Майкл Бишоп - The Final Frontier - Stories of Exploring Space, Colonizing the Universe, and First Contact

Здесь есть возможность читать онлайн «Майкл Бишоп - The Final Frontier - Stories of Exploring Space, Colonizing the Universe, and First Contact» весь текст электронной книги совершенно бесплатно (целиком полную версию без сокращений). В некоторых случаях можно слушать аудио, скачать через торрент в формате fb2 и присутствует краткое содержание. Город: New York, Год выпуска: 2018, ISBN: 2018, Издательство: Night Shade Books, Жанр: Космическая фантастика, на английском языке. Описание произведения, (предисловие) а так же отзывы посетителей доступны на портале библиотеки ЛибКат.

The Final Frontier: Stories of Exploring Space, Colonizing the Universe, and First Contact: краткое содержание, описание и аннотация

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The vast and mysterious universe is explored in this reprint anthology from award-winning editor and anthologist Neil Clarke (Clarkesworld magazine, The Best Science Fiction of the Year).
The urge to explore and discover is a natural and universal one, and the edge of the unknown is expanded with each passing year as scientific advancements inch us closer and closer to the outer reaches of our solar system and the galaxies beyond them.
Generations of writers have explored these new frontiers and the endless possibilities they present in great detail. With galaxy-spanning adventures of discovery and adventure, from generations ships to warp drives, exploring new worlds to first contacts, science fiction writers have given readers increasingly new and alien ways to look out into our broad and sprawling universe.
The Final Frontier delivers stories from across this literary spectrum, a reminder that the universe is far large and brimming with possibilities than we could ever imagine, as hard as we may try.
[Contains tables.]

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“You want me to stay,” she says. “Fine. I’ll stay. But I have some conditions of my own.”

I expected that. In fact, I’d expected that earlier, when she’d first come to my quarters, not this prolonged discussion about destroying the wreck.

“Name them.”

“I’m done diving,” she says. “I’m not going near that thing, not even to save lives.”

“All right.”

“But I’ll man the skip, if you let me bring some of my medical supplies.”

So far, I see no problems. “All right.”

“And if something goes wrong—and it will—I reserve the right to give my notes, both audio and digital, to any necessary authorities. I reserve the right to tell them what we found and how I warned you. I reserve the right to tell them that you’re the one responsible for everything that happens.”

“I am the one responsible,” I say. “But the entire group has signed off on the hazards of wreck diving. Death is one of the risks.”

A lopsided smile fills her face, but doesn’t reach her eyes. The smile itself seems like sarcasm.

“Yeah,” she says as if she’s never heard me make that speech before. “I suppose it is.”

I tell the others that Squishy has some concerns about the stealth tech and wants to operate as our medic instead of as a main diver. No one questions that. Such things happen on long dives—someone gets squeamish about the wreck; or terrified of the dark; or nearly dies and decides to give up wreck-diving then and there.

We’re a superstitious bunch when it gets down to it. We put on our gear in the same order each and every time; we all have one piece of equipment we shouldn’t but we feel we need just to survive; and we like to think there’s something watching over us, even if it’s just a pile of luck and an ancient diving belt.

The upside of Squishy’s decision is that I get to dive the wreck. I have a good pilot, although not a great one, manning the skip, and I know that she’ll make sensible decisions. She’ll never impulsively come in to save a team member. She’s said so, and I know she means it.

The downside is that she’s a better diver than I am. She’d find things I never would; she’d see things I’ll never see; she’d avoid things I don’t even know are dangerous.

Which is why, on my first dive to that wreck, I set myself up with Turtle, the most experienced member of the dive team after Squishy.

The skip ride over is tense: those two have gone beyond not talking into painful and outspoken silence. I spend most of my time going over and over my equipment looking for flaws. Much as I want to dive this wreck—and I have since the first moment I saw her—I’m scared of the deep and the dark and the unknown. Those first few instances of weightlessness always catch me by surprise, always remind me that what I do is somehow unnatural.

Still, we get to our normal spot, I suit up, and somehow I make it through those first few minutes, zip along the tether with Turtle just a few meters ahead of me, and make my way to the hatch.

Turtle’s gonna take care of the recording and the tracking for this trip. She knows the wreck is new to me. She’s been inside once now, and so has Karl. Junior and Jypé had the dive before this one.

I’ve assigned three corridors: one to Karl, one to J&J, and one to Turtle. Once we discover what’s at the end of those babies, we’ll take a few more. I’m floating; I’ll take the corridor of the person I dive with.

Descending into the hatch is trickier than it looks on the recordings. The edges are sharper; I have to be careful about where I put my hands.

Gravity isn’t there to pull at me. I can hear my own breathing, harsh and insistent, and I wonder if I shouldn’t have taken Squishy’s advice: a ten/ten/ten split on my first dive instead of a twenty/twenty/twenty. It takes less time to reach the wreck now; we get inside in nine minutes flat. I would’ve had time to do a bit of acclimatizing and to have a productive dive the next time.

But I hadn’t been thinking that clearly, obviously. I’d been more interested in our corridor, hoping it led to the control room whatever that was.

Squishy had been thinking, though. Before I left, she tanked me up with one more emergency bottle. She remembered how on my first dives after a long lay-off, I used too much oxygen.

She remembered that I sometimes panic.

I’m not panicked now, just excited. I have all my exterior suit lights on, trying to catch the various nooks and crannies of the hatch tube that leads into the ship.

Turtle’s not far behind. Because I’m lit up like a tourist station, she’s not using her boot lights. She’s letting me set the pace, and I’m probably setting it a little too fast.

We reach the corridors at 11:59. Turtle shows me our corridor at 12:03. We take off down the notched hallway at 12:06, and I’m giddy as a child on her first space walk.

Giddy we have to watch. Giddy can be the first sign of oxygen deprivation, followed by a healthy disregard for safety.

But I don’t mention this giddy. I’ve had it since Squishy bowed off the teams, and the giddy’s grown worse as my dive day got closer. I’m a little concerned—extreme emotion adds to the heavy breathing—but I’m going to trust my suit. I’m hoping it’ll tell me if the oxygen’s too low, the pressure’s off or the environmental controls are about to fail.

The corridor is human-sized and built for full gravity. Apparently no one thought of adding rungs along the side or the ceiling in case the environmental controls fail.

To me, that shows an astonishing trust in technology, one I’ve always read about but have never seen. No ship designed in the last three hundred years lacks clingholds. No ship lacks emergency oxygen supplies spaced every ten meters or so. No ship lacks communications equipment near each door.

The past feels even farther away than I thought it would. I thought once I stepped inside the wreck—even though I couldn’t smell the environment or hear what’s going on around me—I’d get a sense of what it would be like to spend part of my career in this place.

But I have no sense. I’m in a dark, dreary hallway that lacks the emergency supplies I’m used to. Turtle’s moving slower than my giddy self wants, although my cautious, experienced boss self knows that slow is best.

She’s finding handholds, and signaling me for them, like we’re climbing the outside of an alien vessel. We’re working on an ancient system—the lead person touches a place, deems it safe, uses it to push off, and the rest of the team follows.

There aren’t as many doors as I would have expected. A corridor, it seems to me, needs doors funneling off it, with the occasional side corridor bisecting it.

But there are no bisections, and every time I think we’re in a tunnel not a corridor, a door does appear. The doors are regulation height, even now, but recessed farther than I’m used to.

Turtle tries each door. They’re all jammed or locked. At the moment, we’re just trying to map the wreck. We’ll pry open the difficult places once the map is finished.

But I’d love to go inside one of those closed off spaces, probably as much as she would.

Finally, she makes a small scratch on the side of the wall, and nods at me.

The giddy fades. We’re done. We go back now—my rule—and if you get back early so be it. I check my readout: 29:01. We have ten minutes to make it back to the hatch.

I almost argue for a few more minutes, even though I know better. Sure, it didn’t take us as long to get here as it had in the past, but that doesn’t mean the return trip is going to be easy. I’ve lost four divers over the years because they made the mistake I wanted to make now.

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