Andrew Rowe - Sufficiently Advanced Magic

Здесь есть возможность читать онлайн «Andrew Rowe - Sufficiently Advanced Magic» весь текст электронной книги совершенно бесплатно (целиком полную версию без сокращений). В некоторых случаях можно слушать аудио, скачать через торрент в формате fb2 и присутствует краткое содержание. Год выпуска: 2017, Жанр: Фэнтези, sf_litrpg, на английском языке. Описание произведения, (предисловие) а так же отзывы посетителей доступны на портале библиотеки ЛибКат.

Sufficiently Advanced Magic: краткое содержание, описание и аннотация

Предлагаем к чтению аннотацию, описание, краткое содержание или предисловие (зависит от того, что написал сам автор книги «Sufficiently Advanced Magic»). Если вы не нашли необходимую информацию о книге — напишите в комментариях, мы постараемся отыскать её.

Five years ago, Corin Cadence’s brother entered the Serpent Spire — a colossal tower with ever-shifting rooms, traps, and monsters. Those who survive the spire’s trials return home with an attunement: a mark granting the bearer magical powers. According to legend, those few who reach the top of the tower will be granted a boon by the spire’s goddess.
He never returned.
Now, it’s Corin’s turn. He’s headed to the top floor, on a mission to meet the goddess.
If he can survive the trials, Corin will earn an attunement, but that won’t be sufficient to survive the dangers on the upper levels. For that, he’s going to need training, allies, and a lot of ingenuity.
The journey won’t be easy, but Corin won’t stop until he gets his brother back.

Sufficiently Advanced Magic — читать онлайн бесплатно полную книгу (весь текст) целиком

Ниже представлен текст книги, разбитый по страницам. Система сохранения места последней прочитанной страницы, позволяет с удобством читать онлайн бесплатно книгу «Sufficiently Advanced Magic», без необходимости каждый раз заново искать на чём Вы остановились. Поставьте закладку, и сможете в любой момент перейти на страницу, на которой закончили чтение.

Тёмная тема
Сбросить

Интервал:

Закладка:

Сделать

The reply came more quickly than I’d intended.

Ah, Corin,

I’m so glad you’re beginning to catch on. You’ll make an excellent Whisper of Wydd when we’re done with you.

Was I working with Orden? Oh, yes.

And against her as well.

Lyras never had sufficient foresight, you see. Quite intelligent, yes, but lacking in imagination. Once she’d started on her path, she was incapable of sufficiently adapting to changes in circumstances — changes like leaving Vera behind when her mission was interrupted.

There were far better ways of handling that situation. If she truly needed Vera’s knowledge, finding a Diviner and Vera to work with them for the creation of a memory crystal would have been vastly simpler.

Or, you know, she could have just gone to Caelford and found any of the dozens of other people who had worked on the project. I’m certain that Vera had some unique insights, but nothing a dozen other Analysts couldn’t have figured out given time.

But alas, Orden lacked the insight to deviate from her original course.

She was my teacher, just as she was yours.

And I surpassed her, just as you did.

And so, when she began to take risks with insufficient returns, I began to strike out on my own path.

You were an integral part of that, and I thank you for it. I will not denigrate you by calling you a tool or pawn — more of a junior partner.

One who I foresee being capable of great things — eventually.

In the meantime, I believe we’re both going to be quite busy in the aftermath of all this. I’m very excited to see what happens next.

And I’ll be especially interested in seeing your next move, little brother.

Survive, and you’ll soon see mine.

-Tristan Cadence

Appendix I — Attunements of Valia

An Excerpt from Understanding Attunements by Amir Hartigan

Each of the Shifting Spires marks the domain of one of the six Visages of Selys, the goddess above us all. Within these towers, she chooses to grant attunements to those who prove themselves worthy through a Judgment.

It is known that each tower has eight corresponding attunements. Our great kingdom of Valia is home to the Serpent Spire, wherein the eight attunements of Tenjin can be found.

Diviner:Diviners focus on information gathering magic, such as detecting mana types, identifying magical objects, and finding people from a distance.

Mana Types:Mental (Primary), Enhancement (Secondary)

Guardian:Guardians are capable of focusing mana into specific parts of their bodies, imparting vastly enhanced physical combat capabilities. Also capable of discharging their mana through contact, enabling them to harm creatures impervious to conventional force.

Mana Types:Enhancement (Primary), Life (Secondary)

Elementalist:Elementalists conjure fire, air, and lightning to strike their foes from afar. Often considered the most potent offensive spellcasting attunement, though lacking in versatility.

Mana Types:Fire (Primary), Air (Secondary)

Enchanter:Enchanters are capable of imbuing objects with mana, either from themselves or by transferring it from other items. This allows them to create magical items.

Mana Types:Transference (Primary), Mental (Secondary)

Mender:Menders are capable of applying their mana toward regenerating tissue and accelerating recovery. They are, however, also capable of reversing this process — making Menders into terrifying short-ranged combatants.

Mana Types:Life (Primary), Earth (Secondary)

Shadow:Shadows are capable of concealing themselves from the senses and diminishing the senses of others. For this reason, they are often used as spies and assassins.

Mana Types:Umbral (Primary), Enhancement (Secondary)

Shaper:Shapers can conjure objects from solid mana and restructure existing mana fields, making them among the most flexible of all attuned.

Mana Types:Earth (Primary), Enhancement (Secondary)

Summoner:Summoners form pacts with monsterous entities and learn to call upon their power. Powerful Summoners are capable of conjuring “figments”— mana constructed duplicates of creatures with which they have formed a pact.

Mana Types:Air (Primary), Transference (Secondary)

Appendix II — Attunement Levels

One of the many lectures of Lars Mantrake, retired climber, to a customer

As a climber, people often ask me ‘bout the strongest folks I’ve run into long the years. Most are surprised to hear I don’t got the slightest — I ain’t no Diviner or ‘Chanter. Can’t see no auras. And even if I could?

Most of the scariest bastards know how to hide ‘em.

I can tell you this, though — everyone who gets to a certain point starts to pick up new tricks. Varies from attunement to attunement, but there’s a logic to it.

Sounds a little like this:

Quartzis where people get their start. Ain’t nothing special here — got a couple types of mana you can play with, depending on what attunement you’ve got. Ain’t got no business climbing the tower if you’re a Quartz.

Carnelianis when I might start to take you a bit serious. When you’re a Carnelian, you start to develop a shroud. That’s a nice way to say that you’re starting to leak mana — and that’s why them Diviners and such can see it. Shroud’s your best friend — saved me more times than I can count. Works like a shield that’s always there, so long as you’ve got mana in you.

Guardians can do all sorts of crazy stuff with shrouds — it’s their specialty. They start building them even sooner than the rest of us, all the way back at Quartz.

Sunstone. Most climbers end up here. It’s when you’ve got a solid, reliable shroud to keep you safe. Sunstones learn all sorts of tricks for controlling their shroud — the most common be to turn the thing off. Or, at least suppress it so much that Diviners and such can’t see much of it.

Citrinesare dangerous folk. Not many of them out there, and they’re almost all veterans with a lot of tricks up their sleeves. More importantly? When people hit Citrine, their attunement changes somehow. More than just getting an extra line and a brighter glow. Citrines start getting another type of mana — almost like they’ve got a whole new attunement. And that added flexibility makes them killer in a fight.

Emeraldsare so rare that I can’t tell you what they’re capable of. Stories are all over the place, but the most common says that they can shape raw mana in the air. Not talking about reshaping spells that are already flying about like a Shaper can — they say Emeralds can weave magic out of nothing but ambient power.

Sounds like a bunch of nonsense if you ask me.

Sapphires?Hah! Good luck finding one of those, kid. You’re more likely to find a spell that turns lead into gold.

Appendix III — Mark Locations

An excerpt from a lecture on general magic theory by Professor Meltlake

Students these days have no appreciation for the little things.

And one of these little things, with far greater significance than they understand?

The place in which they were first marked by the goddess.

Читать дальше
Тёмная тема
Сбросить

Интервал:

Закладка:

Сделать

Похожие книги на «Sufficiently Advanced Magic»

Представляем Вашему вниманию похожие книги на «Sufficiently Advanced Magic» списком для выбора. Мы отобрали схожую по названию и смыслу литературу в надежде предоставить читателям больше вариантов отыскать новые, интересные, ещё непрочитанные произведения.


Отзывы о книге «Sufficiently Advanced Magic»

Обсуждение, отзывы о книге «Sufficiently Advanced Magic» и просто собственные мнения читателей. Оставьте ваши комментарии, напишите, что Вы думаете о произведении, его смысле или главных героях. Укажите что конкретно понравилось, а что нет, и почему Вы так считаете.

x