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Robert Salvatore: Siege of Darkness

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"Something has happened," Belwar said, unexpectedly playing his cards, as though he understood Firble's line of silent reasoning. "Something in Menzoberranzan.»

Firble eyed the most honored burrow warden suspiciously. He knew what would soon be asked of him, knew that he would soon be dealing with that trickster Jarlaxle again.

"The stones themselves are uneasy," Belwar went on.

"As if the drow will soon march," Firble interjected dryly.

"Cosim camman denoctusd," Belwar agreed, in an ancient svirfneblin saying that translated roughly into "the settled ground before the earthquake," or, as it was more commonly known to surface dwellers, "the calm before the storm.»

"That I meet with my drow informant, King Schnicktick desires," Firble reasoned, seeing no sense in holding back the guess any longer. He knew he would not be suggesting something that Belwar wasn't about to suggest to him.

"Cosim camman denoctusd," Belwar said again, this time more determinedly. Belwar and Schnicktick, and many others in Blingdenstone, were convinced that the drow would soon march in force. Though the most direct tunnels to the surface, to where Drizzt Do'Urden called home, were east of Blingdenstone, beyond Menzoberranzan, the drow first would have to set out west, and would come uncomfortably close to the gnome city. So unsettling was that thought that King Schnicktick had ordered scouting parties far to the east and south, as far from home and Menzoberranzan as the svirfnebli had ever roamed. There were whispers of deserting Blingdenstone altogether, if the rumors proved likely and a new location could be found. No gnome wanted that, Belwar and Firble perhaps least of all. Both were old, nearing their second full century, and both were tied, heart and soul, to this city called Blingdenstone.

But among all the svirfnebli, these two understood the power of a drow march, understood that if Menzoberranzan's army came to

Blingdenstone, the gnomes would be obliterated.

"Set up the meeting, I will," Firble said with a resigned sigh. "He will tell me little, I do not doubt. Never does he, and high always is the price!"

Belwar said nothing, and sympathized little for the cost of such a meeting with the greedy drow informant. The most honored burrow warden understood that the price of ignorance would be much higher. He also realized that Firble understood, as well, and that the councilor's apparent resignation was just a part of Firble's bluster. Belwar had come to know Firble well, and found that he liked the oft-complaining gnome.

Chapter 3 AT PLAY

Drizzt and Catti-brie skipped down the rocky trails, weaving in and out of boulder tumbles as effortlessly and spiritedly as two children at play. Their trek became an impromptu race as each hopped breaks in the stone, leaped to catch low branches, then swung down as far as the small mountain trees would carry them. They came onto one low, level spot together, where each leaped a small pool (though Catti-brie didn't quite clear it) and split up as they approached a slab of rock taller than either of them. Catti-brie went right and Drizzt started left, then changed his mind and headed up the side of the barrier instead.

Catti-brie skidded around the slab, pleased to see that she was first to the other side.

"My lead!" she cried, but even as she spoke she saw her companion's dark, graceful form sail over her head.

"Not so!" Drizzt corrected, touching down so lightly that it seemed as if he had never been off the ground. Catti-brie groaned and kicked into a run again, but pulled up short, seeing that Drizzt had stopped.

"Too fine a day," the dark elf remarked. Indeed, it was as fine a day as the southern spur of the Spine of the World ever offered once the autumn winds began to blow. The air was crisp, the breeze cool, and puffy white clouds—gigantic snowballs, they seemed—raced across the deep blue sky on swift mountain winds.

"Too fine for arguing with Berkthgar," Catti-brie added, thinking that was the direction of the drow's statement. She bent a bit and put her hands to her thighs for support, then turned her head back and up, trying to catch her breath.

"Too fine to leave Guenhwyvar out of it!" Drizzt clarified happily.

Catti-brie's smile was wide when she looked down to see Drizzt take the onyx panther figurine out of his backpack. It was among the most beautiful of artworks Catti-brie had ever seen, perfectly detailed to show the muscled flanks and the true, insightful expression of the great cat. As perfect as it was, though, the figurine paled beside the magnificent creature that it allowed Drizzt to summon.

The drow reverently placed the item on the ground before him. "Come to me, Guenhwyvar," he called softly. Apparently the panther was eager to return, for a gray mist swirled about the item almost immediately, gradually taking shape and solidifying.

Guenhwyvar came to the Material Plane with ears straight up, relaxed, as though the cat understood from the inflections of Drizzt's call that there was no emergency, that she was being summoned merely for companionship.

"We are racing to Settlestone," Drizzt explained. "Do you think you can keep pace?"

The panther understood. A single spring from powerful hind legs sent Guenhwyvar soaring over Catti-brie's head, across the twenty-foot expanse to the top of the rock slab she and Drizzt had just crossed. The cat hit the rock's flat top, backpedaled, and spun to face the duo. Then for no other reason than to give praise to the day, Guenhwyvar reared and stood tall in the air, a sight that sent her friends' hearts racing. Guenhwyvar was six hundred pounds, twice the size of an ordinary panther, with a head almost as wide as Drizzt's shoulders, a paw that could cover a man's face, and spectacular, shining green eyes that revealed an intelligence far beyond what an animal should possess. Guenhwyvar was the most loyal of companions, an unjudging friend, and every time

Drizzt or Catti-brie, or Bruenor or Regis, looked at the cat, their lives were made just a bit warmer.

"Me thinking's that we should get a head start," Catti-brie whispered mischievously.

Drizzt gave a slight, inconspicuous nod, and they broke together, running full-out down the trail. A few seconds later they heard Guenhwyvar roar behind them, still from atop the slab of rock. The trail was relatively clear and Drizzt sprinted out ahead of Catti-brie, though the woman, young and strong, with a heart that would have been more appropriate in the chest of a sturdy dwarf, could not be shaken.

"Ye're not to beat me!" she cried, to which Drizzt laughed. His mirth disappeared as he rounded a bend to find that stubborn and daring Catti-brie had taken a somewhat treacherous shortcut, light-skipping over a patch of broken and uneven stones, to take an unexpected lead.

Suddenly this was more than a friendly competition. Drizzt lowered his head and ran full-out, careening down the uneven ground so recklessly that he was barely able to avoid smacking face first into a tree. Catti-brie paced him, step for step, and kept her lead.

Guenhwyvar roared again, still from the slab, they knew, and they knew, too, that they were being mocked.

Sure enough, barely a few seconds later, a black streak rebounded off a wall of stone to Drizzt's side, crossing level with the drow's head. Guenhwyvar cut back across the trail between the two companions, and passed Catti-brie so quickly and so silently that she hardly realized she was no longer leading.

Sometime later, Guenhwyvar let her get ahead again, then Drizzt took a treacherous shortcut and slipped into the front—only to be passed again by the panther. So it went, with competitive Drizzt and Catti-brie working hard, and Guenhwyvar merely hard at play.

The three were exhausted—at least Drizzt and Catti-brie were; Guenhwyvar wasn't even breathing hard—when they broke for lunch on a small clearing, protected from the wind by a high wall on the north and east, and dropping off fast in a sheer cliff to the south. Several rocks dotted the clearing, perfect stools for the tired companions. A grouping of stones was set in the middle as a fire pit, for this was a usual campsite of the oft-wandering drow.

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