Robert Salvatore - Sea of Swords

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He shook his head and went back to pacing.

A moment later came the sound of twenty bowstrings humming, the cries of many pirates, and of a couple from Sea Sprite's crew, hit by the exchange.

Wulfgar knew he should be moving into position with the rest of the boarding party, and yet he found he could not. His legs would not walk past conjured images of Delly and Colson. How could he be doing this? How could he be out here, chasing a warhammer, while they waited back in Waterdeep?

The questions sounded loudly and horribly in Wulfgar's mind. All he had once been screamed back at him. He heard the name of Tempus, the barbarian god of war, pounding in his head, telling him to deny his fears, telling him to remember who he was.

With a roar that sent those men closest to him scurrying in fear, Wulfgar, son of Beornegar, charged for the rail, and though no boarding party had been called and though Robillard was even then preparing his fiery blast and though the two ships were still a dozen feet apart, with Sea Sprite fast passing, the furious barbarian leaped atop that rail and sprang forward.

Cries of protest sounded behind him, cries of surprise and fear sounded before him.

But the only cry Wulfgar heard was his own. “Tempus!” he bellowed, denying his fears and his hesitance.

“Tempus!”

* * * * * * * * * *

Captain Deudermont rushed to Robillard and grabbed the skinny wizard, pinning his arms to his side and interrupting his spellcasting.

“The fool!” Robillard shouted as soon as he opened his eyes, to see what had prompted the captain's interference.

Not that the wizard was surprised, for Wulfgar had been a thorn in Robillard's side ever since he'd joined up with the crew. Unlike his old companions, Drizzt and Catti-brie, this barbarian simply did not seem to understand the subtleties of wizardly combat. And, to Robillard's thinking, wizardly combat was all-important, certainly far above the follies of meager warriors.

Robillard pulled free of Deudermont. “I will be throwing the fireball soon enough,” he insisted. “When Wulfgar is dead!”

Deudermont was hardly listening. He called out to his crew to bring Sea Sprite about and called to his archers to find angles for their shots that they might lend aid to the one-man boarding party.

* * * * * * * * * *

Wulfgar clipped the rail as he went aboard the pirate ship, tripping forward onto the deck. On came pirate swordsmen, rolling like water to cover him—but he was up and roaring, a long length of chain held in each hand.

The closest pirate slashed with a sword and scored a hit against the barbarian's shoulder, though Wulfgar quickly got his forearm up and pressed out, stopping the blade from doing more than a surface cut. The barbarian pumped out a right cross as he parried, hitting the man hard in the chest, lifting him from his feet and throwing him across the deck, where he lay broken on his back.

Chains snapping and smashing, roaring to his god, the barbarian went into a rampage, scattering pirates before him. They had never seen anything like this before, a nearly seven-foot-tall wild man, and so most fled before his thunderous charge.

Out went one length of chain, entwining a pair of legs, and Wulfgar gave a mighty jerk that sent the poor pirate flying to the deck. Out went the second length of chain, rolling about the shoulder of a man to Wulfgar's left, going completely around him to snap up and smack him in the chest. Wulfgar's tug took a considerable amount of skin from that one, and sent him into a fast-descending spin.

“Run away!” came the cries before him. “Oh, but a demon he is!”

Both his chains were entangled quickly enough, so Wulfgar dropped them and pulled a pair of small clubs from his belt. He leaped forward and cut fast to the side, catching one pirate, obviously the leader of the deck crew and the most heavily armored of the bunch, against the rail.

The pirate slashed with a fine sword, but Wulfgar jumped back out of reach, then reversed stride with another roar.

Up came a large, fine shield, and that should have been enough, but never before had this warrior faced the primal fury of Wulfgar.

The barbarian's first smash against the shield numbed the pirate's arm. Wulfgar's second blow bent in the top of the shield and drove the blocking arm low. His third strike took the defense away all together, and his fourth, following so quickly his opponent hadn't even found the opportunity to bring his sword back in, smacked the pirate on the side of his helmet and staggered him to the side.

Wulfgar bore in, raining a series of blows that left huge dents in the fine armor and that sent the pirate stumbling to the deck. He had barely hit the planking though, before Wulfgar grabbed him by the ankle and jerked him back up, feet first.

A twist and a single stride had the mighty barbarian standing at the rail, the armored pirate hanging in midair over the side. Wulfgar held him there, with hardly any effort, it seemed, and with only one arm. The barbarian eyed the rest of the crew dangerously. Not a man approached, and not an archer lifted a bow against him.

From the flying bridge, though, there did indeed come a challenge, and Wulfgar turned to see the pirate wizard, staring at him while in the throes of spellcasting.

A flick of Wulfgar's wrist sent his remaining club spinning at the man, and the wizard had to dodge aside, interrupting his own spell.

But now Wulfgar was unarmed, and the pirate crew seemed recovered from the initial shock of his overwhelming charge. The pirate captain appeared, promising a horde of treasure to the one who brought the barbarian giant down. The wizard was back into casting.

The sea scum approached, murder in their eyes.

And they stopped and stood straighter, and some dropped their weapons, as Sea Sprite glided alongside their ship right behind the barbarian, archers ready, boarding party ready.

Robillard let fly another lightning bolt that smashed the distracted pirate wizard, driving him right over the far rail of the ship and into the cold sea.

One pirate called for a charge, but was stopped short as a pair of arrows thudded into his chest.

Sea Sprite's crew was too well trained, too disciplined, too experienced. The fight was over before it had even really begun.

“You can probably bring him back over the rail,” Deudermont said to Wulfgar a short while later, with the barbarian still standing there, holding the armored pirate upside-down above the short expanse of water between the ships, though Wulfgar was now using two hands, at least.

“Yes, do!” the embarrassed pirate demanded, lifting the cage visor of his expensive helm. “I am the Earl of Taskadale Manor! I demand—”

“You are a pirate,” Deudermont said to him, simply.

“A bit of adventure and nothing more,” the man replied haughtily. “Now please have your ogre friend put me down!”

Before the captain could say a word, Wulfgar went into a half spin and sent the earl flying across the deck, to smack the mainmast with a great clang and roll right around it, crumbling down in a noisy lump.

“Earl of Taskadale, whatever that might be,” Deudermont remarked.

“Not impressed,” Wulfgar replied, and he started away, to the plank that would take him back to Sea Sprite.

A fuming Robillard was waiting for him on the other side.

“Who instructed you to board?” the furious wizard demanded. “They could have been taken with a single spell!”

“Then cast your spell, wizard,” Wulfgar grumbled at him, striding right past, having no time to explain his emotions and impulses to another when he hadn't even sorted them out for himself.

“Do not think that next time I shan't!” Robillard yelled at him, but Wulfgar just went on his way. “And pity Wulfgar when burning pieces of sail rain down upon his head, lighting his hair and curling his skin! Pity Wulfgar when—”

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