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Robert Salvatore: The Legacy

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had put enough distance between us and Mithril Hall. She did not under stand the loyalty of Drizzt Do'Urden's friends."

"You were sent to retrieve Drizzt Do'Urden," Matron Baenre said too quietly. "Drizzt is not here. Thus, you have failed."

Jarlaxle went silent once more. There was no sense in arguing Matron Baenre's logic, he knew, for she needed no approval, and sought none, in any of her actions. This was Menzoberranzan, and in the drow city, Matron Baenre had no peer.

Still, Jarlaxle wasn't afraid that the withered matron mother would kill him. She continued with her tongue— lashing, her voice rising into a shriek by the time she was done with the scolding, but, through it all, Jarlaxle got the distinct impression that she was enjoying herself. The game was still on, after all; Drizzt Do'Urden remained free and waiting to be caught, and Jarlaxle knew that Matron Baenre would not see the loss of a couple dozen soldiers— male, at that-and Vierna Do'Urden as any great price.

Matron Baenre then began discussing the many ways that she might torture Jarlaxle to death-she favored "skin-stealing," a drow method of taking a victim's skin, one inch at a time, using various acids and specially designed jagged knives.

Jarlaxle had all he could handle in biting back his laughter at that notion.

Matron Baenre stopped suddenly, and the mercenary feared that she had figured out that he was not taking her seriously. That, Jarlaxle knew, could be a fatal mistake. Baenre didn't care about Vierna or the dead males-she apparently was pleased that Drizzt was still on the loose— but to wound her pride was to surely die a slow and agonizing death.

Baenre's pause went on interminably; she even looked away. When she turned back to Jarlaxle, he breathed a sincere sigh of relief, for she was at ease, smiling widely as though something had just come to her.

"I am not pleased," she said, an obvious lie, "but I will forgive your failure this time. You have brought back valuable information."

Jarlaxle knew who she was referring to.

"Leave me," she said, waving her hand with apparent disinterest.

Jarlaxle would have preferred to stay longer, to get some hint at what the beautifully conniving matron mother might be plotting. He knew better than to contradict Baenre when she was in such a curious mood, though. Jarlaxle had survived as a rogue for centuries because he knew when to take his leave.

He pulled himself up from the chair and eased his weight onto a broken leg, then winced and nearly fell over into Baenre's lap. Shaking his head, Jarlaxle picked up his cane.

"Triel did not complete the healing," the mercenary said apologetically. "She treated my wound, as you instructed, but I did not feel that all of her energy was into the spell."

"You deserve it, I am sure," was all the cold Matron Baenre would offer, and she waved Jarlaxle away once more. Baenre had probably instructed her daughter to leave him in pain, and was probably taking great pleasure in watching him limp from the room.

As soon as the door was closed behind the departing mercenary, Matron Baenre enjoyed a heartfelt laugh. Baenre had sanctioned the attempt at capturing Drizzt Do'Urden, but that did not mean that she hoped it would succeed. In truth, the withered matron mother was hoping that things would turn out pretty much as they had.

"You are not a fool, Jarlaxle. That is why I let you live," she said to the empty room. "You must realize by now that this is not about Drizzt Do'Urden. He is an inconvenience, a moss gnat, and hardly worthy of my thoughts.

"But he is a convenient excuse," Matron Baenre went on, fiddling with a wide dwarven tooth, fashioned into a ring and hanging on a chain about her neck. Baenre reached up and undid the clasp on the necklace, then held the item aloft in the palm of her hand and chanted softly, using the ancient Dwarvish tongue.

For all the dwarves in all the Realms

Heavy shields and shining helms,

Swinging hammers, hear them ring,

Come forth my prize, tormented King!

A swirl of bluish smoke appeared at the tip of the dwarf tooth. The mist gained speed and size as the seconds slipped past. Soon a small twister stood up from Matron Baenre's hand. It leaned away from her at her mental bidding, intensifying in speed and in light, growing as it stretched outward. After a few moments, it broke free of the tooth altogether and swirled in the middle of the room, where it glowed a fierce blue light.

Gradually an image formed in the middle of that swirl: an old, gray-bearded dwarf standing very still in the vortex, upraised hands clenched tightly.

The wind, the blue light, died away, leaving the specter of the ancient dwarf. It was not a solid image, merely translucent, but the ghost's distinctive details-the red— tinged gray beard and steel-gray eyes-showed clearly.

"Gandalug Battlehammer," Matron Baenre said immediately, utilizing the binding power of the dwarf's true name to keep the spirit fully under her command. Before her stood the First King of Mithril Hall, the patron of Clan Battlehammer.

The old dwarf looked at his ancient nemesis, his eyes narrowed in hatred.

"It has been too long," Baenre teased.

"I'd walk an eternity o' torment as long as I'd the guarantee that yerself'd not be there, drow witch!" the ghost replied in its gravelly voice. "I'd…"

A wave of Matron Baenre's hand silenced the angry spirit. "I did not recall you to hear your complaints," she replied. "I thought to offer you some information that you might find entertaining."

The spirit turned sideways and cocked his hairy head to stare over his shoulder, pointedly looking away from Baenre. Gandalug was trying to appear indifferent, removed, but like most dwarves, the old king was not so good at hiding his true feelings.

"Come now, dear Gandalug," Baenre teased. "How boring the waiting must be for you! Centuries have passed as you have sat in your prison. Surely you care how your descendants fare."

Gandalug turned a pensive pose over the other shoulder, back toward Matron Baenre. How he hated the withered old drow! Her talk of his descendants alarmed him, though, that much he could not deny. Heritage was the most important thing to any respectable dwarf, even above gems and jewels, and Gandalug, as the patron of his clan, considered every dwarf who allied himself with Clan Battlehammer as one of his own children.

He could not hide his worry.

"Did you hope that I would forget Mithril Hall?" Baenre asked teasingly. "It has been only two thousand years, old king."

"Two thousand years," Gandalug spat back disgustedly. "Why don't ye just lay down and die, old witch?"

"Soon," Baenre answered and nodded at the truth of her own statement, "but not before I complete what I began two thousand years ago.

"Do you remember that fateful day, old king?" she went on, and Gandalug winced, understanding that she meant to replay it again, to open old wounds and leave the dwarf in perfect despair.

When the halls were new, when the veins ran thick,

Gleaming walls, with silver slick,

When the king was young, the adventure fresh,

And your kinfolk sang as one

When Gandalug ruled from the mithril throne

Clan Battlehammer had begun.

Compelled by the magic within Matron Baenre's continuing chant, Gandalug Battlehammer found his thoughts cascading back along the corridors of the distant past, back to the time of the founding of Mithril Hall, back to when he looked ahead with hope for his children, and their children after them.

Back to the time right before he had met Yvonnel Baenre.

Gandalug stood watching the cutting as the busy dwarves of Clan Battlehammer chipped away at the sloping walls of the great cavern, cutting the steps that would become the Undercity of Mithril Hall. This was the vision of Bruenor, Gandalug's third son, the clan's greatest hero, who had led the procession that had brought the thousand dwarves to this place.

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