Mer-kanti:the Merkits’ name for Randiroc
Merry:a Knorth Kendar
Min-drear:a minor Kencyr house
Mint:a Knorth cadet, one of Jame’s ten-command
Mirah:a gray mare painted green and ridden by Mer-kanti
Molocar:an enormous war hound
Moon Garden, the:Kinzi’s secret courtyard at Gothregor, where Kindrie was born and which still serves as his soul-image
Mother Ragga:also known as the Earth Wife; one of the Merikit’s four elemental gods
Mount Alban:home of the Scrollsmen’s College
Mouse:an Edirr cadet bound to mice; a Falconeer
Mullen:a Knorth Kendar who killed himself rather than be forgotten
Narsa:a female Ardeth cadet, in love with Timmon
Negalent Nerves-on-edge:a Knorth Highborn who died of a nose bleed on his wedding night
New Road:flanks the Silver River on the western side
New Tentir:the hollow square lined with barracks behind Old Tentir where the cadets live
Nessa Silken-hair:a Merikit
Niall:a Knorth cadet, replacement for Kest; survivor/veteran of the Cataracts
Nidling of the Noyat:a hillman
Noyat:a hill tribe living farther north than the Merikit
Oath-breakers, the:Knorth Kendar who refused to follow Ganth into exile and subsequently found places in other houses
Obidin:Gorbel’s five-commander
Old Blood, the:see Shanir
Old Tentir:the original stone keep
ollin:a gold coin from Karkinaroth
Pa:a Merikit housebond
Peacock Gloves:stolen by Jame in Tai-tastigon
Pereden:son of Ardeth, who supposedly died fighting the Waster Horde in the Southern Wastes; Timmon’s father
Perimal Darkling:a kind of shadow that is eating its way up the Chain of Creation from threshold world to world. Under it, the living and the dead, the past and the present become confused.
pook:a hairy, small dog good at tracking across the folds in the land
Priest’s College, the:located at Wilden
Prid:a Merikit girl
Quill:a Knorth cadet, one of Jame’s ten-command
Quirl:a Randir cadet who died trying to assassinate Randiroc; Corvine’s son
Randiroc:the so-called lost Randir Heir or Lordan, a randon and Shanir, hiding in the wilds from the Witch of Wilden who has set shadow assassins to kill him
randon:a military officer and graduate of Tentir
randon college:where randon cadets are trained; Tentir
Ran:a term of address to a randon, male or female
Rathillien:the planet’s name
rathorn:an ivory-armored, carnivorous equine, usually with a bad temper
Rawneth:the Randir Matriarch, also called the Witch of Wilden
Regonereth:the Third Face of God, That-Which-Destroys
Res aB’tyrr:an inn in Tai-tastigon
Restormir:the Caineron keep
River Road:an ancient road on the east side of Silver River
River Silver:runs down the Riverland, then between Hathir and Bashti to the Cataracts
River Snake:the huge chaos serpent that stretches underground from one end of the Silver to the other, causing earthquakes if not fed
Riverland, the:a long, narrow strip of land ceded to the Kencyrath at the northern end of the Silver
Roane:Randir, cousin of the Witch of Wilden, killed by Ganth
Rori:one of Gorbel’s ten-command
Rowan:female friend of Torisen, randon and steward of Gothregor
Rue:randon cadet from Min-drear, one of Jame’s ten-command
sargent:a sort of non-commissioned randon officer, almost always Kendar, addressed as “Sar”
Scrollsmen’s College:at Mount Alban across from Valantir; also home to the singers
scythe-arm:a weapon comprised of two blades with one edge and two points, worn on the arm
Sene:an alternating form of Senethar and Senetha
Senetha:dance form of the Senethar
Senethar:unarmed combat divided into four disciplines: water-flowing, earth-moving, fire-leaping, and wind-blowing
Senethari:a master and teacher of the Senethar
Seven Kings of the Central Lands:Bashti and Hathir have devolved into seven minor kingdoms who are always at war with each other, often using Kencyr mercenaries
Shade:also known as Nightshade; a Randir cadet, bound to a golden swamp adder; half-Kendar bastard daughter of Lord Kenan of Randir, granddaughter of the Randir Matriarch Rawneth
shadow assassins:a mysterious cult of assassins who make themselves invisible (and ultimately insane) with tattoos that cover every inch of their bodies
Shadow Rock:the Danior keep
Shanir:sometimes referred to as the Old Blood; some Kencyr have odd powers such as the ability to blood-bind or to bond with animals, aligned to one of the Three Faces of God; to be Shanir, one must have at least some Highborn blood
Sheth Sharp-tongue:Commandant of Tentir, Caineron, Caldane’s war-leader
Simmel:Rawneth’s servant
sister-kinship:sometimes Highborn women of different houses form lasting bonds with each other, about which their lords know nothing
Snowthorns:the mountain range through which the Riverland runs
Sonny Boy:one of Chingetai’s sons
soul-images:each Kencyr sees his or her soul in terms of an image such as a house or a puzzle or a garden. A healer works with this image to promote physical and mental health.
soulscape:all soul images overlap at some point, forming an interwoven psychic landscape; the Kencyrath’s collective subconscious
Stav:harvest-master at Gothregor
Storm:Torisen’s black war-horse
Tai-tastigon:a city in the Eastern Lands where Jame and Marc met
Tardy:a river that converges with the Silver
Tarn:a Danior cadet, bound to an old Molocar named Torvo
Telarien:mother of Tieri, grandmother of Jame and Tori
ten-command:the basic squad unit of cadets; its leader is referred to as Ten and the second-in-command as Five
Those Who Returned:Knorth Kendar who were driven back by Ganth when they attempted to go into exile with him; most became yondri-gon
Three People, the:Highborn, Kendar, and Arrin-ken, who together are the Kencyrath
Tieri:a highborn Knorth, Ganth’s sister, mother of Kindrie and first cousin of Torisen, whose life was saved during the Massacre by Aerulan
Tigon:a randon from Jame’s youth
Timmon:a cadet, also, the Ardeth Lordan; son of Peredon (Peri), grandson of Adric
Tieri:Kindrie’s mother
Tigger:one of Gorbel’s ten-command
Tirandys:male darkling changer, Jame’s former Senethari or teacher, deceased
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