P. Hodgell - Bound in Blood

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Bound in Blood: краткое содержание, описание и аннотация

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When Jame returned to Knorth hall to help her brother Torisen name all the fallen fighters’ death banners stored there, she made the disturbing discovery that those banners splattered with their owners’ blood also have trapped their owners’ souls. She also found a contract proving her cousin Kindrie to be legitimate, proving that there are three full-blooded Knorth. Three full-blooded Knorth means that the Three-Faced God can be manifested—something that none of the three are likely to want to do,
they have any choice in the matter. .
Returning with this unwelcome knowledge to school at Tentir, Jame continued to dodge the attentions of an unwanted admirer, strengthen her link to her feline hunting ounce, work with the rathorn colt Death’s-head to insure that it doesn’t resume its attempts to kill her, and, of course, kept causing plenty of unintended havoc. She also had to help fight off attacks from hillmen, repel a stampede of yarkcarn (think warthogs the size of mammoths), fight in the Winter War (a mock conflict—or, at least, that’s how it was
to be), and solve the mystery behind the death of her evil uncle, who somehow is still spectrally manifesting himself in nasty ways.
No doubt about it—Jame is back, and with a vengeance, as the popular and critically-praised fantasy adventure series continues.

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Mer-kanti:the Merkits’ name for Randiroc

Merry:a Knorth Kendar

Min-drear:a minor Kencyr house

Mint:a Knorth cadet, one of Jame’s ten-command

Mirah:a gray mare painted green and ridden by Mer-kanti

Molocar:an enormous war hound

Moon Garden, the:Kinzi’s secret courtyard at Gothregor, where Kindrie was born and which still serves as his soul-image

Mother Ragga:also known as the Earth Wife; one of the Merikit’s four elemental gods

Mount Alban:home of the Scrollsmen’s College

Mouse:an Edirr cadet bound to mice; a Falconeer

Mullen:a Knorth Kendar who killed himself rather than be forgotten

Narsa:a female Ardeth cadet, in love with Timmon

Negalent Nerves-on-edge:a Knorth Highborn who died of a nose bleed on his wedding night

New Road:flanks the Silver River on the western side

New Tentir:the hollow square lined with barracks behind Old Tentir where the cadets live

Nessa Silken-hair:a Merikit

Niall:a Knorth cadet, replacement for Kest; survivor/veteran of the Cataracts

Nidling of the Noyat:a hillman

Noyat:a hill tribe living farther north than the Merikit

Oath-breakers, the:Knorth Kendar who refused to follow Ganth into exile and subsequently found places in other houses

Obidin:Gorbel’s five-commander

Old Blood, the:see Shanir

Old Tentir:the original stone keep

ollin:a gold coin from Karkinaroth

Pa:a Merikit housebond

Peacock Gloves:stolen by Jame in Tai-tastigon

Pereden:son of Ardeth, who supposedly died fighting the Waster Horde in the Southern Wastes; Timmon’s father

Perimal Darkling:a kind of shadow that is eating its way up the Chain of Creation from threshold world to world. Under it, the living and the dead, the past and the present become confused.

pook:a hairy, small dog good at tracking across the folds in the land

Priest’s College, the:located at Wilden

Prid:a Merikit girl

Quill:a Knorth cadet, one of Jame’s ten-command

Quirl:a Randir cadet who died trying to assassinate Randiroc; Corvine’s son

Randiroc:the so-called lost Randir Heir or Lordan, a randon and Shanir, hiding in the wilds from the Witch of Wilden who has set shadow assassins to kill him

randon:a military officer and graduate of Tentir

randon college:where randon cadets are trained; Tentir

Ran:a term of address to a randon, male or female

Rathillien:the planet’s name

rathorn:an ivory-armored, carnivorous equine, usually with a bad temper

Rawneth:the Randir Matriarch, also called the Witch of Wilden

Regonereth:the Third Face of God, That-Which-Destroys

Res aB’tyrr:an inn in Tai-tastigon

Restormir:the Caineron keep

River Road:an ancient road on the east side of Silver River

River Silver:runs down the Riverland, then between Hathir and Bashti to the Cataracts

River Snake:the huge chaos serpent that stretches underground from one end of the Silver to the other, causing earthquakes if not fed

Riverland, the:a long, narrow strip of land ceded to the Kencyrath at the northern end of the Silver

Roane:Randir, cousin of the Witch of Wilden, killed by Ganth

Rori:one of Gorbel’s ten-command

Rowan:female friend of Torisen, randon and steward of Gothregor

Rue:randon cadet from Min-drear, one of Jame’s ten-command

sargent:a sort of non-commissioned randon officer, almost always Kendar, addressed as “Sar”

Scrollsmen’s College:at Mount Alban across from Valantir; also home to the singers

scythe-arm:a weapon comprised of two blades with one edge and two points, worn on the arm

Sene:an alternating form of Senethar and Senetha

Senetha:dance form of the Senethar

Senethar:unarmed combat divided into four disciplines: water-flowing, earth-moving, fire-leaping, and wind-blowing

Senethari:a master and teacher of the Senethar

Seven Kings of the Central Lands:Bashti and Hathir have devolved into seven minor kingdoms who are always at war with each other, often using Kencyr mercenaries

Shade:also known as Nightshade; a Randir cadet, bound to a golden swamp adder; half-Kendar bastard daughter of Lord Kenan of Randir, granddaughter of the Randir Matriarch Rawneth

shadow assassins:a mysterious cult of assassins who make themselves invisible (and ultimately insane) with tattoos that cover every inch of their bodies

Shadow Rock:the Danior keep

Shanir:sometimes referred to as the Old Blood; some Kencyr have odd powers such as the ability to blood-bind or to bond with animals, aligned to one of the Three Faces of God; to be Shanir, one must have at least some Highborn blood

Sheth Sharp-tongue:Commandant of Tentir, Caineron, Caldane’s war-leader

Simmel:Rawneth’s servant

sister-kinship:sometimes Highborn women of different houses form lasting bonds with each other, about which their lords know nothing

Snowthorns:the mountain range through which the Riverland runs

Sonny Boy:one of Chingetai’s sons

soul-images:each Kencyr sees his or her soul in terms of an image such as a house or a puzzle or a garden. A healer works with this image to promote physical and mental health.

soulscape:all soul images overlap at some point, forming an interwoven psychic landscape; the Kencyrath’s collective subconscious

Stav:harvest-master at Gothregor

Storm:Torisen’s black war-horse

Tai-tastigon:a city in the Eastern Lands where Jame and Marc met

Tardy:a river that converges with the Silver

Tarn:a Danior cadet, bound to an old Molocar named Torvo

Telarien:mother of Tieri, grandmother of Jame and Tori

ten-command:the basic squad unit of cadets; its leader is referred to as Ten and the second-in-command as Five

Those Who Returned:Knorth Kendar who were driven back by Ganth when they attempted to go into exile with him; most became yondri-gon

Three People, the:Highborn, Kendar, and Arrin-ken, who together are the Kencyrath

Tieri:a highborn Knorth, Ganth’s sister, mother of Kindrie and first cousin of Torisen, whose life was saved during the Massacre by Aerulan

Tigon:a randon from Jame’s youth

Timmon:a cadet, also, the Ardeth Lordan; son of Peredon (Peri), grandson of Adric

Tieri:Kindrie’s mother

Tigger:one of Gorbel’s ten-command

Tirandys:male darkling changer, Jame’s former Senethari or teacher, deceased

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