Robert Salvatore - Promise of the Witch King

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The long awaited sequel to
.
The second title in a new series dealing with two popular characters from the Forgotten Realms world. All three of the books in the last trilogy by Salvatore were
best sellers in hardcover. The last book in the trilogy,
, hit #4 on
best seller list and remained in the top twenty for five weeks.

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Apparently, the reputation of the dark elves was lost on that particular group of savages.

As he had counted on their magical deficiencies to render their spears harmless, so did Jarlaxle count on the goblins' intellectual limitations. They swarmed in at him, and with a shrug Jarlaxle revealed a wand, pointed it at his own feet, and spoke a command word.

The ensuing fireball engulfed the drow, the goblins, and the whole of the clearing and the rocks surrounding it. Screams of terror accompanied the orange flames.

Except there were no flames.

Completely ignoring his own illusion, Jarlaxle watched with more than a little amusement as the goblins flailed and threw themselves to the ground. The creatures thrashed and slapped at flames, and soon their screams of terror became wails of agony. The dark elf noted some of the dozen enemies lying very still, for so consumed had they been by the illusion of the fireball that the magic had created through their own minds the same result actual flames from such a blast might have wrought.

Jarlaxle had killed nearly half the goblins with a single simple illusion.

Well, the drow mused, not a simple illusion. He had spent hours and hours, burning out this wand through a hundred recharges, to perfect the swirl of flames.

He didn't pat himself on the back for too long, though, for he still had half a dozen creatures to deal with. They were all distracted, however, and so the drow began to pump his arm, calling forth the magic of the bracer he wore on his right wrist to summon perfectly weighted daggers into his hand. They went out in a deadly stream as the drow turned a slow circle.

He had just completed the turn, putting daggers into all six of the thrashing goblins—and into three of the others, just to make sure—when he heard the howling approach of more creatures.

Jarlaxle needed no magical items. He reached inside himself, into the essence of his heritage, and called forth a globe of absolute darkness. Then he used his keen hearing to direct him out of the clearing off to the side, where he slipped from stone to stone away from the goblin approach.

* * * * *

"Will you just stop running?" Entreri asked under his breath as he continued his dogged pursuit of the last wounded goblin.

The blood trail was easy enough to follow and every so often he spotted the creature zigzagging along the broken trail below him. He had badly stung the creature, he believed, but the goblin showed no sign of slowing. Entreri knew that he should just let the creature bleed out, but frustration drove him on.

He came upon one sharp bend in the trail but didn't turn. He sprang atop the rock wall lining the ravine trail and sprinted over it, leaping across another crevice and barreling on straight down the mountainside. He saw the winding trail below him, caught a flash of the running goblin, and veered appropriately, his legs moving on pure instinct to keep him charging forward and in balance along stones and over dark holes that threatened to swallow him up. He tripped more than once, skinning a knee and twisting an ankle, but never was it a catastrophic fall. Hardly slowing with each slight stumble, Entreri growled through the pain and focused on his prey.

He crossed the snaking path and resisted the good sense to turn and follow its course, again cutting across it to the open, rocky mountainside. He crossed the path again, and a few moments later came up on the fourth bend.

Certain he was ahead of his foe, he paused and caught his breath, adjusted his clothing, and wiped the blood from his kneecap.

The terrified, wounded goblin rounded a bend, coming into view. So intent on the trail behind it, the wretch never even saw Entreri as it ran along.

"You could have made this so much easier," Entreri said, drawing his weapons and calmly approaching.

The assassin's voice hit the goblin's sensibilities as solidly as a stone wall would have smacked its running form. The creature squealed and skidded to an abrupt stop, whined pitifully, and fell to its knees.

"Pleases, mister. Pleases," it begged, using the common tongue.

"Oh, shut up," the killer replied.

"Surely you'll not kill a creature that so eloquently begs for its life," came a third voice, one that only surprised Entreri momentarily—until he recognized the speaker.

He had no idea how Jarlaxle might have gotten down that quickly, but he knew better than to be surprised at anything Jarlaxle did. Entreri sheathed his sword and grabbed the goblin by a patch of its scraggly hair, yanking its head back violently. He let his jeweled dagger slide teasingly across the creature's throat, then moved it to the side of the goblin's head.

"Shall I just take its ears, then?" he asked Jarlaxle, his tone showing that he meant to do no such thing and to show no such mercy.

"Always you think in terms of the immediate," the drow replied, and he moved up to the pair. "In those terms, by the way, we should be fast about our business, for a hundred of this one's companions are even now swarming down the mountainside."

Entreri moved as if to strike the killing blow, but Jarlaxle called out and stopped him.

"Look to the long term," the drow bade him.

Entreri cast a cynical look Jarlaxle's way.

"We are competing with a hundred trackers for every ear," the drow explained. "How much better will our progress become with a scout to guide us?"

"A scout?" Entreri looked down at the sniveling, trembling goblin.

"Why of course," said Jarlaxle, and he walked over and calmly moved Entreri's dagger away from the goblin's head. Then he took hold of Entreri's other hand and gently urged it from its grip on the goblin's hair. He pushed Entreri back a step then bent low before the creature.

"What do you say to that?" he asked.

The dumbfounded goblin stared at him.

"What is your name?"

"Gools."

"Gools? A fine name. What do you say, Gools? Would you care to enter into a partnership with my friend and me?"

The goblin's expression did not change.

"Your job will be quite simple, I assure you," said the drow. "Show us the way to monsters—you know, your friends and such—then get out of our way. We will meet you each day—" he paused and looked around—"right here. It seems a fine spot for our discussions."

The goblin seemed to be catching on, finally. Jarlaxle tossed him a shiny piece of gold.

"And many more for Gools where that came from. Interested?"

The goblin stared wide-eyed at the coin for a long while then looked up to Jarlaxle and slowly nodded.

"Very well then," said the drow.

He came forward, reaching into a belt pouch, and brought forth his hand, which was covered in a fine light blue chalky substance. The dark elf reached for the goblin's forehead.

Gools lurched back at that, but Jarlaxle issued a stern warning, bringing forth a sword in his other hand and putting on an expression that promised a painful death.

The drow reached for the goblin's forehead again and began drawing there with the chalk, all the while uttering some arcane incantation—a babbling that any third-year magic student would have known to be incoherent blather.

Entreri, who understood the drow language, was also quite certain that it was gibberish.

When he finished, Jarlaxle cupped poor Gools's chin and forced the creature to look him right in the eye. He spoke in the goblin tongue, so there could be no misunderstanding.

"I have cast a curse upon you," he said. "If you know anything of my people, the drow, then you understand well that this curse will he the most vicious of all. It is quite simple, Gools. If you stay loyal to me, to us, then nothing will happen to you. But if you betray us, either by running away or by leading us to an ambush, the magic of the curse will take effect. Your brains will turn to water and run out your ear, and it will happen slowly, so slowly! You will feel every burn, every sting, every twist. You will know agony that no sword blade could ever approach. You will whine and cry and plea for mercy, but nothing will help you. And even in death will this curse torment you, for its magic will send your spirit to the altar of the Spider Queen Lolth, the Demon Goddess of Chaos. Do you know of her?"

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