There his numbness seemed to become complete. He could not measure his situation more than that. All he could do was trail behind Birinair's flame and tell over his refusals like some despairing acolyte, desperate for faith, trying to invoke his own autonomy.
He concentrated on his footing as if it were tenuous and the rock unsure-as if Birinair might lead him over the edge of an abyss.
Gradually the character of their benighted journey changed. First, the impression of the surrounding tunnel altered. Behind the darkness, the walls seemed to open from time to time into other tunnels, and at one point the night took on an enormous depth, as if the company were passing over the floor of an amphitheatre. In this blind openness, Birinair searched for his way. When the sense of vast empty space vanished, he led his companions into a stone corridor so low that his flame nearly touched the ceiling, so narrow that they had to pass in single file.
Then the old Hearthrall took them through a bewildering series of shifts in direction and terrain and depth. From the low tunnel, they turned sharply and went down a long, steep slope with no discernible walls. As they descended, turning left and right at landmarks only Birinair seemed able to see, the black air became colder and somehow loathsome, as if it carried an echo of ur-viles. The cold came in sudden drafts and pockets, blowing through chasms and tunnels that opened unseen on either side into dens and coverts and passages and great Cavewightish halls, all invisible but for the timbre, the abrupt impression of space, which they gave the darkness.
Lower down the sudden drafts began to stink. The buried air seemed to flow over centuries of accumulated filth, vast hordes of unencrypted dead, long abandoned laboratories where banes were made. At moments, the putrescence became so thick that Covenant could see it in the sir. And out of the adjacent openings came cold, distant sounds the rattle of shale dropping into immeasurable faults; occasional low complaints of stress; soft, crystalline, chinking noises like the tap of iron hammers; muffled sepulchral detonations; and long tired sighs, exhalations of fatigue from the ancient foundations of the mountain. The darkness itself seemed to be muttering as the company passed.
But at the end of the descent they reached a wavering stair cut into a rock wall, with lightless, hungry chasms gaping below them. And after that, they went through winding tunnels, along the bottoms of crevices, over sharp rock ridges like aretes within the mountain, around pits with the moan of water and the reek of decay in their depths, under arches like entryways to grotesque festal halls-turned and climbed and navigated in the darkness as if it were a perilous limbo, trackless and fatal, varying only in the kind and extremity of its dangers. Needing proof of his own reality, Covenant moved with the fingers of his left hand knotted in his robe over his heart.
Three times in broad, fiat spaces which might have been halls or ledges or peak tops surrounded by plunges, the company stopped and ate cold food by the light of Birinair's staff. Each meal helped; the sight of other faces around the flame, the consumption of tangible provender, acted like an affirmation or a pooling of the company's capacity for endurance. Once, Quaan forced himself to attempt a jest, but his voice sounded so hollow in the perpetual midnight that no one had the heart to reply. After each rest, the Questers set out again bravely. And each time, their pooled fortitude evaporated more rapidly, as if the darkness inhaled it with increasing voracity.
Later old Birinair led them out of cold and ventilated ways into close, musty, hot tunnels far from the main Wightwarrens. To reduce the risk of discovery, he chose a path through a section of the caves deader than the rest-silent and abandoned, with little fresh air left. But the atmosphere only raised the pitch of the company's tension. They moved as if they were screaming voicelessly in anticipation of some blind disaster.
They went on and on, until Covenant knew only that they had not marched for days because his ring had not yet started to glow with the rising of the moon. But after a time his white gold began to gleam like a crimson prophecy. Still they went on into what he now knew was night. They could not afford sleep or long rests. The peak of Drool's present power was only one day away.
They were following a tunnel with walls which seemed to stand just beyond the reach of Birinair's tottering fire. Abruptly, Terrel returned from his scouting position, loomed out of the darkness to appear before the old Hirebrand. Swiftly, Prothall and
Mhoram, with Lithe and Covenant behind them, hastened to Birinair's side. Terrel's voice held a note like urgency as he said, “Ur-viles approach-perhaps fifty. They have seen the light.”
Prothall groaned; Mhoram spat a curse. Manethrall Lithe drew a hissing breath, whipped her cord from her hair as if she were about to encounter the stuff of which Ramen nightmares were made.
But before anyone could take action, old Birinair seemed to snap like a dry twig. Shouting, “Follow!” he spun to his right and raced away into the darkness.
At once, two Bloodguard sprinted after him. For an instant, the Lords hesitated. Then Prothall cried, “ Melenkurion !” and dashed after Birinair. Mhoram began shouting orders; the company sprang into battle readiness.
Covenant fled after Birinair's bobbing fire. The Hirebrand's shout had not sounded like panic. That cry- Follow! — urged Covenant along. Behind him, he heard the first commands and clatters of combat. He kept his eyes on Birinair's light, followed him into a low, nearly airless tunnel.
Birinair raced down the tunnel, still a stride or two ahead of the Bloodguard.
Suddenly, there came a hot noise like a burst of lightning; without warning a sheet of blue flame enveloped the Hirebrand. Dazzling, coruscating, it walled the tunnel from top to bottom. It roared like a furnace. And Birinair hung in it, spread-limbed and transfixed, his frame contorted with agony. Beside him, his staff flared and became ash.
Without hesitation, the two Bloodguard threw themselves at the fire. It knocked them back like blank stone. They leaped together at Birinair, trying to force him through and past the flame sheet. But they had no effect; Birinair hung where he was, a charred victim in a web of blue fire.
The Bloodguard were poised to spring again when the High Lord caught up with them. He had to shout to make himself heard over the crackling of power. “My place!” he cried, almost screaming. “He will die! Aid Mhoram!”
He seemed to have fallen over an edge into distraction. His eyes had a look of chaos. Spreading his arms, he went forward and tried to embrace Birinair.
The fire kicked him savagely away. He fell, and for a long moment lay facedown on the stone.
Behind them, the battle mounted. The ur-viles had formed a wedge, and even with all the help of the Bloodguard and warriors, Mhoram barely held his ground. The first rush of the attack had driven the company back; Mhoram had retreated several yards into the tunnel where Birinair hung. There he made a stand. Despite Prothall's cries and the roar of the fire behind him, he kept his face toward the ur-viles.
Heavily, Prothall raised himself. His head trembled on his tired old neck. But his eyes were no longer wild.
He took a moment to recollect himself, knowing that he was already too late. Then, mustering his strength, he hurled his staff at the blue coruscation.
The shod wood struck with a blinding flash. For one blank instant, Covenant could see nothing. When his vision cleared, he found the staff hanging in the sheet of flame. Birinair lay in the tunnel beyond the fire.
“Birinair!” the High Lord cried. “My friend!” He seemed to believe that he could help the Hirebrand if he reached him in time. Once again, he flung himself at the flame, and was flung back.
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