Robert Salvatore - Streams of Silver

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“Yer eyes’ll shine when ye see the rivers runnin’ silver in Mithril Hall!”
Bruenor the dwarf, Wulfgar the barbarian, Regis the halfling, and Drizzt the dark elf fight monsters and magic on their way to Mithril Hall, centuries-old birthplace of Bruenor and his dwarven ancestors.
Faced with racism, Drizzt contemplates returning to the lightless underworld city andmurderous lifestyle he abandoned. Wulfgar begins to overcome his tribe’s aversion for magic. And Regis runs from a deadly assassin, who, allied with evil wizards, is bent on the companions’ destruction. All of Bruenor’s dreams, and the survival of his party, hinge upon the actions of one brave young woman.

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“Just a few,” he said, picking out each individual footfall.

“The group from the ledge,” Entreri surmised. “Let us make a stand. But be quick, there are more behind them, no doubt!” The excited light that came into the assassin’s eyes seemed dreadfully familiar to Drizzt.

He didn’t have time to ponder the unpleasant implications. He shook them from his head, regaining full concentration for the business at hand, then pulled the hidden dagger out of his boot—no time for secrets from Entreri now—and found a shadowed recess on the tunnel wall. Entreri did likewise, positioning himself a few feet farther down from the drow and across the corridor.

Seconds passed slowly with only the faint shuffle of boots. Both companions held their breath and waited patiently, knowing that they had not been passed by.

Suddenly the sound multiplied as the Duergar came rushing out of a secret door and into the main tunnel.

“Can’t be far now!” Drizzt and Entreri heard one of them say.

“The drake’ll be feedin’ us well fer this catch!” hooted another.

All clad in shining mail and wielding mithril weapons, they rounded the last bend and came into sight of the hidden companions.

Drizzt looked at the dull steel of his scimitar and considered how precise his strikes must be against armor of mithril. A resigned sigh escaped him as he wished that he now held his magical weapon.

Entreri saw the problem, too, and knew that they had to somehow balance the odds. Quickly he pulled a pouch of coins from his belt and hurled it farther down the corridor. It sailed through the gloom and clunked into the wall where the tunnel twisted again.

The Duergar band straightened as one. “Just ahead!” one of them cried, and they bent low to the stone and charged for the next bend. Between the waiting drow and assassin.

The shadows exploded into movement and fell over the stunned gray dwarves. Drizzt and Entreri struck together, seizing the moment of best advantage, when the first of the band had reached the assassin and the last was passing Drizzt.

The Duergar shrieked in surprised horror. Daggers, saber, and scimitar danced all about them in a flurry of flashing death, poking at the seams of their armor, seeking an opening through the unyielding metal. When they found one, they drove the point home with merciless efficiency.

By the time the Duergar recovered from the initial shock of the attack, two lay dead at the drow’s feet, a third at Entreri’s, and yet another stumbled away, holding his belly in with a blood-soaked hand.

“Back to back!” Entreri shouted, and Drizzt, thinking the same strategy, had already begun quick-stepping his way through the disorganized dwarves. Entreri took another one down just as they came together, the unfortunate Duergar looking over its shoulder at the approaching drow just long enough for the jeweled dagger to slip through the seam at the base of its helmet.

Then they were together, back against back, twirling in the wake of each other’s cloak and maneuvering their weapons in blurred movements so similar that the three remaining Duergar hesitated before their attack to sort out where one enemy ended and the other began.

With cries to Shimmergloom, their godlike ruler, they came on anyway.

Drizzt scored a series of hits at once that should have felled his opponent, but the armor was of tougher stuff than the steel scimitar and his thrusts were turned aside. Entreri, too, had trouble finding an opening to poke through against the mithril mail and shields.

Drizzt turned one shoulder in and let the other fall away from his companion. Entreri understood and followed the drow’s lead, dipping around right behind him.

Gradually their circling gained momentum, as synchronous as practiced dancers, and the Duergar did not even try to keep up. Opponents changed continually, the drow and Entreri coming around to parry away the sword or axe that the other had blocked on the last swing. They let the rhythm hold for a few turns, allowed the Duergar to fall into the patterns of their dance, and then, Drizzt still leading, stuttered their steps, and even reversed the flow.

The three Duergar, evenly spaced about the pair, did not know which direction would bring the next attack.

Entreri, practically reading the drow’s every thought by this point, saw the possibilities. As he moved away from one particularly confused dwarf, he feigned a reversed attack, freezing the Duergar just long enough for Drizzt, coming in from the other side, to find an opening.

“Take him!” the assassin cried in victory.

The scimitar did its work.

Now they were two against two. They stopped the dance and faced off evenly.

Drizzt swooped about his smaller foe with a sudden leap and shuffle along the wall. The Duergar, intent on the killing blades of the drow, hadn’t noticed Drizzt’s third weapon join the fray.

The gray dwarf’s surprise was only surmounted by his anticipation of the coming fatal blow when Drizzt’s trailing cloak floated in and fell over him, enshrouding him in a blackness that would only deepen into the void of death.

Contrary to Drizzt’s graceful technique, Entreri worked with sudden fury, tying up his dwarf with undercuts and lightning-fast counters, always aimed at the weapon hand. The gray dwarf understood the tactic as his fingers began to numb under the nicks of several minor hits.

The Duergar overcompensated, turning his shield in to protect the vulnerable hand.

Exactly as Entreri had expected. He rolled around opposite the movement of his opponent, finding the back of the shield, and a seam in the mithril armor just beneath the shoulder. The assassin’s dagger drove in furiously, taking a lung and hurling the Duergar to the stone floor. The gray dwarf lay there, hunched up on one elbow, and gasped out his final breaths.

Drizzt approached the final dwarf, the one who had been wounded in the initial attack, leaning against the wall only a few yards away, torchlight reflecting grotesque red off the pool of blood below him. The dwarf still had fight in him. He raised his broadsword to meet the drow.

It was Mucknuggle, Drizzt saw, and a silent plea of mercy came into the drow’s mind and took the fiery glow from his eyes.

A shiny object, glittering in the hues of a dozen distinct gemstones, spun by Drizzt and ended his internal debate.

Entreri’s dagger buried deep into Mucknuggle’s eye.

The dwarf didn’t even fall, so clean was the blow. He just held his position, leaning against the stone. But now the blood pool was fed from two wounds.

Drizzt stopped himself cold in rage and did not even flinch as the assassin walked coolly by to retrieve the weapon.

Entreri pulled the dagger out roughly then turned to face Drizzt as Mucknuggle tumbled down to splash in the blood.

“Four to four,” the assassin growled. “You did not believe that I would let you get the upper count?”

Drizzt did not reply, nor blink.

Both felt the sweat in their palms as they clutched their weapons, a pull upon them to complete what they had started in the alcove above.

So alike, yet so dramatically different.

The rage at Mucknuggle’s death did not play upon Drizzt at that moment, no more than to further confirm his feelings about his vile companion. The longing he held to kill Entreri went far deeper than the anger he might hold for any of the assassin’s foul deeds. Killing Entreri would mean killing the darker side of himself, Drizzt believed, for he could have been as this man. This was the test of his worth, a confrontation against what he might have become. If he had remained among his kin, and often were the times that he considered his decision to leave their ways and their dark city a feeble attempt to distort the very order of nature, his own dagger would have found Mucknuggle’s eye.

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