Robert Salvatore - The Legacy
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- Название:The Legacy
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Entreri already had begun to roll, straight backward, and the blade never got close.
In the dim light of Twinkle's glow, their skin colors lost in a common gray, they seemed alike, brethren come from the same mold. Entreri approved of that perception, but Drizzt surely did not. To the renegade drow, Artemis Entreri seemed a dark mirror of his soul, an image of what he might have become had he remained in Menzoberranzan beside his amoral kin.
Drizzt's rage led him now in another series of dazzling thrusts and cunning, sweeping cuts, his curved blades weaving tight lines about each other, hitting at Entreri from a different angle with every attack.
Sword and dagger played equally well, blocking and returning cunning counters, then blocking the countering counters that the assassin seemed to anticipate with ease.
Drizzt could fight him forever, would never tire with Entreri standing opposite him. But then he felt a sting in his calf and a burning, then numbing, sensation emanating throughout his leg.
In seconds, he felt his reflexes slowing. He wanted to shout out the truth, to steal the moment of Entreri's victory, for surely the assassin, who so desired to beat Drizzt in honest combat, would not appreciate a win brought on by the poisoned quarrel of hidden allies.
Twinkle's tip dipped to the floor and Drizzt realized he was dangerously vulnerable.
Entreri fell first, similarly poisoned. Drizzt sensed the dark shapes slipping in through the low door and wondered if he had time to bash in the fallen assassin's skull before he, too, slumped to the ground.
He heard one of his own blades, then the other, clang to the floor, but he was not aware that he had dropped them. Then he was down, his eyes closed, his dimming consciousness trying to fathom the extent of this disaster, the many implications for his friends and for him.
His thoughts were not eased with the last words he heard, a voice in the drow language, a voice from somewhere in his past.
Part 3 Legacy
What dangerous paths I have trod in my life; what I crooked ways these feet havewalked, in my home-I land, in the tunnels of the Underdark, across the surface Northland, and even in the course of following my friends.
I shake my head in wonderment-is every corner of the wide world possessed of people so self-absorbed that they cannot let others cross the paths of their lives? People so filled with hatred that they must take up chase and vindicate themselves against perceived wrongs, even if those wrongs were no more than an honest defense against their own encroaching evils?
I left Artemis Entreri in Calimport, left him there in body and with my taste for vengeance rightfully sated. Our paths had crossed and separated, to the betterment of us both. Entreri had no practical reason to pursue me, had nothing to gain in finding me but the possible redemption of his injured pride.
What a fool he is.
He has found perfection of the body, has honed his fighting skills as perfectly as anyI have known. But his need to pursue reveals his weakness. As we uncover the mysteries of the body, so too must we unravel the harmonies of the soul. But Artemis Entreri, for all his physical prowess, will never know what songs his spirit might sing. Always will he listen jealously for the harmonies of others, absorbed with bringing down anything that threatens his craven superiority.
So much like my people is he, and so much like many others I have met, of varied races: barbarian warlords whose positions of power hinge on their ability to wage war on enemies who are not enemies; dwarf kings who hoard riches beyond imagination, while when sharing but a pittance of their treasures could better the lives of all those around them and in turn allow them to take down their ever-present military defenses and throw away their consuming paranoia; haughty elves who avert their eyes to the sufferings of any who are not elven, feeling that the "lesser races" somehow brought their pains unto themselves.
I have run from these people, passed these people by, and heard countless stories ofthem from travelers of every known land. And I know now that I must battle them, not with blade or army, but by remaining true to what I know in my heart is the rightful course of harmony.
By the grace of the gods, I am not alone. Since Bruenor regained his throne, the neighboring peoples take hope in his promises that the dwarven treasures of Mithril Hall will better all the region. Catti-brie's devotion to her principles is no less than my own, and Wulfgar has shown his warrior people the better way of friendship, the way of harmony.
They are my armor, my hope in what is to come for me and for all the world. And as the lost chasers such as Entreri inevitably find their paths linked once more with my own,I remember Zaknafein, kindred of blood and soul. I remember Montolio and take heart that there are others who know the truth, that if I am destroyed, my ideals will not die with me. Because of the friends I have known, the honorable people I have met, I know I
am no solitary hero of unique causes. I know that when I die, that which is important willlive on.
This is my legacy; by the grace of the gods, I am not alone.
— Drizzt Do'Urden
Chapter 11 Family Business
Clothing flew wildly, bric-a-brac smashed against the wall across the room, assorted weapons spun up into the air and twirled back down, I some bouncing off Bruenor's back. The dwarf, top half buried in his private locker, felt none of it, didn't even grunt when, as he rose for a moment, the flat side of a throwing axe struck and dislodged his one-homed helmet. "It's in here!" the dwarf growled stubbornly, and a half-completed suit of chain mail whipped over his shoulder, nearly clobbering the others in the room. "By Moradin, the damned thing's got to be in here!"
"What in the Nine-" Thibbledorf Pwent began, but Bruenor's ecstatic cry cut him short.
"I knowed it!" the red-bearded dwarf proclaimed, spinning up and turning away from the dismantled chest. In his hand he held a small, heart-shaped locket on a golden chain.
Catti-brie recognized it instantly as the magical gift Lady Alustriel of Silverymoon had given Bruenor, that he might find his friends who had gone into the Southland. Inside the locket was a tiny portrait of Drizzt, and the item was attuned to the drow, would give its possessor general information about Drizzt Do'Urden's whereabouts.
"This'll lead us to the elf," Bruenor proclaimed, holding the locket up high before him.
"Then give it over, me king," said Pwent, "and let me find this strange… friend o' yers."
"I can work it well enough," Bruenor growled in reply, replacing his one-horned helm atop his head and taking up his many-notched axe and golden shield.
"Ye're king of Mithril Hall!" Pwent protested. "Ye cannot be running off into the danger of unknown tunnels."
Catti-brie ripped off an answer before Bruenor got the chance.
"Shut yer mouth, battlerager," the young woman insisted. "Me Dad'd throw the halls to the goblins afore he'd be letting Drizzt stay in trouble!"
Cobble grabbed Pwent's shoulder (and got a nasty cut on one finger from the many-ridged armor in the process) to confirm the woman's observation and silently warn the wild battlerager not to press this point.
Bruenor wouldn't have listened to any arguments anyway. The red-bearded dwarf king, fires aglow in his dark eyes, again blasted past Pwent and Wulfgar and led the charge out of the room.
The image came into focus slowly, surrealistically, and by the time Drizzt Do'Urden fully awakened, he clearly recognized his sister Vierna, bending low to regard him.
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