Torisen looked in vain for the saddlebag. “That’s Willow, isn’t it?”
“Yes. I put her bones into the furnace and mixed her ashes in this batch to represent Kithorn. It was time to let her go.”
While Torisen agreed, Marc’s decision made him uneasy. He had sensed all along that the Kendar clung to his sister’s remains in part as a substitute for Jame. True, she wasn’t at Gothregor most of the time, but her presence in the Kencyrath was growing. If she passed her year at the college, there would be no stuffing her back into the bag.
Not unless you do to her what Greshan did to me, said his father’s voice in his mind, and what I tried to do to you. Whose blood is stronger, boy? Do you dare put it to the test?
Marc raised his head and sniffed. “Do you smell smoke?”
“From these ovens?”
“No. From downstairs.”
They went to look.
II
Meanwhile, clad in riding leathers, Jame had entered the death banner hall with a torch. Ghostly figures stood around the wall before their tapestries, waiting for her.
“I understand now how blood can bind, even without intent,” she said to the watching faces, some faded almost to oblivion. “I know that many of you are accidentally trapped in the weave of your death, doomed to walk the Gray Land until fiber and mind rot away. Now at last I see how I can offer you freedom—if you want it. Only reach out and take it.”
She walked around the room, offering the torch. Many bowed and accepted it. Flames climbed swiftly, consuming fragile fabric and fading souls. Ash fell, stirred into eddies by the draft under the door.
“Blood binds. Fire loosens. Go in peace.”
Of those aware, a dozen were left. Among them were Kinzi and, of course, Mullen. Jame saluted them.
“We need whatever guidance and protection you can give us. Soon our destiny will come and we are ill prepared for it. At least I know that I am. Still, your blood is mine and mine is yours, whatever you choose. Your names will be remembered forever.”
With that, she doused the torch.
When Torisen and Marc arrived, they found only dancing ashes and a door open to the coming dawn.
Lexicon for Bound in Blood
Addy:Shade’s gilded swamp adder
Adiraina:blind Matriarch of the Ardeth, beloved of Kinzi; a Shanir who can determine bloodlines by touch
Adric:Lord Ardeth of Omiroth, Torisen’s former mentor
Aerulan:female cousin to Torisen, beloved of Brenwyr, slain in the Massacre of the Knorth women
Anar:a scrollsman who taught Torisen and Jame in the Haunted Lands keep when they were children
Anarchies:a forest on the western slopes of the Ebonbane mountain range, where the Builders disturbed Rathillien’s native powers and were destroyed by them
Anise:one of Jame’s ten-command
arax:a gold coin from Kothifir
Ardet:a Merikit
Argentiel:That-Which-Preserves, second face of the Three-Faced God
Aron:an Ardeth sargent at Tentir
Arrin-ken:huge, immortal, catlike creatures; third of the three people who make up the Kencyrath along with the Highborn and the Kendar; judges
Arrin-thar:a rare form of armed combat using clawed gantlets
Ashe:a haunt singer
Awl:a senior Randir officer
Bane:guards the Book Bound in Pale Leather and the Ivory Knife; half-brother to Jame; may be alive or dead
Bark:Gorbel’s servant
Barrier, the:a wall of mist between Rathillien and Perimal Darkling
Bashti:an ancient kingdom paired with Hathir on either side of the River Silver
Bear:a randon who was brain-damaged by an axe during the battle of the White Hills; Commandant Sheth’s older brother
Beauty:a darkling crawler (see wyrm)
Bel-tairi:Kinzi’s Whinno-hir mare, sister to Brithany, also called the White Lady and the Shame of Tentir
Bender:brother of Tirandys
blood-binder:a Shanir able to control anyone who tastes his or her blood
bone-kin:distant kin, as opposed to blood-kin
Book Bound in Pale Leather, the:a compendium of runes; one of the three objects of power lost during the Fall
bool:a copper coin from Hurlen
Bran:a Brandan randon
Brant:Lord Brandan of Falkirr
Breakneck Rock:a rock jutting out over Tentir’s favorite swimming hole
Brenwyr:sister of Brant; the Brandan Matriarch, also known as the Iron Matriarch; a maledight
Brier Iron-thorn:a Kendar cadet, formerly Caineron, now Knorth; second in command (or Five) of Jame’s ten
Brithany:a Whinno-hir and matriarch of the herd; Adric’s mount, granddam of Torisen’s war-horse Storm
Builders, the:a mysterious, now extinct race of architects who built temples for the Three-Faced God on threshold worlds
Burnt Man, the:one of the Four who present Rathillien; an avenger linked to fire
Burr:Kendar friend and servant of Torisen
Caldane:Lord Caineron of Restormir
Cataracts, the:site of a great battle between the Kencyr Host and the Waster Horde
Chain of Creation:a series of overlapping worlds, each the threshold to a different dimension
Chaos Serpents:vast serpents under the earth whose writhing creates earthquakes
changers:Kencyr who fell with the Master and, through mating with the shadows of Perimal Darkling, have gained the ability to shape-shift
Cherry:an Edirr cadet
Chun of the Soft Furs:a Merikit trapper
Chingetai:the Merikit chief
Cleppetty:a friend of Jame’s in Tai-tastigon; housekeeper at an inn called the Res aB’tyrr
Cloud:Commandant Sheth’s war-horse
Corrudin:Lord Caldane’s uncle and chief advisor
Corvine:a Randir sargent, formerly a Knorth Oath-breaker
Cron:a Knorth Kendar
crown jewel-jaws:a kind of carrion-eating butterfly that can camouflage itself
Dally:a young male friend of Jame in Tai-tastigon
Damson:a new cadet in Jame’s ten-command
Dar:a Knorth cadet, one of Jame’s ten-command
Dari:an Ardeth cadet
Dark Judge:an Arrin-ken allied to the Third Face of God, That-Which-Destroys, also to the Burnt Man
darkling crawler:a wyrm, or very large creepy-crawly with a poisonous bite
Darkwyr sign:a gesture made to avert evil
death banners:tapestry portraits of the dead woven of threads taken from the clothes in which they died
Death’s-head:a rogue rathorn, also the name adopted by the rathorn colt whose mother Jame killed
d’hen:a knife-fighter’s jacket, with one tight sleeve and one full, reinforced with steel mesh, to turn attacker’s blade
direhounds:savage hunting dogs with black legs and head, white body
Drie:an Ardeth cadet in Timmon’s ten-command, also a Falconeer
dreamscape:as with the soulscape, Kencyr dreams can touch, even overlap. However, on this superficial level one can only observe and sometimes communicate, not act.
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