R.A Salvatore - Gauntlgrym
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- Название:Gauntlgrym
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- Год:неизвестен
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Gauntlgrym: краткое содержание, описание и аннотация
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“Boot ye moost know ourne terrors on the beast bayin’ freyed,” she warbled. “Und te drow pushing fires to the Aboove.”
“Ain’t no drow fer to be in me kingdom,” the dwarf replied flatly.
“Ain’t be yer choosin,” she agreed.
“Ain’t to be!”
Bruenor’s head spun as they continued their discussion. It was the most critical moment of the Delzoun Clan, he realized. It was the critical moment of their bargain with the wizards, when the Hosttower of the Arcane had repaid them with the power to fashion the legendary weapons and armor of old. That bargain had given the Delzoun clan supremacy among their kin in the North, and had spawned the kingdoms that had survived to Bruenor’s day.
He was privy to, looked in upon, the greatest moment in his clan’s history, perhaps the greatest moment in the history of Faer?n’s dwarves.
“Ye’ll have yer fires,” the regal elf finished, and bowed.
The room blurred again, the images wavering like the rising air off hot stone on a blistering sunny day.
For a moment, Drizzt and the others began taking shape again before him, but the dwarf rejected that. Not now! He couldn’t return to them yet. There was too much yet to learn.
“Bruenor!” he heard Drizzt say, but the dwarf king let the drow’s voice slide past him, let it fall away to nothingness as he retreated across the centuries.
That image faded and another replaced it. He wasn’t in the audience chamber any longer. He saw a pair of elves holding hands and standing in front of an opened alcove in a wall. Within lay a bowl of water, not so different from those Jarlaxle had brought with them. The water in that bowl rotated as the elves chanted, calling it forth. It swirled into a mist, and that mist grew into a living form, somewhat humanoid in shape.
It stood tiny within the alcove at first. The water in the bowl was not the whole of the beast, but merely a conduit to bring it forth. And so it grew, soon filling the small alcove, and seemed as if it would burst out of that hole like a great breaking wave.
Something caught it and pulled it from inside the wall, and Bruenor watched as the elemental elongated upward and was swept up a chimney within the alcove hole. He understood then that a tendril from the Hosttower was at the top of that chimney, that the elemental had been swept into place as a living bar for the primordial’s cage.
And so it went, from spot to spot, the elves setting the magic bowls in place.
Bruenor lost track of time as the corridors of Gauntlgrym rolled past him. He saw, in his mind, through the eyes of Gauntlgrym’s king-whose name he still did not know-the great and legendary Forge of Gauntlgrym, and the image was tangible, as if he were actually there.
The whole of the complex became familiar to him, as if his Delzoun blood was imparting the memories from that unknown king unto him. He understood the role the dwarves had played in creating the Hosttower of the Arcane, and the responding gift the elves had given to Gauntlgrym.
He saw the forge room, the legendary Forge of Gauntlgrym, and he was inspired.
And he saw the primordial, freed of the great depths and trapped in the fire chamber beneath the forge, and he was afraid.
That was no orc king, no giant, no dragon even. It was an earth-bound godhead, a literal force of nature that could alter the shape of continents.
What could he do against that?
He witnessed the flood of water as the tendrils of the Hosttower were first activated, bringing nourishment and ocean power to the trapped elementals. He saw and heard the great rush of living water rumble into the critical chamber, dive over the rim, and spin powerfully around the shaft above the primordial forevermore-or so they all hoped.
He saw the Forge of Gauntlgrym light for the first time with primordial power, its glow reflecting on the awe-stricken faces of dwarf and elf alike, and he knew that he was at the moment of the greatest glory his people had ever known.
Then he was back in the audience chamber, a thousand dwarves hoisting foamy mugs high in celebration. Tears streaked the king’s face, and Bruenor knew not if they were his or those of his host.
The sound dulled, the image blurred, the forms wavered and lost all color. Then the sound around him was replaced by the din of battle, and the dwarves of old were ghosts, and nothing more.
And he was Bruenor Battlehammer again, just Bruenor, sitting on a throne in the middle of a circular room while his four companions fought for their lives against a swarm of tall, slender humanoid creatures, standing as men and holding spears and tridents as men might, but with fire flaring and bursting angrily around their feet-no, not feet, but tails. They were as men only from the waist up. The rest of them slithered across the rough stone like snakes. Long spikes of black bone bristled from their backs, and twisted antlers grew from their heads.
A vague old memory came to Bruenor then. He knew them-had heard tell of them. Elemental-kin. Salamanders.
Bruenor’s eyes opened wide, and with a roar he leaped from the throne, setting his shield and pulling forth his axe as he went. To those around him who turned at his yell, friend and foe alike, the dwarf seemed to swell with power and strength, his muscles thickening, his eyes flaring with an inner fire.
He charged into the nearest group of salamanders with abandon, great sweeps of his axe throwing them aside. A trident stabbed at him from the left, but his shield arm was quicker, rushing across to intercept and deflect the blow up high, and as Bruenor followed through, his axe swept across with tremendous power.
The creature fell apart, cut in half at the waist.
As if the gods of the dwarves themselves had settled into King Bruenor, he roared on, cutting a swath of devastation. And he called allies to his side-not Drizzt and the others, but the ghosts of Gauntlgrym.
“By Clangeddin’s hard arse,” Athrogate muttered from back near the throne.
The dwarf fought to keep the snake-men away from Jarlaxle, as the drow mercenary concentrated on Drizzt and Dahlia, looking for openings as they weaved, leaped, and spun back and forth past each other. Whenever he found such an opening, the agile dark elf flung a dagger through it, almost unerringly striking one of the creatures.
The four of them fought well together-much like three of them had back at Spirit Soaring those many years before-yet King Bruenor alone was cutting a wider swath of devastation through the massing salamanders.
Drizzt had begun to swing toward his friend as soon as Bruenor had entered the fray. Dahlia, playing off his every move, followed, but Drizzt had quickly changed his mind. Watching Bruenor at that moment, he held back and focused instead on holding his ground.
The tide of battle turned quickly as more and more dwarf ghosts filtered into the chamber. On the far side of the room, the salamanders tried to surround Bruenor, and seemed to be doing just that. Drizzt cried out for his friend, and second-guessed his earlier decision not to help him. He thought Bruenor doomed, and believed it was his own hesitance that had guaranteed that.
But Bruenor faced his enemies with wild eyes and a wicked grin. He lifted his foot, stomped it down hard, and an explosion of lightning flashed out in a circle around him, throwing salamanders through the air like dry leaves in a strong gale.
“What in the Nine Hells?” Athrogate asked.
“Drizzt?” a clearly befuddled Jarlaxle inquired.
Beside Drizzt, Dahlia, whose own weapon could loose such bursts of lightning, gasped in disbelief.
And Drizzt Do’Urden could only shake his head.
High in the shadows of the great room, another set of eyes watched the battle unfolding with great hope that the primordial’s minions would do his work for him. Perhaps he, Dor’crae, could fly right back out of the chamber and back to the caves to tell Valindra and the Ashmadai to turn back for Neverwinter Wood.
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