R. Salvatore - Luthien's Gamble
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- Название:Luthien's Gamble
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, the Crimson Shadow must rouse the peasants and fierce tribes of Eriador to fight the demonic Wizard-King Greensparrow’s bloodthirsty warriors and save their beloved city of Caer MacDonald.
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“Rumors usually hold some measure of truth,” the wizard interjected.
Siobhan paused and sighed. “We will need to form two sets of tactics,” she decided. “Two plans of battle. One without help from Luthien, and another should he ride in with his thousands.”
“No need,” Brind’Amour said cryptically.
Siobhan looked at him unblinkingly, in no mood for the wizard’s games.
Brind’Amour recognized this and wondered for an instant what might be so troubling the half-elf. “Word of our victory in Caer MacDonald precedes us,” he explained at once, anxious to bring a smile back to the fair Siobhan’s face. “The pennant flying above Dun Caryth is the mountain cross on the green field!”
It hit Siobhan too unexpectedly and she screwed her face up, trying to decipher what Brind’Amour might be talking about. Gradually, it came clear to her. Brind’Amour had just claimed that the fortress anchoring Malpuissant’s Wall was under the flag of Eriador of old! “The wall is taken?” the half-elf blurted.
“The wall is ours!” the wizard confirmed, lifting his voice.
Siobhan couldn’t even speak. How could such a victory have been handed to them?
“The majority of those living at Dun Caryth and in the various gate towers all along the wall were not cyclopian, nor even Avon citizens, but Eriadorans,” the old wizard explained. “They were servants to the soldiers, mostly, craftsmen and animal handlers, but with easy access to the armories.”
“They heard of the Crimson Shadow,” Siobhan reasoned.
Brind’Amour put his arms behind his head and leaned back comfortably against the center pole of his tent. “So it would seem.”
22
Eyes from Afar
He was so thin as to appear sickly, skin hanging loosely over bones, eyes deep in dark circles. His once thick brown hair had thinned and grayed considerably, leaving a bald stripe over the top of his head. The rest he combed to the side and out, so that it appeared as if he had little wings behind his ears.
Frail appearances can be deceiving, though, as was the case with this man. Duke Paragor of Princetown was Greensparrow’s second, the most powerful of the seven remaining dukes. Only Cresis, leader of the cyclopians, and the only duke who was not a wizard, was higher in line for the throne: a purely political decision, and one that Paragor was confident he could reverse should anything ill befall his king.
Paragor wasn’t thinking much about ascension to the throne this day, however. Events in Eriador were growing increasingly disturbing. Princetown was the closest and the most closely allied of the Avon cities to that rugged northern land, and so Paragor had the highest stakes in the outcome of the budding rebellion in Eriador. Thus this wizard, proficient in the arts of divining, had watched with more than a passing interest. He knew of Belsen’Krieg’s defeat on the fields outside of Montfort; he knew that the Avon fleet had been captured wholesale and sailed north. And he knew of his own failure, Estabrooke, who had been sent north with the intent of keeping the Riders of Eradoch out of the Crimson Shadow’s fold.
That very morning, a surly Duke Paragor had watched a thousand riders follow the Crimson Shadow into the swelling rebel encampment in Glen Albyn.
“And all of this with Greensparrow away on holiday in Gascony!” the duke roared at Thowattle, a short and muscular cyclopian with bowed legs, bowed arms, and only one hand, having lost the other and half the forearm as well while feeding one of his own children to a lion in Princetown’s famed zoo. The one-eyed brute had fashioned a metal cap and spike to fit over his limb, but the stump was too sensitive for such a device and so he could not wear it. Even with the loss, Thowattle was the toughest cyclopian in Princetown, unusually smart, and unusually cruel, even for one of his race.
“They are just Eriadorans,” Thowattle replied, spitting the name derisively.
Paragor shook his head and ran the fingers of both hands through his wild hair, making it stick out all the farther. “Do not make the same mistake as our king,” the duke cautioned. “He has underestimated our enemy to the north and the breadth of this uprising.”
“We are the stronger,” Thowattle insisted.
Paragor didn’t disagree. Even if all of Eriador united against Greensparrow, the armies of Avon would be far superior, and even without the fleet that had been stolen, the Avon navy was larger, and manned with crews more acclimated to fighting from such large ships. But a war now, with many of Avon’s soldiers away in southern Gascony, fighting with the Gascons in their war against the Kingdom of Duree, would be costly, and crossing the mountains or Malpuissant’s Wall, fighting on the Eriadorans’ home ground, would help to balance the scales.
“Fetch my basin,” Paragor instructed.
“The one of red iron?” Thowattle asked.
“Of course,” Paragor snapped, and he sneered openly when Thowattle’s expression turned to doubt. The cyclopian left, though, and returned a moment later carrying the item.
“You’ve been using this too much,” Thowattle dared to warn.
Paragor’s eyes narrowed. Imagine a cyclopian scolding him concerning the use of magic!
“You told me yourself that divining is a dangerous and delicate act,” the cyclopian protested.
Paragor’s stare did not relent, and the cyclopian shrugged his broad shoulders and fell silent. Paragor would not discipline him for his insolence, and indeed the duke heard the truth in the cyclopian’s words. Divining, sending his eyes and ears out across the miles, was a delicate process. Much could be seen and revealed, but often it was only half truths. Paragor could locate a specific familiar place, or a specific familiar person—in this case, as in the last few, it would be Estabrooke—but such magical spying had its limitations. A real spy or scout collected most of his information before he ever got to the target, and could then use whatever he learned from the target in true context. A wizard’s eye, however, normally went right to the heart, blinded to all the subtle events, often the more important events, surrounding the targeted person or place.
Divining had its limitations, and its cost, and its trappings. Great magical energy was expended in such a process, and like a drug, the act could become addictive. Often during this process, more questions were formed than answers given, and so the wizard would go back to his crystal ball, or his enchanted basin, and send his eyes and ears out again, and again. Paragor had known of wizards found dead, drained of their very life force, slumped in their chairs before their divining devices.
But the duke had to go back again to Eriador. He had seen the defeat at Port Charley, the massacre on the fields of Montfort, and the ride of Eradoch, and all of it was inevitably leading his way, to Malpuissant’s Wall, which was under his domain.
Thowattle placed the basin on a small round table in the duke’s private study, a scarcely furnished and efficient room containing only the table, a large but rather plain desk and chair, a small cabinet, and a wall rack of several hundred compartments. The cyclopian then went to the cabinet and took out a jug of prepared water. He began to pour it into the basin, but it splashed a bit and an angry Paragor pulled the jug from his one hand, slapping him aside.
Thowattle just shook his ugly head skeptically; he had never seen the duke so flustered.
Paragor finished filling the basin, then produced a slender knife from under the voluminous folds of his brownish-yellow robes. He began to chant softly, waving one hand over the basin, then he stabbed his own palm and allowed his blood to drip into the water.
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