I’m worried about what’ll happen if the stealth tech is open to space, and it always has been—at least since I stumbled on the wreck.
Open to space and open for the taking.
Karl’s watching me. “What’re you gonna do?”
Only that doesn’t sound like his voice. It’s the greed. It’s the greed talking, that emotion I so blithely assumed I didn’t have.
Everyone can be snared, just in different ways.
“I don’t know what to do,” I say. “I have no idea at all.”
*
I go back to my room, sit on the bed, stare at the portal which, mercifully, doesn’t show the distant wreck.
I’m out of ideas, out of energy, and out of time.
Squishy and the cavalry’ll be here soon, to take the wreck from me, confiscate it, and send it into governmental oblivion.
And then my career is over. No more dives, no more space travel.
No more nothing.
I think I doze once because suddenly I’m staring at Junior’s face inside his helmet. His eyes move, ever so slowly, and I realize—in the space of a heartbeat—that he’s alive in there: his body’s in our dimension, his head on the way to another.
And I know, as plainly as I know that he’s alive, that he’ll suffer a long and hideous death if I don’t help him, so I grab one of the sharp edges—with my bare hands (such an obvious dream)—and slice the side of his suit.
Saving him.
Damning him.
Condemning him to an even uglier slow death than the one he would otherwise experience.
I jerk awake, nearly hitting my head on the wall. My breath is coming in short gasps. What if the dream is true? What if he is still alive? No one understands interdimensional travel, so he could be, but even if he is, I can do nothing.
Absolutely nothing, without condemning myself.
If I go in and try to free him, I will get caught as surely as he is. So will anyone else.
I close my eyes, but don’t lean back to my pillow. I don’t want to fall asleep again. I don’t want to dream again, not with these thoughts on my mind. The nightmares I’d have, all because stealth tech exists are terrifying, worse than any I’d had as a child—
And then my breath catches. I open my eyes, rub the sleep from them, think:
This is a Dignity Vessel. Dignity Vessels have stealth tech, unless they’ve been stripped of them. Squishy described stealth tech to me—and this vessel, this wreck has an original version.
Stealth tech has value.
Real value, unlike any wreck I’ve found before.
I can stake a claim. The time to worry about pirates and privacy is long gone, now.
I get out of bed, pace around the small room. Staking a claim is so foreign to wreck-divers. We keep our favorite wrecks hidden, our best dives secret from pirates and wreck divers and the government.
But I’m not going to dive this wreck. I’m not going in again—none of my people are—and so it doesn’t matter that the entire universe knows what I have here.
Except that other divers will come, gold-diggers will try to rob me of my claim—and I can collect fees from anyone willing to mine this, anyone willing to risk losing their life in a long and hideous way.
Or I can salvage the wreck and sell it. The government buys salvage.
If I file a claim, I’m not vulnerable to citations, not even to reckless homicide charges, because everyone knows that mining exacts a price. It doesn’t matter what kind of claim you mine, you could still lose some, or all, of your crew.
But best of all, if I stake a claim on that wreck, I can quarantine it—and prosecute anyone who violates the quarantine. I can stop people from getting near the stealth tech if I so choose.
Or I can demand that whoever tries to retrieve it, retrieve Junior’s body.
His face rises, unbidden, not the boy I’d known, but the boy I’d dreamed of, half-alive, waiting to die.
I know there are horrible deaths in space. I know that wreck-divers suffer some of the worst.
I carry these images with me, and now, it seems, I’ll carry Junior’s.
Is that why Jypé made me promise to go in? Had he had the same vision of his son?
I sit down at the network, and call up the claim form. It’s so simple. The key is giving up accurate coordinates. The system’ll do a quick double-check to see if anyone else has filed a claim, and if so, an automatic arbitrator will ask if I care to withdraw. If I do not, then the entire thing will go to the nearest court.
My hands itch. This is so contrary to my training.
I start to file—and then stop.
I close my eyes—and he’s there again, barely moving, but alive.
If I do this, Junior will haunt me until the end of my life. If I do this, I’ll always wonder.
Wreck-divers take silly, unnecessary risks, by definition.
The only thing that’s stopping me from taking this one is Squishy and her urge for caution.
Wreck-divers flirt with death.
I stand. It’s time for a rendezvous.
Turtle won’t go in. She’s stressed, terrified, and blinded by Squishy’s betrayal. She’d be useless on a dive anyway, not clear-headed enough, and probably too reckless.
Karl has no qualms. His fears have left. When I propose a dive to see what happened in there, he actually grins at me.
“Thought you weren’t gonna come around,” he says.
But I have.
Turtle mans the skip. Karl and I have gone in. We’ve decided on 30/40/30, because we’re going to investigate that cockpit. Karl theorizes that there’s some kind of off switch for the stealth tech, and of course he’s right. But the wreck has no real power, and since the designers had too much faith in their technology to build redundant safety systems, I’m assuming they had too much faith to design an off switch for their most dangerous technology, a dead-man’s switch that’ll allow the stealth tech to go off even if the wreck has no power.
I mention that to Karl and he gives me a startled look.
“You ever wonder what’s keeping the stealth tech on then?” he asks.
I’ve wondered, but I have no answer. Maybe when Squishy comes back with the government ships, maybe then I’ll ask her. What my non-scientific mind is wondering is this: Can the stealth tech operate from both dimensions? Is something on the other side powering it?
Is part of the wreck—that hole we found in the hull on the first day, maybe—still in that other dimension?
Karl and I suit up, take extra oxygen, and double-check our suit’s environmental controls. I’m not giddy this trip—I’m not sure I’ll be giddy again—but I’m not scared either.
Just coldly determined.
I promised Jypé I was going back for Junior, and now I am.
No matter what the risk.
The trip across is simple, quick, and familiar. Going down the entrance no longer seems like an adventure. We hit the corridors with fifteen minutes to spare.
Jypé’s map is accurate to the millimeter. His push-off points are marked on the map and with some corresponding glove grip. We make record time as we head toward that cockpit.
Record time, though, is still slow. I find myself wishing for all my senses: sound, smell, taste. I want to know if the effects of the stealth tech have made it out here, if something is off in the air—a bit of a burnt smell, something foreign that raises the small hairs on the back of my neck. I want to know if Junior is already decomposing, if he’s part of a group (the crew?) pushed up against the stealth tech, never to go free again.
But the wreck doesn’t cough up those kind of details. This corridor looks the same as the other corridor I pulled my way through.
Karl moves as quickly as I do, although his suit lights are on so full that looking at him almost blinds me. That’s what I did to Turtle on our trip, and it’s a sign of nervousness.
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