Robert Salvatore - The Spine of the World

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Well, the rogue admitted more realistically, he might not have stood beside Wulfgar, but he would have warned the barbarian, then run far, far away.

Now there was nowhere to run. Morik wondered briefly again if those dark elves would show up to save this human in whom they had taken such an interest. Perhaps a legion of drow warriors would storm Prisoner's Carnival, their fine blades slicing apart the macabre onlookers as they worked their way to the platform.

The fantasy could not hold, for Morik knew they would not be coming for Wulfgar. Not this time.

"I am truly sorry, my friend," he apologized to Wulfgar, for Morik could not dismiss the notion that this situation was largely his fault.

Wulfgar didn't reply. Morik understood that the big man had not even heard his words, that his friend was already gone from this place, fallen deep within himself.

Perhaps that was the best course to take. Looking at the sneering mob, hearing Jharkheld's continuing speech, watching the headless body of Creeps Sharky being dragged across the platform, Morik wished that he, too, could so distance himself.

*****

The magistrate again told the tale of Creeps Sharky, of how these other three had conspired to murder that most excellent man, Captain Deudermont. Jharkheld made his way over to Wulfgar. He looked at the doomed man, shook his head, then turned back to the mob, prompting a response.

There came a torrent of jeers and curses.

"You are the worst of them all!" Jharkheld yelled in the barbarian's face. "He was your friend, and you betrayed him!"

"Keel haul 'im on Deudermont's own ship!" came one anonymous demand.

"Draw and quarter and feed 'im to the fishes!" yelled another.

Jharkheld turned to the crowd and lifted his hand, demanding silence, and after a bristling moment they obeyed. "This one," the magistrate said, "I believe we shall save for last."

That brought another chorus of howls.

"And what a day we shall have," said Jharkheld, the showman barker. "Three remaining, and all of them refusing to confess!"

"Justice," Morik whispered under his breath.

Wulfgar stared straight ahead, unblinkingly, and only thoughts of poor Morik held him from laughing in Jharkheld's ugly old face. Did the magistrate really believe that he could do anything to Wulfgar worse than the torments of Errtu? Could Jharkheld produce Catti-brie on the stage and ravish her, then dismember her in front of Wulfgar, as Errtu had done so many times? Could he bring in an illusionary Bruenor and bite through the dwarf's skull, then use the remaining portion of the dwarf's head as a bowl for brain stew? Could he inflict more physical pain upon Wulfgar than the demon who had practiced such torturing arts for millennia? At the end of it all, could Jharkheld bring Wulfgar back from the edge of death time and again so that it would begin anew?

Wulfgar realized something profound and actually brightened. This was where Jharkheld and his stage paled against the Abyss. He would die here. At last he would be free.

*****

Jharkheld ran from the barbarian, skidding to a stop before Morik and grabbing the man's slender face in his strong hand, turning Morik roughly to face him. "Do you admit your guilt?" he screamed.

Morik almost did it, almost screamed out that he had indeed conspired to kill Deudermont. Yes, he thought, a quick plan formulating in his mind. He would admit to the conspiracy, but with the tattooed pirate only, trying to somehow save his innocent friend.

His hesitation cost him the chance at that time, for Jharkheld gave a disgusted snort and snapped a backhanded blow across Morik's face, clipping the underside of the rogue's nose, a stinging technique that brought waves of pain shifting behind Morik's eyes. By the time the man blinked away his surprise and pain, Jharkheld had moved on, looming before Tee-a-nicknick.

"Tee-a-nicknick," the magistrate said slowly, emphasizing every syllable, his method reminding the gathering of how strange, how foreign, this half-man was. "Tell me, Tee-a-nicknick, what role did you play?"

The tattooed half-qullan pirate stared straight ahead, did not blink, and did not speak.

Jharkheld snapped his fingers in the air, and his assistant ran out from the side of the platform, handing Jharkheld a wooden tube.

Jharkheld publicly inspected the item, showing it to the crowd. "With this seemingly innocent pole, our painted friend here can blow forth a dart as surely as an archer can launch an arrow," he explained. "And on that dart, the claw of a small cat, for instance, our painted friend can coat some of the most exquisite poisons. Concoctions that can make blood leak from your eyes, bring a fever so hot as to turn your skin the color of fire, or fill your nose and throat with enough phlegm to make every breath a forced and wretched-tasting labor are but a sampling of his vile repertoire."

The crowd played on every word, growing more disgusted and angry. Master of the show, Jharkheld measured their response and played to them, waiting for the right moment.

"Do you admit your guilt?" Jharkheld yelled suddenly in Tee-a-nicknick's face.

The tattooed pirate stared straight ahead, did not blink, and did not speak. Had he been full-blooded qullan, he might have cast a confusion spell at that moment, sending the magistrate stumbling away, baffled and forgetful, but Tee-a-nicknick was not pure blooded and had none of the innate magical abilities of his race. He did have qullan concentration, though, a manner, much like Wulfgar's, of removing himself from the present scene before him.

"You shall admit all," Jharkheld promised, wagging his finger angrily in the man's face, unaware of the pirate's heritage and discipline, "but it will be too late."

The crowd went into a frenzy as the guards pulled the pirate free of his binding post and dragged him from one instrument of torture to another. After about half an hour of beating and whipping, pouring salt water over the wounds, even taking one of Tee-a-nicknick's eyes with a hot poker, the pirate still showed no signs of speaking. No confession, no pleading or begging, hardly even a scream.

Frustrated beyond endurance, Jharkheld went to Morik just to keep things moving. He didn't even ask the man to confess. In fact he slapped Morik viciously and repeatedly every time the man tried to say a word. Soon they had Morik on the rack, the torturer giving the wheel a slight, almost imperceptible (except to the agonized Morik) turn every few minutes.

Meanwhile, Tee-a-nicknick continued to bear the brunt of the torment. When Jharkheld went to him again, the pirate couldn't stand, so the guards pulled him to his feet and held him.

"Ready to tell me the truth?" Jharkheld asked.

Tee-a-nicknick spat in his face.

"Bring the horses!" the magistrate shrieked, trembling with rage. The crowd went wild. It wasn't often that the magistrate went to the trouble of a drawing and quartering. Those who had witnessed it boasted it was the greatest show of all.

Four white horses, each trailing a sturdy rope, were ridden into the square. The crowd was pushed back by the city guard as the horses approached the platform. Magistrate Jharkheld guided his men through the precise movements of the show. Soon Tee-a-nicknick was securely strapped in place, wrists and ankles bound one to each horse.

On the magistrate's signal, the riders nudged their powerful beasts, one toward each point on the compass. The tattooed pirate instinctively bunched up his muscles, fighting back, but resistance was useless. Tee-a-nicknick was stretched to the limits of his physical coil. He grunted and gasped, and the riders and their well-trained mounts kept him at the very limits. A moment later, there came the loud popping of a shoulder snapping out of joint; soon after one of Tee-a-nicknick's knees exploded.

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