her, and then at each other. Gamble smiled with one corner of her mouth.

“Soul of a poet trapped in a barbarian’s body,” Swoop said.

Mouse looked back over his shoulder with a disapproving eye. It might have been their deadpan delivery, or maybe she was more tired than she realized. Or it might have been that Cass’s mind couldn’t comprehend any sort of light-heartedness so soon after the ordeal they’d just survived. Whatever the case, it took her longer than it should have to recognize they were actually joking around.

“Sorry,” she said, shaking her head. “I didn’t realize you guys got issued senses of humor.”

Swoop actually chuckled at that, and Cass thought that might have been the first time she’d ever heard him laugh.

“Careful, Miss Cass,” Sky said. “People might start thinking you’re one of us.”

“I might be tempted to take that as a compliment.”

“And that’s how we know you’re not one of us,” Mouse said over his shoulder.

“Alright, quiet time, kids,” Gamble said. “Swoop, rear guard. Eyes and guns up. We’ll break at sunrise.”

Swoop gave a nod and dropped back, and just like that, everyone was back to being switched on. Still, the briefly playful moment stuck with Cass and took some of the edge off the silent march. Ahead of her, Able was still carrying Wren. Her son had fallen asleep with his head on Able’s shoulder. Though there were still distant calls and cries from the Weir, Cass felt herself relax. For some reason, she felt safer out in the open with these people than she had in the days back inside Morningside.

Wick led them confidently on. They had a few sudden changes in direction, and on one occasion they’d all crowded into a narrow courtyard and waited silently for a number of minutes. But for the most part — as the sky grew ever lighter grey above them and the stars disappeared — they faced no great danger.

Gradually the grey shifted to pale hues and the sounds of the Weir lessened, until a thin line of orange heralded a new dawn, and with it the retreat of the Weir. The team pressed on in weary silence until the sun was fully up and the horizon was vibrantly ablaze. Cass dug her veil out of her pack and covered her face to take the edge off the sharp morning light. Soon after, at long last, Gamble called for a halt and the group moved into a small protected courtyard and shed their gear.

“Get some rest,” Gamble said. “I’ll take first watch.”

The team piled most of their supplies in the center of the courtyard, and then found places to get comfortable, have some food, and maybe grab a little sleep. Able laid Wren gently down in a shaded corner. Wren woke up briefly, but Cass came and sat with him, and he fell asleep again in her lap.

“You take a break, Ace,” said Sky. “I’m good for another few hours at least.”

“Negative. I need you sharp… You’re cranky when you’re tired.”

Sky stared at her like he was thinking of a reason to protest, but Gamble gave him a look that let him know he wasn’t going to win.

“Wake me up in forty-five minutes,” Sky said.

“Sure.”

“I mean it.”

“OK,” Gamble said. He leaned in and kissed her on the cheek. When he turned away from her, Gamble gave him a swat on the backside. Sky stretched out on the ground by all the gear, using one of the bags as a backrest. It didn’t take him very long to doze off.

Painter was curled up on the concrete next to the courtyard wall, sound asleep, with his head on his arm. Able was eating by himself. Cass wondered how tired his arms and back were; he’d carried Wren the entire way, despite multiple offers from others to take over for him.

Wick and Finn were rehydrating, talking quietly and occasionally laughing to themselves. Swoop had disappeared for the moment. Mouse moved around the courtyard, checking on everyone. When he reached them, he encouraged Cass to make sure she and Wren both got some food and water in them before too long.

“Easy to forget you can get dehydrated in the cold,” he said. “And out here, everybody needs to take extra good care of themselves.”

Cass drank some water to reassure Mouse and promised she’d make sure Wren was well looked after when he woke up. Once he’d done a quick evaluation of the rest of the team members, Mouse joined Able across the courtyard. Gamble wandered over to where Cass was with Wren, and crouched next to them.

“How you holding up, Miss Cass?” she asked, keeping her voice low so as not to disturb Wren.

“I’m doing fine, Gamble. Thanks. How are you?”

Gamble dipped her head in a casual nod. “Right as rain. We’ll need to cover about another fifteen klicks today. Kilometers, I mean. But we’ve got about nine hours of daylight, so we can afford to rest for a while.”

“Are you going to take a break?”

“Yeah, in a couple of hours maybe.”

“Not in forty-five minutes?” Cass asked with a smile.

“Like I said… Sky’s cranky when he’s tired.”

“I don’t mind taking a shift, if you’ll let me. I wasn’t always a lady of the court, you know.”

“Yes, ma’am, I know. But I think we’ll be alright,” Gamble said. “I probably don’t need to stay up myself, but we don’t leave things to chance. Plus, the boys won’t sleep if they think no one is on guard. They’ll all just lie there listening for trouble.”

“You’ve got a good team, Gamble.”

“The best. But you’re a pretty good fit yourself, Miss Cass.”

“I don’t know about that.”

“Well, you did forget a move call right there at the end. Otherwise, pretty tight for your first time out.”

Cass almost said it hadn’t been her first time out, but just smiled instead. She thought back on what it’d been like for her, back when she’d been part of a crew. “Is it hard for you?”

“What’s that?”

“Well… six men, you’re the only woman…”

“We’d have more,” Swoop said from behind them. “But we’re the only ones that can keep up with her.” He was just re-entering the courtyard. “Perimeter’s good. Doesn’t look like anyone’s been through this way in a while.”

“Check,” Gamble answered. “Go crash out. I want you on graveyard tonight.”

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